52 Games found
Evil mutant spiders are invading your house. These monsters are crawling up the wall, trying to enter by the windows. You're the world's last chance, and the weapon of choice is, of course, potted petunias. You throw them down, trying to hit the uglies before they reach the windows. Now, if only everyone's favourite award-winning actor William 'Captain Kirk' Shatner had thought of that in the philosophically subtle and thoughtful Kingdom of the Spiders...
Every sport has been converted into a computer game already. Football, basketball, ice hockey and so on. Then there are some 'sports' which aren't really sports at all! Like for example motor racing, fishing, chess or...... darts. All these have one thing in common: no athletic ability is needed. So why call them sports then? Well, maybe so that the people doing it can proudly say I'm doing sports ;)
Unlike the highly realistic 'Aces of the Deep' 'Das Boot' takes more emphasis on action elements then on tactical planning. This becomes obvious in several aspects which are discussed later. Graphics are quite ok for 1990 whereas the sound is minimalistic.
Egypt in 1920. A mysterious artifact found on the black market. Inside: a scroll containing a mysterious prophecy. The perfect prerequisites for the followup of the excellent Hound of Shadow? Yes. A worthy followup? No.
Trivial Pursuit on the computer... always a tricky thing. The game lets you reveal the answer to the questions and asks if you made it correct. Basically completely nonsense to play alone and when playing with a friend the question remains why you don't play the "real" board game. I've always wondered who buys these games at all - but then again, obviously not too many as the game is out of sale (and I cannot remember having really seen it in the stores at all, might just be me, but I guess it wasn't exactly a bestseller and thus not many copies were in the shops). If you don't happen to own the board game this game makes for a somewhat decent replacement though. That weird turkeylike... person... asking the questions is a bit annoying - also he managed to annoy me very fast by endlessly demonstrating that the programmer was able to put my name into a variable and insert that into each and every statement after the question, success or not.

Promotion Software 1994
Genre: Strategy
Rating: 2/6
Language: Deutsch
Licence: Freeware
System: Amiga
We're slowly turning into a propaganda site for the government - this is already the third game financed by them we're presenting! No idea what we're trying to compensate with that, wishful thinking at our school days maybe (since they're all 'educational' games) or bad conscience because of the terrorist acts.... er... better stop talking about that now.
Ah yeah, I remember the Double Dragon series from my Amiga. We played those games for hours. Now I digged up a PC version of one of those games and happily I started it up. Hm... now what's this? I guess my memory isn't that good anymore. Your fighting options are somewhat limited, kicking, punching and jumping - aaaalright. Let me tell you - forget about the other options, you get along best with only using your kickjump. Mysteriously your player takes off for one of those and then you can let it kick left and right without him landing - although that proved useful I have never EVER seen someone doing this in real life ;)
"Dunkle Schatten" (Dark Shadows) was released during the "Fairständnis" campaign of the German Ministries of Inner Affairs in 1994. The slogan was "respect human rights - against racial hatred", the development was executed by Art Department, a company well known for its advertising games at that time.

elefanten Schuh GmbH / WWF 1993
Genre: Strategy
Rating: 1.5/6
Language: Deutsch
Licence: Freeware
System: Amiga
A well-known shoe company of the 80s teams up with a well-known environmental organization of the 80s to present you this economical simulation. Commercial advertisement mixed up with promotion for a 'good cause' - very, very questionable.
Just a little more than ten years ago (in 1993), there was no 'Internet' of today's proportions. Computer magazines coming with CDs full of stuff were still uncommon, too. To be exact, the first 'one-shot issues' of this kind appeared in early 1994 in Germany. So, 1993 was still a year of game demos being spread on floppy disks, and those were available on quite a few magazine covers.







