192 Game(s) Found
Page 4 of 20
Page 4 of 20
In contrary to the potential expectations considering the name, Brutal Sports Football does not have very much in common with soccer or football (or even sports). Some elements have been adopted, though. Two teams try to put a ball into the enemy's goal while guarding their own.

Tatsumi / Taito Corporation 1987
Genre: Sport
Rating: 4/6
Language: English
Licence: Commercial
System: C64
Racing on the C64 had a few problems, as you might remember. Games like these were hard to make due to the procedural nature of BASIC, and most of the racing game were really crap.
Well, you might just like to know that this thing is NOT a crap game at all. In fact, although featuring only 5 races, Buggy Boy is some of the most interesting pieces of software I've ever seen. And certainly one of the most interesting racing games of the '80s.
Well, you might just like to know that this thing is NOT a crap game at all. In fact, although featuring only 5 races, Buggy Boy is some of the most interesting pieces of software I've ever seen. And certainly one of the most interesting racing games of the '80s.
Here you have a platformer, you know, a game that is about jumping around. Only this one is all just about jumping and bouncing your way across puzzles filled with dangers and death. Oh well, that is all the game has, really, but it’s something to see.
Alternate Name(s): "The Manager"

Software 2000 1992
Genre: Sport, Strategy
Rating: 4/6
Language: Deutsch, English
Licence: Commercial
System: PC
Visiting an old acquaintance... you probably know that, not having seen each other for a long time. Maybe you think back how it was. The good old days together... back then... you have lots of fun, it was wild times, fun times and so on. Now you're facing this old friend again - and... now what? Often, everything is different. Time has cut a rift you can't bridge anymore. You two have become alienated. That's a pity then. Then, there are the cases in which you stand face to face and it is almost like no day has passed at all.

MAX Design 1993
Genre: Strategy, RPG
Rating: 4/6
Language: Deutsch, English
Licence: Commercial
System: PC
Flames of nuclear war devoured the world, cities, towns, forests... all became a desert filled with mutants and survivors. But you are not only that, you are a leader on its way to join again this land.

Sensible Software / Virgin Interactive 1993
Genre: Action, Strategy
Rating: 4/6
Language: English, Francais
Licence: Commercial
System: Amiga
Take the title. Take the slogan 'war has never been so much fun'. It's obvious Cannon Fodder is not a game to be taken seriously. Is war something to make fun of? Well, why not? However, it doesn't make a game automatically good as some people seem to suggest. It's still the game which counts, not the theme. So let's talk about the game.
A dark backroom filled with smoke. The evil masterminds had a meeting. "How can we achieve world domination the fastest way?", asked the overweight boss. The suspicious looking man on his right was playing with his knife but his mouth remained closed. For the first time, we can see the third man's face. He had been slumped back into his chair but now he was leaning forward on the table. He was wearing thick glasses, the little hair which is left was completely white. He's wearing a brown suit. "Can't we just do it like in the old days? Let's just fake the results of the elections!" Fury was glowing in the big cheese's eyes. "Stupid fool!", he shouted out, "Oh Great Satan, why do I have to be surrounded by such idiots?". Suddenly, a slim shadowy figure stepped out of a dark corner. The three looked surprised - they obviously had no idea there was someone else in the room. Stunned by the shock, they just looked at the mysterious man eyes wide open. Tension was building up in the air, the silence would have killed every normal being. At last, the figure began to speak: "I come directly from the the nameless one you serve." "You mean.....", was all the big cheese could gasp pointing his head eastwards. "Silence!" Despite his unimpressive appearance, the unknown person seemed to have some kind of natural authority over all the other men. "Listen to me carefully as I'll only say it once: the youth of today is the future voters. Control the youth, and the future is yours!" In the very next moment, the figure was gone again - as suddenly as it had appeared. But he had left inspiration in the other men's heads. "Heureka! Let's make a computer game!", they shouted unisono.

Bits of Magic / Electronic Arts 1990
Genre: Strategy, Action
Rating: 4/6
Language: English
Licence: Commercial
System: PC
Centurion: Defender of Rome was one of those overly complex yet simplistic games that had their heyday in late 1980s and early 90s. Designed by Kellyn Beck, the mastermind behind Defender of the Crown, the game is built on the same principles, only set into a different time period.
Like in most games the story of "Chaos Engine" is not really original: A "Baron" invents a machine in his experiments that "although primitive" becomes more and more powerful and finally changes all creatures in its surroundings to evil monsters.

SSI 1987
Genre: Strategy
Rating: 4/6
Language: English, Francais
Licence: Commercial
System: Atari ST
War without bloodshed? Easy, just don't show the individual's fate, but take it to a more abstract level. A way more abstract level: Push around wodden blocks on a world map, and suddenly, even genocide becomes fun! Like in Colonial Conquest.
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