566 Games found
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Alamar, the powerful wizard and artificial being has declared itself lord of one side of the Xeen world. Now your team will have to get rid of him, but not before saving the queen from the undead life, restoring the castle to our reality and helping the dragon pharaoh, as only him can help you.
Might and Magic was created by a small group of people, led by Jon Van Caneghem in 1987, as the first game of the highly acclaimed New World Computing. The story behind releasing the game sounds almost like a fairy tale. After Might and Magic was finished, Jon Van Caneghem approached numerous publishers, only to be rejected time and time again. He decided to publish the game himself, from his apartment, and it turned to be a surprise hit, selling 5,000 copies the first month. After that, he managed to land a sweet deal with Activision, which enabled New World Computing to remain the publisher, and Activision only handled the logistics.
World of Xeen is the union of Might and Magic 4 and 5, got from copying xeen.cc from MMIV to the MMV directory. The game gives you the two sides of the coin shaped world of Xeen to explore in your quest to wipe the evil out from it, and a third, and short, new adventure.
One of the easier games for the Vectrex, it is also the one that was in-built, instead of cassette-based. When the game starts, a UFO drops some mine-eggs. These eggs hatch into full-grown mines which move around, and which, if you shoot them with your space-ship, will explode and cause two eggs with smaller but faster mines to hatch. Destroy all mines to finish a level, but beware of the UFO which will return to lay some more mines each level! There are five types of mine, normal mines, mines that shoot back when destroyed, homing mines, homing mines that shoot back and invisible mines that shoot back.
Use your head to break some blocks, move others, while a few enemies try to be annoying to avoid you from solving the many platform puzzles which form this game.
It seems the main character, a walking moai, an Easter Island statue, goes in search of smaller ones with some kind of relation to it. But well, as if one cares with this kind of game, the only impact it have is that you should get them to finish the level, so each one always is the same, but not in the same way. Start somewhere around the place, make your way to them and then reach the big doors to finish the level.
It seems the main character, a walking moai, an Easter Island statue, goes in search of smaller ones with some kind of relation to it. But well, as if one cares with this kind of game, the only impact it have is that you should get them to finish the level, so each one always is the same, but not in the same way. Start somewhere around the place, make your way to them and then reach the big doors to finish the level.

Lucas Arts 1992
Genre: Adventure
Rating: 5.5/6
Language: English, Deutsch, Castellano
Licence: Commercial
System: Amiga
Guybrush Threepwood, the slayer of ghost pirate Le Chuck is back! He's currently visiting Scabb Island, but unfortunately, his fame is starting to fade quite a bit - his companions are sick of hearing the same story all over again, his books about his adventure have ceased to sell, most people don't even recognize him anymore when he says his name. That is when even Guybrush notices it can't go on like that forever. To renew his fame and to have a new tale to tell, he wants to fulfill another heroic adventure, something many brave and strong men failed to do before him: find the legendary treasure Big Whoop!
The player takes over the role of an American detective who has attained some fame by solving tough cases. One day, he receives a letter from his old friend Tamara Lynd who's going to marry an English Lord soon. Back in her fiancée's castle, a ghost has started to appear again, targetting Tamara in specific. Is it actually the legendary 'White Lady' or the ghost of the recently deceased Deirdre? Or does everything have completely worldly causes? To solve all these questions, you've been invited to join your old friend over in the 'old world'.
You, as a knight of the druids, have been sent in a quest for the moonstone, which if finished will give you a place between the legends. In your adventure you will have to fight monsters, a dangerous dragon and three other knights, which can be controlled by up to three other players.
Playing Mortal Kombat is a pure pleasure. Or pain, depending how well you are doing. The game offers everything a lover of fighting games could wish for - fast paced action, tonns of moves, punches and kicks, all of which can get combined, decent opponents, each with special attacks and a lot of blood. In addition, some extras, such as small skill tests and the introduction of all characters makes the game very well rounded.

U.S. Gold 1990
Genre: Adventure, Puzzle
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
Detective Adventures may not be the most common genre, but they do exist (especially here on this site). All of them are somehow linear in their story and limited in their puzzles. All but one: Murder.







