Welcome to The Good Old Days!

Editorial Staff

Mr Creosote

Website founder. Likes adventure and strategy games. Enjoys perfection, but cannot help finding the fly in the ointment. Has a weak spot for the obscure and loves the beauty of imperfection.

Herr M.

Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.


Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.

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Born in the late '70s. I grew up with a great supply of console and home computer systems and games. I remember playing pong on the Atari, the trials and tribulations of the Spectrum ZX80, the simple yet fun Philips Videopac. Not to mention the Commodore 64, followed by an Amiga and on to the first DOS machines. For me the Adventure Game genre left the biggest impression on me. Even after 30 years and longer, I still enjoy playing Sierra and LucasArts games.

Review Highlight: Leisure Suit Larry in the Land of the Lounge Lizards

The moment you start up this game, you know you're in for a treat. The cheesy music, accompanied with two-and-a-half colours active on screen and an intro featuring a dork in a white tuxedo, chasing what appears to be, a blow-up doll. Yes, welcome in the Land of the Lounge Lizards.

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Whoosh! Is that one window shooting at another one? Oh, no, another missile flying in! And what is that transport plane carrying? A large battle robot? Boom, there goes my headquarters. Metal Marines put fun on Windows (3.x) desktops. Still fun today. Even if not that many people may be using Windows anymore.

Mr Creosote


Last remaining combat unit to General: "Awaiting orders". Answer from general: "Hold your ground". With these or similar words, the player may wear down his troops during a tenacious defence without remorse. The soldiers will obey blindly because, after all, the army only exists virtually. You can find out how convincingly The Perfect General II conveys the battle action in this detailed review.



Back over to the other side of the big atlantic pond, right into the most dusty backrooms of provincial Germany. This is where we find the remnants of what used to be a mainstay of game culture around here. Never eclipsing the changing most popular genres of each age, but finally outlasting almost all of them. Business simulations were always there to stay. Sneered and laughed at, but always making a solid profit. Winzer, along with others, was a part of my own socialisation.

Mr Creosote


The world's most powerful graphics technology – Infocom boasted to provide nothing less in its heyday. It was of course meant in a figurative way. Five years later, under considerable market and management pressure, things turned actually tangible. The Infocomics not only predated their illustrated text adventures, but offered nothing less than a fresh approach to storytelling. Untrodden ground, uncharted waters. A big whirlwind or just a storm in a teacup? Think about it: have you heard of these Infocomics before?

Mr Creosote



Oh, a Time-Bird? That sounds cool, doesn't it? No clue what it is, but now I sure want to have one. Oh, really? What a pity! All this effort to get it? Is it really necessary? I'll pass then. Who wants to have a go instead?

Mr Creosote



Chuck Rock on wheels. You're probably growing a bit tired of all those racing games by now, aren't you? Same for me. So don't worry, BC Racers will be the last one for now. Not going out with a big bang, admittedly, though some nice ideas inside. Enjoy it for what it is.

Mr Creosote



A shopping mall, this is exactly what was missing there at the foot of the castle! Good thing there are such forward-looking rulers as the evil queen enabling change for the advantage of all. Yes, it may not be the most original joke ever, but at least Eric the Unready certainly gets more out of the old fairytale clichés than certain other adventure games. The question is: does all this still hold up today?

Mr Creosote



All looks a bit… weird, right? Would you believe this one comes from 1995? Surely, they made much better looking racing games long before? Yes, they did. XTreme Racing made the misjudgement believing that "true 3D" would be an advantage in some way. Though who cares about graphics when playability is top-notch?

Mr Creosote



Zeppelins over London? History Line 1914-1918 (published as, but nevertheless completely unknown as The Great War 1914-1918 overseas) jumps back to the first world war. Being the forgotten offshoot of the Battle Isle series, I actually prefer it over the original, even if the cold facts may speak another language. The tanks in this one simply have more recognizable character ;)

Mr Creosote



Another Gunboat? Yes, this is actually the one I had in mind when I thought "let's review Gunboat". But then, last week's game looked tempting enough to try as comic relief appetizer. Now, on to the main course. This one sports the fancy subtitle River Combat Simulation. Simulation may be aiming a bit high. Though then, really feeling like being on a mosquito infested river somewhere in the jungle, smelling only sweat and an old Diesel engine, while being constantly shot at may not be all that desirable anyway.

Mr Creosote


Did you know...

...that although Home of the Underdogs closed its doors long ago, we have archived the database in order to preserve the massive reference?
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.