585 Game(s) Found
Page 47 of 59
Page 47 of 59
To be sincere, I was planning something else for this review. I was convinced I had the geOS disks in my C64 ROMs collection, but I couldn't find it (it gets harder and harder with a 2000+ disk collection).

Disney 1992
Genre: Simulation, Action
Rating: 5/6
Language: English, Deutsch
Licence: Commercial
System: PC
Stunt Island is one of the most original games in existence! To write a comprehensive text about it would be completely impossible because of the sheer mass of features and the fact that they are all cross-linked. So I'll just describe the individual parts. Basically, you're working in the film business. Your main job is stunt pilot. Hollywood owns a complete island to shoot these scenes: Stunt Island. Here you can find different scenarios ranging from a farm to a metropolis and from desert to mountains. Even some sites like the Golden Gate Bridge and Alcatraz have been imitated! Depending on which surroundings are needed for the particular movie, the stunts are shot in another corner.
Alternate Name(s): "4D Sports: Driving"

Mindscape 1990
Genre: Sport, Simulation
Rating: 5/6
Language: English
Licence: Commercial
System: PC
'Stunts' is a great and very action-packed racing simulation. You don't race against a bunch of other drivers but instead your main goal is to survive the numerous stunts each track has to offer, although you can still compete against a computer controlled car.
Yeehaw, cowboy!
You are one of four bounty hunters in the old Wild West, hoping to earn a decent living by shootin' some bad guys. Well, you're going to get your chance...
This game is a conversion from an old arcade game re-done for the SNES. That more or less says everything about the good and bad sides:
You are one of four bounty hunters in the old Wild West, hoping to earn a decent living by shootin' some bad guys. Well, you're going to get your chance...
This game is a conversion from an old arcade game re-done for the SNES. That more or less says everything about the good and bad sides:

Magnetic Fields / Gremlin Graphics 1990
Genre: Sport, Action
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
Racing games weren't always in pseudo 3D. For instance, there were Sprint and Super Sprint (which was never ported to the Amiga, but that's a story for another day). Super Cars is a home-computer-original variant of the same idea, and quite a good one.
Besides Tetris, Super Mario Land likely belonged to the basic repertoire of most Game Boy players. The main character is the trade mark of the Nintendo corporation, distinctively the "plumber" Mario, who is on a quest for the kidnapped princess Daisy in order to free her. Obviously, the designers rather concentrated on tradition than on innovation when they constructed this background story.
At first: this game is no remake of the NES classic "Metroid". It is true that it takes place at the same locations especially at the beginning, but it is several years later than part 1 and 2.
Super Offroad is a very simple racing game. With a jeep you drive against three opponents (alternatively another human player amongst them) on tracks each sized exactly one screen. Appropriate to the name the terrain is covered with mud, hills and rocks.

Atari Games / Electric Dreams 1986
Genre: Sport, Action
Rating: 3/6
Language: English
Licence: Commercial
System: Atari ST
Finally - the classic when it comes to top-down racers. You'll find exactly the same elements as in the later imitations. Namely: Fast and simple racing round courses which stretch exactly across the screen and randomly appearing power-ups which can be picked up by driving over them. In this case, the latter consist of bonus points and wrenches. Wrenches can be used to tune your car (motor, tires, you name it) - another standard feature.
Definitely a true classic - it's the one and only fighting game. I decided to review this part of the series because somehow it brought the 2D-fighting game to perfection. Some years after the quite amateurish slot-machine game 'Streetfighter' the second part appeared for every existing computer system, even for the then already aged C64. After a short time the 'Turbo'-version came out and also the 'SuperStreetfighter II'-version, which I?m going to review here.
© 2000 - 2008 The Good Old Days (all texts are © by their respective authors)






