563 Games found
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Steve Metcalf / Alternative Software 1993
Genre: Action
Rating: 3/6
Language: English
Licence: Commercial
System: C64
You know, there's one thing I haven't done since I started bugging you with my CBM-nostalgy. I haven't told you about any of those good-old-da...sorry, good-old-shoot'em'up-s. Which is a wonder since that's one of the things C64 was famous for:) and certainly not for the likes of LUnix and Geck/A65.
Global Conquest is a kind of sequel to Command HQ. The whole system is therefore quite similar. For more detailed information read this one's review. You start with one (or a few) cities and you have to conquer the whole world. That is (of course?) achieved by military.

Coktel Vision 1992
Genre: Puzzle, Adventure
Rating: 4/6
Language: English, Deutsch, Francais, Castellano, Italiano
Licence: Commercial
System: Amiga
Take the Adventure genre. Strip all story from it. Add different characters with different abilities. Limit the free movement of these characters to one screen at a time. What you get is Gobliiins.

Coktel Vision 1993
Genre: Puzzle, Adventure
Rating: 3/6
Language: English, Francais, Deutsch, Italiano
Licence: Commercial
System: Amiga
The king may have been saved, but now, his son has been kidnapped. The evil Demon King wants to make the prince into his court jester. What an offense! Instead of the terrific trio of the first part, a gruesome twosome (see number of 'i's in the title) is sent: Fingus, the diplomat, and Winkle, the practical joker.

Coktel Vision 1994
Genre: Puzzle, Adventure
Rating: 3.5/6
Language: English, Francais
Licence: Commercial
System: Amiga
The third installment of Coktel's successful series. Officially, also the last one. Depending on personal definition, Woodruff and The Schnibble of Azimuth could as well be called Goblns 4 (sic!). That however, is another story.
Goody is about a thief in search of a big bank to clean. An easy job if the streets, buildings, sewers and everything between his hideout and the place were not as filled with dangers.
Similar to another classic Opera's game this is mainly action oriented. It's a platformer where you must make good use of your weapon and legs to reach the end of the game.
Similar to another classic Opera's game this is mainly action oriented. It's a platformer where you must make good use of your weapon and legs to reach the end of the game.
It's about time to offer our younger visitors something with educational value. I'll do it with 'Goof Troop' and I also admit that I played it although I?m not 8 any more (didn't you guess that?). How embarassing, but I'll try hard to justify it with this test.
Alternate Names: "Pro Tennis Tour"

Blue Byte / Ubi Soft 1989
Genre: Sport, Action
Rating: 5/6
Language: English
Licence: Commercial
System: Amiga
The strangest thing happened with my floppy disk of this game. It would stop loading in the middle of the booting process. I thought it was hopelessly broken - wrong. All I had to do was take the disk out of the drive and put it in again, and it would continue loading as normal. Of course, this happened several times every time I loaded the game, so playing became quite a piece of work. Even with several years of university behind me, I still can't figure out a logical explanation for this behaviour. An unsolved mystery of computer science.
Great Naval Battles IV: Burning Steel is the last part of the quite interesting GNB series by SSI. It covers naval warfare in World War II with a focus on artillery battles rather than aerial attacks (similar to Task Force 1942 by Microprose).
A (heavily deformed, if the title screen is to be believed) US elite soldier taking out a complete army on his own to free prisoners of war. Rambo? Yes, that's the general idea, just multiplied to even more bizarre levels of (non-) realism. Green Beret's gameplay is about as original as its setting. It's a standard sidescroller, with the player's sprite trying to reach the far right side of each level (and a final fight waiting there).




