Welcome to The Good Old Days!

Editorial Staff


Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.

Mr Creosote

Website founder. Likes adventure and strategy games. Enjoys perfection, but cannot help finding the fly in the ointment. Has a weak spot for the obscure and loves the beauty of imperfection.

Herr M.

Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.

Featured User


Die-hard fan of lost causes, including home computers such as the Commodore 64, Spectrum and MSX, and more recent Amiga and PC (DOS-based) ones. One among many looking for that "perfect" image of the games we love.

Review Highlight: Death Rally

It may seem strange at first, but having a machine gun mounted on your car makes perfect sense. After all, what better way to keep an overtaking car from getting ahead? How about mines for those tailing you too closely? This is no ordinary competition, you know. And if you want to make it all the way to the top, you must be willing to drive into some gray territory.

What's New?



It's been thirty years now since Cryo and Virgin released KGB. Has it really been this long? I remember reading the magazine reviews very well. I always found it a highly fascinating game. Highly fascinating until I give it a try again. Gameplay-wise, it's rather unwieldy, cumbersome. Yet, I return to it from time to time.

Mr Creosote



I don't think I need to say much more, do I? Diablo is a game everybody has played. For many, it was one of the first and most intense gaming experiences in their lives. But then, when this website was started, it was still quite new, and even back then we were celebrating the game's of yesteryear. What was current then can now be considered "good old".

Mr Creosote



That looks promising, to say the least, doesn't it? A pirate, treasure, a trap, an evil skeleton getting ready for a swordfight… what's not to like? The game, appropriately titled Traps 'n' Treasures, does deliver on what it promises. Apart from the in-game audiovisuals maybe. Also, it's actually rather brainy for a platformer.

Mr Creosote



A cesspool of iniquity full of hopeless characters, a metropolitan moloch covered with constant rain, a dystopian world choking on crime and corruption. Scenes like that are often quoted by the cyberpunk genre. But recently a series of extremely brutal and inexplicable murders went down. Can DreamWeb provide good food for the future-pessimistic player?




At the beginning of the year, I reflected about quiet introspection. Turns out that in spite of all, it turned into a busy year 46 new game entries, i.e. almost one per week. Plus numerous re-visits/rewrites of games previously covered, in order to improve our existing contents. Making overall 67 new reviews – well over one a week. We covered games from 1978 as well as 2021, for 10 different systems, across all genres. Sometimes, I think we should focus more. But then, there are so many fascinating games waiting everywhere!

Today, we close the year with a returning user. beranmuden, local specialist of everything Sierra, concludes the Police Quest trilogy with part 3: The Kindred. What could be more appropriate for new year's celebrations than some crime? Remember: Don't drink and drive! Sonny Bonds surely agrees.

Mr Creosote



Handhelds does not only let you live it up by playing fast-paced action games, but also give you the opportunity for some serious mental training in every kind of puzzle and board games. Away from the worldwide community of Chess, Go and Othello, there is a little brain teaser hidden in the depths of the Gameboy library: Curtain up for the Cool Spot in his first game: 7UP Proudly Presents Spot: The Video Game!




Perspective all wrong, absolutely no sense of distance and a mega distorted body. Yet, Lionheart somehow made the reputation of being a graphical masterpiece. What is, unfortunately, much less discussed is the wide variety of levels, also as far as gameplay is concerned, the game offers. Personally, I never really got into it. It's just too ugly. Graphics matter!

Mr Creosote



Believe me, Cold War nostalgia will come. Wasn't the world a lot simpler then? No matter on which side of the iron curtain you lived, at least you knew who your enemy was. Whom not to trust. Who would protect you. Even if this act of protection would actually mean blowing up the whole world.

East vs. West: Berlin 1948 takes us back to the beginnings of that era. Don't expect a James Bond style action spectacle, though. This one deals with actual spy themes and gets quite a bit out of it.

P.S. Enjoy the world-exclusive solution I wrote upon realizing there is none out there!

Mr Creosote



What does a hearing aid have to do with a seesaw? Well, the German company Interton was founded as a manufacturer for hearing aids and produced in the 70s a little-known gaming-console. One of the around 40 released modules is Circus, which involves two clowns bouncing on a seesaw.



Did you know...

...that aside from the computer-related main part of the site, we've also scanned and collected many comics of the classic Masters of the Universe toy line? This section of our site is the most comprehensive index of those comics on the Internet - easily surpassing dedicated official and non-official fan-sites.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.