220 Games found

Arbeitskreis Spielkultur 1999
Genre: Puzzle, Strategy
Rating: 4/6
Language: Deutsch, English, Nederlands
Licence: Freeware
System: PC
If a game comes along with a producer like "Arbeitskreis Spielkultur" (sounds like some typically German dry official office), you should be careful. If the plot revolves around Norse mythology, the expectation of some completely non-understandable crap made by roleplaying geeks.

Enix 1994
Genre: Adventure, RPG
Rating: 4/6
Language: Japanse, English (unofficial)
Licence: Commercial
System: SNES
Based on Pinocchio and with a simple AI as main character, Wonder Project J consists on raising Pino, a robot that looks like a kid, to make him become human like.
All is done with a controller different to the usual one in a console game, as you use a mouse, on of those add-ons that only one or two more games made use of. It moves around a fairy robot that can carry objects, to put them into your inventory or getting them out of it, order Pino to move or stop, and scold (and doing it again, hit) or praise him.
All is done with a controller different to the usual one in a console game, as you use a mouse, on of those add-ons that only one or two more games made use of. It moves around a fairy robot that can carry objects, to put them into your inventory or getting them out of it, order Pino to move or stop, and scold (and doing it again, hit) or praise him.

System Three Software / Epyx 1986
Genre: Action, Sport
Rating: 3.5/6
Language: English
Licence: Commercial
System: C64
A well-known classic from the arcade from 1986. Business as usual: Fight against your opponents who become more stronger from round to round and try to collect as many point as possible...
WWF Wrestlemania - The name says it all. The official license has both its advantages and disadvantages for the game designers. Much room for creativity concerning character design and playing modes does not remain, but these are of course advantages, either. Because well-known fighter "personalities" already exist to whom the followers of this "sport" connect different cliché attributes, the typically ridiculous plot of an average fighting game can fortunately not be found. Another point is that potential weaknesses of the playability will be easier looked over by the players because of the disciples' emotional link to their idols. The designers could therefore put all their efforts in a conversion as "realistic" as possible.
The X-Men are Marvel's most successful team of superheros. And that is actually surprising if you know a bit about the history of this series. It was started back in the mid-60s, like so many others. But the X-Men never really made it, the sales couldn't compare to the Fantastic Four and all the others. So their story ended in 1970: the series was discontinued. No more stories of Professor Xavier, Cyclops, Marvel Girl, Angel, Beast and Iceman. Gone the threat of Magneto, the Juggernaut and the Sentinels.
Yes Prime Minister is, as the name suggests, a computer game based on BBC2's TV show of the same name which started as Yes Minister in 1980 got renamed when the protagonist got promoted.

Imagine / Konami 1985
Genre: Action, Sport
Rating: 4/6
Language: English
Licence: Commercial
System: C64
Aspiring youngster Oolong wants to become Grand Master of Kung-Fu. To achieve this, he has to defeat ten opponents (one after another, not all at the same time).
Nothing special so far, the mid-80s had their fair share of beat 'em ups (and many good ones). What sets Yie Ar Kung-Fu (I'll drop the capitalization seen on the title screen here) apart is the opponents. In the seminal hits of the time (Karate Champ and all), the player mostly faced faceless enemies who were identical to each other and also to the player. In Yie Ar (to shorten this even further), each opponent has his or her own sprite, his or her own moves and even his or her own weapon (!).
Nothing special so far, the mid-80s had their fair share of beat 'em ups (and many good ones). What sets Yie Ar Kung-Fu (I'll drop the capitalization seen on the title screen here) apart is the opponents. In the seminal hits of the time (Karate Champ and all), the player mostly faced faceless enemies who were identical to each other and also to the player. In Yie Ar (to shorten this even further), each opponent has his or her own sprite, his or her own moves and even his or her own weapon (!).

Lucasfilm Games 1988
Genre: Adventure
Rating: 4/6
Language: English, Deutsch
Licence: Commercial
System: C64
Protagonist Zak McKracken is working for a tabloid in San Francisco. He hates his job, and he'd much rather write a novel instead. But he has to earn his money, and so his fat boss gives him another assignment: to write a story about a two-headed squirrel. Urk!

Binary Asylum / Empire Software 1994
Genre: Action
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
If a new company starts producing games for a system after it has become clear it's going to die is a sure sign of dedication. Binary Asylum had been founded by former employees of games magazines - after Commodore's bancruptcy. After this game (and its sequel), they never got any other release out again. Yet, the company showed that the Amiga was still there to deliver a good blast.

Konami / Lucas Arts 1993
Genre: Action
Rating: 4.3/6
Language: English
Licence: Commercial
System: SNES
'Zombies ate my Neighbours' is one of those classic frenzied shoot-em-ups. Gameplay and perspective very much remind of 'Chaos Engine', which is of almost the same age and which can be found in the PC section. You move your character freely (not just from left to right) through the levels and get rid of countless enemies.


