Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.
Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.
Tapuak has been with the site since the day it opened. Of the four initial reviews the site consisted of, one (Chaos Engine) was written by him, just under a different alias. He 'officially' joined the crew in late 2000 as webmaster of the newly established SNES section.
Anno 1602 is a classic city building sim. You're founding a settlement in a world of islands, and develop it by providing space to live and necessary goods to the citizens. In mission mode, you have to fulfill single tasks, but in free play, it's your final goal to beat your opponents from the surrounding cities to achieve sovereign rule over the islands. At the beginning, you choose a appropriate island to found your first settlement. Right from the start, you have to deliver basic goods to your people.
Don't we all feel like this sometimes? Tired, without drive and the only "activity" imaginable is sitting down in front of a screen? If only there was ever anything good on… Enter Mad TV – the classic business simulation enabling you to do better. Make TV relevant again in this age of streaming. Up to the challenge?
Rambo? Cool, let's get shooting! Yes, this game does have a lot of shooting. And stabbing. And throat slitting. And fistfighting. Nevertheless, it's not exactly what you think it is. The secret is right there on the title screen already. Yup, you read right. It's "interactive fiction", i.e. a text adventure. Seriously? Seriously. But don't despair, it does have a lot of shooting.
Empire Deluxe – reading my own old review, honestly speaking, made me cringe in embarassment. The good thing is that I'm still regularly playing it anyway, so making new screenshots and sitting down again to write down how I feel about it now was not even a huge effort. Not sure there is still a big interest in this one; in the early years of the website, it was a regular point of discussion… but that may have been thanks to the biggest Empire fan ever being a regular on our forums in those days
Taking a break from delving into the past, here is a game which is still in active development as of today. KeeperRL enhances the small dungeon building simulation genre which had a short heyday in the mid-1990s with more role-playing elements, tactical combat, an intuitive interface, random (highly configurable) maps and highly attractive graphics. Definitely worth checking out and following further enhancement!
is a game I've last played 15 years ago. I didn't enjoy it very much back then. How do I know? Having a website has its advantages in supporting one's memory Given that my previous record of what I thought about it left something to be desired, I gave the game another spin. Did this change my mind? Feel free to check it out and compare.Mr Creosote
Continuing with brand new (well, 27 year old) games, who is the Supreme Warrior? That guy there on the picture? The intention seems to be that it should be you, the player, who is supposed to rise to this "supreme" status by defeating the circus freaks like him. Don't even think for a second this will be an easy task, though. In spite of their appearance, these guys are quite tough. But at least somewhat merciful, as they will let the player escape repeatedly after defeats. What is merciless, on the other hand, is this game overall…
Behind the scenes, we have started a Herculean task some time ago: reviewing all the contents we have produced in the last 20+ years. Trying to see what we still consider good and what could be improved by today's standards. As it turns out, we produced some really nice write-ups over the years, but some others have become rather dated or they're in some other way not really in line with our own expectations anymore.
One such case was Battle Bugs. This game was one of the four initially covered at the day of the website's opening. Reading my old review, I found that it really deserved a fresh look. Don't worry, the "historical" one remains there for those who still want to read it, but the one posted today is now considered "default". Enjoy!
As if 3DO and CD-i weren't obscure enough, LostInSpace adds the Atari XEGS to our list of generally unknown and unsuccessful game console coverage. The obvious first choice to introduce a system being its bundled launch title: Bug Hunt. This one being special in another way as well, with regards to its controller. Good thing that our hero can discuss first-hand impressions.
As I'm writing these lines, my daughter is watching a cartoon where a kid Marco Polo travels into the far east in search of his father. It's actually not too bad. Although there is absolutely no relation to this Marco Polo game, I will probably not always associate the cartoon's title tune with the game. Anyway… indeed, trying to construct any parallel, one could argue that this game also falls within the area of family entertainment. For sure, it was intended as a communal experience sitting on the couch in front of a TV.
Do you remember Kai's Power Goo? Yup, that tool which made photos look exactly like this? Leading to thirty seconds of chuckle before realizing that it was utterly useless? No, this is not what you will find on our website now.
Instead, my latest 3DO pick is Psychic Detective, an interactive movie from the mid-1990s. Interactive movie? Yes, I know, but please believe me when I say that this one is different. Far from perfect for sure, but full of smart ideas. The manual hinted at sequels (labellling this one the protagonist's "first case") which never appeared. Too bad!
...that although Home of the Underdogs closed its doors long ago, we have archived the database in order to preserve the massive reference?
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.