The Good Old Days

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Abandoned Places
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Plugins
499 Game(s) Found
Page 8 of 50

Chaos Engine
Title Screen
Bitmap Brothers 1993
Genre: Action
Rating: 5/6
Language: English
Licence: Commercial
System: Amiga, PC
Like in most games the story of "Chaos Engine" is not really original: A "Baron" invents a machine in his experiments that "although primitive" becomes more and more powerful and finally changes all creatures in its surroundings to evil monsters.

Chaos Engine 2
Title Screen
Bitmap Brothers 1996
Genre: Action
Rating: 3/6
Language: English
Licence: Commercial
System: Amiga
Chaos Engine. The epitome of an Amiga game. Made by the Amiga company. The immensely popular first part actually found its way to the PC more than a year later after the initial Amiga release. But then there was nothing.

Chase H.Q.
Title Screen
Ocean 1989
Genre: Action, Sport
Rating: 3/6
Language: English
Licence: Commercial
System: Amiga
Chase H.Q., which first got into the arcades in 1988, is a racing game with a twist. Instead of just using the basic 'driving faster than the opponents', it adds another goal: catching another vehicle. The simple background story tells us something about a 'futuristic' police department called 'Chase H.Q.'. The player sits around in his sports car all day until he gets a call from Nancy from the headquarters, telling him about an escaped criminal who has to be caught again.

Civilization
Alternate Name(s): "Sid Meier's Civilization"
Title Screen
Microprose 1991
Genre: Strategy
Rating: 6/6
Language: English, Deutsch, Francais
Licence: Commercial
System: PC
Without any doubt, Civilization is the greatest and most addictive game that ever graced a computer screen. Designed by Sid Meier, who at that time was already a household name among gamers, the game introduced the world to a new level of empire management: from settling whole continents, through researching new technologies, to building military units, city improvements and even wonders of the world. The game has spawned several sequels and copies, out of which only a single one (Alpha Centauri) comes close in the terms of gameplay and overall fun. Civilization has never left my hard drive, and probably never will, remaining the main reason why I still keep MS-DOS on a separate partition.

Civilization for Windows
Title Screen
Microprose 1991
Genre: Strategy
Rating: 6/6
Language: English
Licence: Commercial
System: PC
"Civilization" is definitely one of Sid Meier's masterpieces and surely one of the most famous games of all times. The game is far too complex to be reviewed in its entirety. For further explanations look into the very extensive help files and the Civilopedia which come with the game.

Clean Sweep
Title Screen
GCE 1982
Genre: Action
Rating: 3/6
Language: English
Licence: Commercial
System: Vectrex
A Pacman clone with a twist or two.

You are a bank director and your bank has just been robbed. The robbers have blown up your safe and the money is now lying everywhere in the bank. You are collecting it, but the bankrobbers are trying to get you. And when they do...you're history.

Clock Tower
Title Screen
Human Entertainment / ASCII 1995
Genre: Adventure
Rating: 5/6
Language: Japanese, English (Unofficial)
Licence: Commercial
System: SNES
The Barrows family took to their mansion lost in the forest four young girls as adopted daughters. But quickly it is shown that something is not right, and one of them, Jeniffer, will have to find a way to somehow escape alive.

Cluedo: Master Detective
Alternate Name(s): "Clue: Master Detective ", ""
Title Screen
Dalali / Leisure Genius 1990
Genre: Puzzle
Rating: 3/6
Language: English, Francais
Licence: Commercial
System: Amiga
An aristocrat mansion, a murdered host and one of the guests has to be the murderer. Each player takes over the role of one of those guests / suspects / detectives trying to find out the truth. Of course, this is the classic boardgame in the mystery genre: Cluedo.

Colonial Conquest
Title Screen
SSI 1987
Genre: Strategy
Rating: 4/6
Language: English, Francais
Licence: Commercial
System: Atari ST
War without bloodshed? Easy, just don't show the individual's fate, but take it to a more abstract level. A way more abstract level: Push around wodden blocks on a world map, and suddenly, even genocide becomes fun! Like in Colonial Conquest.