Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.
Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.
Based on the Griffin and Sabine trilogy of books, by Nick Bantock, Ceremony of Innocence brings to life the story of an intense relationship carried out entirely through a mysterious exchange of exotic postcards and letters. Griffin Moss is a lonely postcard designer who one day receives a very odd card from a woman named Sabine Strohem—a card in which she states she has a psychic link to him and his artwork. So Griffin and Sabine begin the correspondence that forms the backbone of this surreal and haunting story.
Although we review new text adventures with quite some regularity, there is also a wealth of new (free) point & click adventures released every year. The Telwynium may be a good one to introduce this world to our audience. Graphics and interface clearly recall Sierra's transitionary period, when they already used mouse interfaces, but before they moved on to fancy VGA visuals.
Dungeon crawls… what genre could be possibly more timeless than this one? Tales of Maj'Eyal, or TOME4 for short made a big buzz about ten years ago, starting the big commercial revival of roguelike games. That not only makes it a worthy entry into our database for reasons of historical legacy, but it's also already a "good old" game on its own right by now.
Here comes the "Krew". The Skeleton Krew. Yes, the 90s were really an embarassing decade, weren't they? Some parts, we may nowadays think back to fondly, but for sure, where things went too far in their attempt to be "cool" (or |<3\/\/1), there is no defense. Looking beyond the cover, there could still be a good game inside nevertheless, right?
Pirates! is among the games I essentially never have stopped playing since first seeing them on my screen. Of course, back then, it was an elderly TV it was beaming from. These days, it's more likely an emulator window. One way or another, though, it remains one of those timeless designs which just draw you in time and time again.
Recently challenged on our forums about my dislike for roleplaying games, I took the opportunity to try and set things right on this account once again. Actually, if you browse a bit, you'll find a number of quite positive RPG reviews written by me here on the site. Though admittedly, there are typical aspects of the genre which I do dislike. Wizardry IV: The Return of Werdna does away with most of them, making it my favourite installment of this classic series. At least on paper, as it does have its own issues, unfortunately.
Super Mario invented the jump on the opponent's head named after him and became famous in every child's room. With the collection of a feather, he can even hurl fireballs. MetaMorphosis has lived up to his name and transformed Mario into a spider creature that shoots poison spit. The cute enemies are also all bizarre creatures that seem to have sprung from a horror trip. Don't be put off and take a look.
The first episode of Paganitzu was put on the market as shareware for the PC and was a typical beginner's game that ran flawlessly even on weak computers. Due to the low level of difficulty, even newcomers were not immediately deterred and encouraged to play. With Amiganitzu, the game was even converted to the PC's famous predecessor 21 years later. Such an honoured game is worth a closer look for me in the following.
Whoosh! Is that one window shooting at another one? Oh, no, another missile flying in! And what is that transport plane carrying? A large battle robot? Boom, there goes my headquarters. Metal Marines put fun on Windows (3.x) desktops. Still fun today. Even if not that many people may be using Windows anymore.
Last remaining combat unit to General: "Awaiting orders". Answer from general: "Hold your ground". With these or similar words, the player may wear down his troops during a tenacious defence without remorse. The soldiers will obey blindly because, after all, the army only exists virtually. You can find out how convincingly The Perfect General II conveys the battle action in this detailed review.LostInSpace
Back over to the other side of the big atlantic pond, right into the most dusty backrooms of provincial Germany. This is where we find the remnants of what used to be a mainstay of game culture around here. Never eclipsing the changing most popular genres of each age, but finally outlasting almost all of them. Business simulations were always there to stay. Sneered and laughed at, but always making a solid profit. Winzer, along with others, was a part of my own socialisation.
...that everything you see here has been coded from the ground up? We're not using any generic Content Managament System - those things never fit any specific purpose anyway. The same goes for our forum which has even been released under a Free Software licence in its current incarnation.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.