45 Game(s) Found
Page 5 of 5
Page 5 of 5
It's the year 2023/24. After a devastating nuclear war which wiped out almost all life the only 2 survivors, Borislav and William Jefferson leave their respective caves in the Himalaya to take a look at what's left. After some days they happen to meet on a tiny path, surrounded on both sides by gaping cliffs. Only one can go on, the other must jump into oblivion. But how decide who that will be? Well, why not with a board game called UGH.

Core Design 1994
Genre: Adventure
Rating: 2/6
Language: English, Francais, Deutsch, Italiano
Licence: Commercial
System: Amiga
As so often, bribing / threatening (or whatever they did) magazines into giving the disastrous Curse of Enchantia good reviews worked. Sales were apparantely good enough to warrant a sequel. And so, Universe was made. Another monster let loose on humanity or did they get it right this time?

Firebird 1988
Genre: Action, Simulation
Rating: 2/6
Language: English
Licence: Commercial
System: Atari ST
Why can't humanity meet a non-aggressive alien race just once for a change? This particular one even employs tactics of biological warfare, infecting the countryside with a virus which leaves only a dead and barren landscape. So the player jumps into his spaceship to destroy all the death-inducing invaders.

Lankhor 1994
Genre: Sport, Action
Rating: 2/6
Language: Francais, English
Licence: Commercial
System: PC
That's the way it happens sometimes: you're told by another gamer how great (or in this case at least good) a game is and how you should really try it. You do and get bored after a few minutes. You wonder if you just haven't found the good part so far, so you continue playing. But nothing happens! It just stays boring. Because that is what the game really is: boring.

Teque / Millenium 1994
Genre: Sport, Action
Rating: 2/6
Language: English
Licence: Commercial
System: Amiga
To us Europeans, American Football is just a big slaughter anyway. So when we play Brutal Sports Football, we don't even notice much of a difference to what's offered in the NFL. Who cares if a few weapons have been added? Don't those suits make living weapons out of the players anyway (dramatic pause...)?
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