System
Alle
Amiga
Atari 2600
Atari ST
C64
Game Boy
NES
PC
Plus/4
SNES
Vectrex
ZX Spectrum

Genre
Alle
Action
Adventure
Denkspiel
RPG
Simulation
Sport
Strategie

Jahr
Alle
Vor 1982
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
Nach 1996

Buchstabe
Alle
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z

Wertung
Alle
0
1
2
3
4
5
6

Tester
Alle
Mr Creosote
Tapuak
Jeff
dregenrocks
Johann67
Little Boy
Vohaul
Vemperor
Adhoc
PhotoTropic
Elwood
Gesh
Eff10
Hoffe
NetDanzr
Dizzy the Egg
Dr. Ramesch
Guzzardo
std
Incise-66
J. Durr
ardell
Wandrell
Looger
Pietoro
Smitle
Zork
Cypherswipe
fretz
sandy21
Jumpman Junior

Lizenz
Alle
Kommerziell
Shareware
Freeware

Firma

Spielename

Startseite

Systeminfo

Anwendungen

FAQ

Artikel

Mitarbeiter

Mithelfen

Links

Forum


Support:

Abandoned Places
The highly unofficial Abandonware Ring
RSS-Feed
Mozilla Search Plugin

eXTReMe Tracker
Atomix

Thalion 1990
Genre: Denkspiel
Sprache: English
Lizenz: Kommerziell
System: PC

Wertung:
?

NetDanzr:
4/6
Gesamt:
4/6


Test schreiben Test herunterladen
Test von NetDanzr (veröffentlicht 2006-05-16, zuletzt verändert 2006-09-15):

Dieser Test ist leider noch nicht auf Deutsch verfügbar. Du kannst mithelfen, dieses Problem zu beheben. Details finden sich im Forum.

Known mainly as a developer of very unique and very colorful role-playing games for the Amiga, Thalion has produced several high-quality puzzle games as well. Probably the best puzzle was Atomix, a mix of timed puzzle and educational software. Over the course of ever fifty levels, the player had to combine atoms into molecules, in order to advance further.

The principle behind this game has been successfully implemented before, but I would credit Thalion for creating one of the most unique versions. You have a small picture of the molecule on the bottom left of the screen, and you are supposed to create such molecule on the playing field. While moving the atoms is quite simple, making them stop is much harder. They move on until they hit something. Because of this, you will need to do lots of strategizing before even starting to move the pieces around, so that they can always stop where necessary. To make matters worse, each level has a time limit, which gets really tight towards the end.

As was the case of other Thalion games, Atomix features a relatively high level of technological skill, especially in the graphics department. For a puzzle game, the graphics are top notch, but not flashy enough to compromise the game by making them too hard to read.

My only gripe with the game is that you will not be able to save your progress, nor will you be offered a password upon the completion of a level. Considering that you have only one try, you will soon find out how dull some of the puzzles become after solving them for the twelfth time, only to try again an especially hard puzzle. While I am no big friend of level passwords, in this case they seem to be very appropriate.

Atomix stands out not only as a game, but also for its historical value, as the first work of Henrick Nordhaus, who found himself a nice niche (and recognition) in the Anstoss series. The game is definitely worth playing it, if you can get it somewhere.



Optionen: Kommentar schreibenTest schreibenTechnische Hilfe

Diese Seite wurde 14967-mal angeschaut.

««« Zurück zur Liste