563 Games found
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Who does not know the classic shaking sports games on the C-64 or the Amiga? They were as good to get cramps as they were Joystick killers. But this game is different! It leaves out the hectic movement of the input device and replaces it with...NOTHING.
Fighting games are all the same. As soon as you've found out how to activate the killer-special-mega-move of the character you've chosen, you're practically unbeatable. To still make the 'playability' last a bit, these special moves are usually either completely impossible to figure out (because they are undocumented on purpose) or impossible to activate (because they usually require the player to hit the 8 fire buttons in a certain combination and order along with movements of the joystick/joypad into certain directions - never less than 10 complicated steps). Usually both.
Alternate Names: "IK+"

Archer McLean 1988
Genre: Sport, Action
Rating: 5/6
Language: English
Licence: Commercial
System: Amiga
How can one improve International Karate? Hard question. Most changes and additions would just screw the concept up. Everybody knows examples of great first parts of a series which got spoiled completely in the sequel.
Silmarils could not find a worse time to release Ishar III. 1994 was a year when highly anticipated sequels were battling surprise hits, and Ishar III was neither. On one side you've had games like Ultima VII, which was so massive that Origin split it in several parts, Dungeon Master II, one of the most anticipated RPGs of all times, Might and Magic: World of Xeen, arguably the best M&M game, and Wizardry VI, with a new graphics engine. On the other side, you've had several surprise hits, which became cult games by now: Lands of Lore: Throne of Chaos and System Shock. Somewhere in the middle, there were the underdogs: Ishar III and Realms of Arkania II. Both games were the sequels of rather obscure series, published by rather obscure companies. Silmarils is a French company, which had a moderate success in Europe, but is unknown in the US. Sir-Tech, while well known, based its Realms of Arkania series on the Das Schwarze Auge German role-playing series (editor's note: that series was made by Attic and only published by Sir-Tech in the USA -Mr Creosote). It comes like a surprise that among such an exquisite company, Ishar III is still alive. In fact, it is shining.

Cinemaware 1990
Genre: Adventure, Strategy
Rating: 5/6
Language: English
Licence: Commercial
System: Amiga
Lizard Breath, a small desert town in 1951. A meteor has just crashed down here. This is your chance to do some research! So you head over there and start working.
Suddenly, unusual things happen in and around the village. Animals are behaving strangely. On a nearby farm, a cow's head is bitten off and all the guts have disappeared. You examine some rock samples found near the crash site and discover one glowing piece of rock you've never seen before! Are there any links?
Suddenly, unusual things happen in and around the village. Animals are behaving strangely. On a nearby farm, a cow's head is bitten off and all the guts have disappeared. You examine some rock samples found near the crash site and discover one glowing piece of rock you've never seen before! Are there any links?
Alternate Names: "Italia 1990"
Just like movie tie-ins, 'official' games of major sport events are crap in most cases. After paying for the expensive licence, little money seems to be left to make a decent game. Or, maybe the companies think it won't be important anyway, because fans will buy the game just because of the name.
You walk from left to right and kill a few enemies. Sounds like Super Mario World? Maybe, but it's not! And it's not even something similar! It's Ivanhoe!
The 'story' is quite simple: King Richard has been captured by the French and you have to rescue him. Alone. You start your quest in England. There you have to get to the port. Unfortunately, a forest full of villains lies in the way. So you have no other choice but to fight your way through. You draw your sword and show them what you're made of! These weak peasants are no match for you! Some hits with your blade and they fall to the ground dead. Also those cowards hiding in the trees won't escape you!
The 'story' is quite simple: King Richard has been captured by the French and you have to rescue him. Alone. You start your quest in England. There you have to get to the port. Unfortunately, a forest full of villains lies in the way. So you have no other choice but to fight your way through. You draw your sword and show them what you're made of! These weak peasants are no match for you! Some hits with your blade and they fall to the ground dead. Also those cowards hiding in the trees won't escape you!
Despot Lucas Santino has taken control over the tropical island of Metavira. Hire a team of mercenaries and get there by helicopter in order to reestablish the rightful circumstances.
At the beginning you have to recruit a powerful squad with limited financial means. For this purpose, there are the services of the „AIM“ agency that offers a quite broad variety of mercenaries with different abilities. The mercs' skills in various fields like marksmanship, agility and explosives are indicated by values between 0 and 100. There are cheap wimps and expensive, highly qualified experts.
At the beginning you have to recruit a powerful squad with limited financial means. For this purpose, there are the services of the „AIM“ agency that offers a quite broad variety of mercenaries with different abilities. The mercs' skills in various fields like marksmanship, agility and explosives are indicated by values between 0 and 100. There are cheap wimps and expensive, highly qualified experts.
James Pond is as fast as Sonic and as smart as Mario. But he's even more! He's a secret agent on a mission. The evil Dr Maybe captured all the penguins of the antarctic and all the christmas toys! James 'Robocod' Pond has to rescue the penguins and defeat Dr Maybe.







