Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.
Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.
When SSI started publishing officially-licensed Advanced Dungeons & Dragons games in 1988, the "Gold Box" series came out swinging with Pool of Radiance, which made up for what it lacked graphically with a slavish recreation of the AD&D tabletop rules (including the availability in-game of pages of inscrutable polearms) and an engaging tactical turn-based combat system. The D&D game was no stranger to computer games, having served as the template and rules engine for the earliest hobbyist and even commercial CRPG titles like Ultima, Wizardry, and The Bard's Tale and had been licensed for "official" games in the past.
Done! Quaid has saved Mars! Oh, wait… Martian Memorandum is a Tex Murphy game, definitely not starring Arnold Schwarzenegger. Though Access Software may not have objected too strongly against false associations at the time.
The original packaging of Dominator proudly presents the logo C+VG Hit. Insiders know the British magazine Computer + Video Games and may even have read the corresponding review in the May 1989 issue. Most other magazines from other countries have actually tended more towards the Golden Raspberry with their assessment. Since the developer and publisher was the British game company System 3 you may consider: evil to him who evil thinks!
Gremlin beat their rivals from Psygnosis on the release of their "next gen" racing game by a couple of months. Slipstream 5000 focussed on the PC platform, however, instead of the trendy consoles of the time. Plus, it didn't have Sony's marketing power behind it. Guess which game is better remembered these days…
Although the earthworm has very little natural means to express its emotions, it makes many anglers and garden owners very happy. Perhaps, the eyeless and brainless worms dream at night of escaping their monotonous existence in the grainy soil, and preferably not on the hook of a fishing rod. At this point, Earthworm Jim enters the spotlight of the games industry and advances to become the figurehead of his entire species.
This being an incredibly well known game even until today, you must have recognized it already, haven't you? Heroes of Might and Magic 3 remains the highpoint of the series in popular opinion. As usual, one aspect of this is of course having been there in the right place at the right time, when the computer games market exploded in size.
The year 2023 is just young and Halloween is still a long way off. Nevertheless, the winter nights are now long, cold and dark most of the time. Therefore, much too early for this year or too late for last year, we present a game that will confront you with your own fears and teach you how to become frightened. The gun ready to fire in one hand and the torch in the other, the monster hunt can begin. Or will you experience your nightmare and be hunted down by the evil invaders of Darkland?
In this case, I found it more appropriate to show the box art here instead of an in-game screenshot. After all, in those days before specialized magazines became commonplace, this first impression was the main incentive to buy a game. And who wouldn't want to play as a cool 1920 style gangster? See? Back home, of course, the actual game may have looked "a little" less detailed, but fueled by those beautiful drawings, our imagination ran wild anyway. Enjoy Bank Heist!
Awful three-dimensionally modelled dragon about to breathe fire. We must be in the mid-90s. The rest of the Heroes of Might and Magic 2, fortunately, instead exhibits some qualities which were already broadly considered lost in the typical game designs of the time.
Hunted by faceless corporations – nothing more than an imperfection in the matrix – stripped of corporeality by rays and nanobots, I step out of my hover car and leave the Neon Noir scenario to jump back in time to 1938. With my friend Lorry, I get off the Greyhound bus at an old abandoned gas station somewhere on the road to Seattle on 30 March. A werewolf howls in the distance and we enter Hurlements.
...that you have the same options of adding contents to the site as the core crew? Under "Share Memories", you will find links to all those forms which make adding new stuff as simple as it gets - no matter whether you just want to give a few games a rating or you want to cover all of your favourites which aren't listed so far. Here' a starting point...
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.