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219 Games found
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Hero Quest
Title Screen
Gremlin 1991
Genre: RPG
Rating: 4/6
Language: English, Deutsch, Francais, Castellano, Italiano
Licence: Commercial
System: Amiga
Ah, Hero Quest... We all spent countless hours playing the board game! I still remember the christmas in Hotel Dorint in Hameln when my brother got it. We spent half of our time there playing it. Of course we were genious enough to use the blank map to create our own quest with a permanent and water resistant pen. And the rest of the time we played.... ummmmm...... hockey in the corridor! But back to Hero Quest.

History Line 1914-1918
Alternate Names: "The Great War 1914-1918"
Title Screen
Blue Byte 1992
Genre: Strategy
Rating: 4/6
Language: Deutsch, English
Licence: Commercial
System: PC
This was most likely supposed to be the start of a series of historical games based on the Battle Isle engine. At least the subheading "1914-1918" points to that. Because there were no sequels, History Line as a bridge between Battle Isle 1 and 2 was forgotten quickly. Wrongly as I think. After all it is still an independent (good) game because of its peculiarities.

Hitchhiker's Guide To The Galaxy
Title Screen
Infocom 1987
Genre: Adventure
Rating: 4/6
Language: English
Licence: Commercial
System: PC
Finally. Finally I have the guts to put this up. My childhood love. My introduction to the Interactive Fiction world. Aah.
Based upon a world famous series of books by world renowned Science Fiction author Douglas Adams (who also wrote Starship Titanic, great game, it has the very best in sarcastic game humour you'll ever see), this game sets you as the loser Arthur Dent in one hell of a mess.

Hollywood Pictures
Title Screen
Starbyte 1995
Genre: Strategy
Rating: 4/6
Language: Deutsch
Licence: Commercial
System: PC
Well, who ever wasn't angry about watching a highly praised movie in the cinema which turned out to be quite bad? I guess everyone so with this game you have the chance to make movies with your own imagination. From the script up to the costumes you have all things in your hands.

Hot Wheels
Title Screen
Mattel / Epyx 1985
Genre: Simulation
Rating: 4/6
Language: English
Licence: Commercial
System: C64
Back in the 90s, 'action toys' were the market. The leading company was Mattel with their action figures ('Barbie for boys'). And there were these toy cars. Completely unlike the car models which existed before and served only 'museum values', these little metal (or plastic if it had to be cheap) vehicles were actually designed for children playing with them! I, for example, held 'ramming contests': causing two cars to crash frontally and the one which falls upside down loses.

Imperator
Title Screen
Thomas Wolf 1983
Genre: Strategy
Rating: 4/6
Language: German
Licence: Commercial
System: C64
Along with Kaiser, this game defined the 'ruler-genre' for years to come! The premise is simple: make your country strong and stable inwards to conquer your neighbours.

Fitting the name, Imperator is set in ancient Rome. Your main job is to distribute the budget amongst several groups of interest. Every year, they demand a certain sum and it's up to you whether to comply fully, partly or not at all. That influences this group's stance towards you. If you give your wife (!) only half the amount she wanted, she'll be more likely to start a rebellion. On the other hand, if you provide the merchants with even more money than they said, they'll love you!

Impossible Mission
Title Screen
Epyx 1984
Genre: Action
Rating: 4/6
Language: English
Licence: Commercial
System: C64
"Another visitor... stay a while... stay forever!"

This is how Elvin Atombender welcomes you to his lair. Mr Atombender is the stereotype of a mad scientist. He's currently plotting to destroy the world (once again). You are a secret agent with the mission to stop him. You leave the elevator, enter a room and...

In the Dead of Night
Title Screen
Trecision 1994
Genre: Adventure
Rating: 4/6
Language: Italiano, English
Licence: Commercial
System: Amiga
Tom Scool, a former private investigator who doesn't mind taking less honourable jobs if the money is right, has been hired by Sam Svarowsky, an un-gentlemanly collector, to retrieve a precious gem for him. This gem is in the possession of the actress Diana Stevens who is currently residing in a cut-off chalet in the mountains. All the important members of her next film project are there as well: the screenwriter, the director (who is also her husband), some members of the cast. In addition, the novelist Eric Wells has been invited - he wrote the thriller which the film should be based on. Svarovsky kidnaps him before he arrives, so that Tom can take his place at the chalet. He's supposed to get the safe combination and with that, the gem. It doesn't work out as planned. Shortly after Tom's arrival, Diana Stevens is murdered. Due to a storm having cut off the regular connection to the outer world, the police might be a bit slowed, but they'll surely arrive sooner or later. Not much time left for Tom to get the jewel and escape unrecognized...

Indycar Racing
Title Screen
Papyrus 1993
Genre: Sport, Simulation
Rating: 4.5/6
Language: English
Licence: Commercial
System: PC
IndyCar Racing is a racing-simulation with the famous IndyCar(now: Cart) theme.
Like in the majority of racing-simulations the view is the driver's perspective. The car's gameplay is excellent, also rookies get easy involved with it. The visualization was detailed and well ported from the original. IndyCar Racing belongs to the best racing-simulations of its time. The grade of realism could not handle with Grand Prix 2 but the game was the reference in the Indy500 category. Also in our days the gameplay is unbeaten. Visualization and Sound were innovative. For the first time there were textures on the cars, asphalt and on the sourroundings. The sound of the motor is very realistic. The 8 Race- and Speedways were lovingly copied.

International Karate
Title Screen
System 3 1986
Genre: Sport
Rating: 4/6
Language: English
Licence: Commercial
System: C64
Fighting games are all the same. As soon as you've found out how to activate the killer-special-mega-move of the character you've chosen, you're practically unbeatable. To still make the 'playability' last a bit, these special moves are usually either completely impossible to figure out (because they are undocumented on purpose) or impossible to activate (because they usually require the player to hit the 8 fire buttons in a certain combination and order along with movements of the joystick/joypad into certain directions - never less than 10 complicated steps). Usually both.

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