219 Games found

Legend Entertainment 1992
Genre: Adventure
Rating: 4/6
Language: English
Licence: Freeware
System: PC
Aeons ago, a technologically advanced alien race called the 'Heechee' had already mastered the secret of faster than light spacetravel. They explored several planets and constructed space stations. Then, they just disappeared.

Kalisto / Mindscape 1993
Genre: Action
Rating: 4.5/6
Language: English
Licence: Commercial
System: PC
Fury of the Furries is one of the best platform games of the time. You control small, lovely, furry balls with hands and feet, called Tinies. The objective is to overthrow 'The Wicked One', who has captured the king and turned all other Tinies into mindless beasts.
Okay... first off, this game is in swedish... or norwegian - you can switch between these languages... and it's completely irrelevant. This game is a Coloris/Columns clone - and a very good one! Concept is simple - get 3 gems in a row, vertical, horizontal, diagonal - and they vanish. The original was usually referred to as a "Tetrislike game" although that kind of reduces the concept to less than it is. Coloris (or Columns ...or gemline) requires a different set of tactics and strategy. You cannot make long term plans as you can (try to) do in Tetris, you have to build and let vanish fast - you CAN prepare a larger collapse, but the game doesn't let you this room, you'll run out of space faster than in Tetris. Some might argue it's not as challenging as Tetris - maybe it's not, but it requires a different kind of thinking, not necessarily easier or harder...

Coktel Vision 1992
Genre: Puzzle, Adventure
Rating: 4/6
Language: English, Deutsch, Francais, Castellano, Italiano
Licence: Commercial
System: Amiga
Take the Adventure genre. Strip all story from it. Add different characters with different abilities. Limit the free movement of these characters to one screen at a time. What you get is Gobliiins.

Coktel Vision 1994
Genre: Puzzle, Adventure
Rating: 3.5/6
Language: English, Francais
Licence: Commercial
System: Amiga
The third installment of Coktel's successful series. Officially, also the last one. Depending on personal definition, Woodruff and The Schnibble of Azimuth could as well be called Goblns 4 (sic!). That however, is another story.
It's about time to offer our younger visitors something with educational value. I'll do it with 'Goof Troop' and I also admit that I played it although I?m not 8 any more (didn't you guess that?). How embarassing, but I'll try hard to justify it with this test.
Great Naval Battles IV: Burning Steel is the last part of the quite interesting GNB series by SSI. It covers naval warfare in World War II with a focus on artillery battles rather than aerial attacks (similar to Task Force 1942 by Microprose).

Starbyte 1993
Genre: Strategy
Rating: 4/6
Language: Deutsch, English
Licence: Commercial
System: Amiga
A German strategy game with decent graphics and intuitive controls? What a novel idea! Ok, there are exceptions - think of Battle Isle and The Settlers. Hannibal can't quite reach that high level, but it comes close enough...

Ozark Softscape 1985
Genre: Strategy, Adventure
Rating: 4.3/6
Language: English, Deutsch
Licence: Commercial
System: C64
[dregenrocks] The player has to explore the continent of africa in search for a valuable tomb containing the so called "Heart Of Africa". You start in Cairo or another main african city at the coast and buy some basic equipment like a canoe, weapons, tools, food and gifts. With this stuff you start to explore the inner land, by canoeing down rivers or just by walking through the deserts, jungles and wide steppes of the continent. On the way you discover famous landmarks to earn some money and meet villagers, to earn some valueable informations about hidden crates and treasures (i.e. gold, silber, ivory). For this you have to give other treasures or a lot of gifts instead to the village-chiefs, who tell you about those secrets. You will also trade for food and may need to get back to one of the harbour-towns to refresh (save game), get money and new equpment. This will become a "treasure-trade-circle" until some chief may tell you about the "Heart Of Africa", your goal to get riches of your ancestor...

Gremlin Graphics 1991
Genre: RPG
Rating: 4.5/6
Language: English, Deutsch, Francais, Castellano, Italiano
Licence: Commercial
System: PC
HeroQuest came into being as the McDonald's version of Dungeons and Dragons. Fast, flashy and without taste, was the motto. Well, not exactly; there was some taste, and it was up to the dungeon master to create it. The original version of HeroQuest involves a big cardboard playing field, lots of plastic monsters, four heroes and 14 levels of fun (later extensions of the game, which was immensely popular in Germany where I've gotten it, added the level total to about 25). The game became incredibly populare. You didn't need to remember all those complicated stats, which dice to throw and how many times to throw them. Instead, everything was laid out for you, including the walls, which you could erect on the board. It comes as little surprise that the board game created a few spin-offs. The only successful one, however, was Space Hulk, which spawned the game of the same name by the same company - Gremlin.


