154 Games found
Infocom's text adventures are known to be the best. Their game engine with its great parser was used for a large variety of masterpieces. Bureaucracy is one of those. What it makes superior to most of its "colleagues" is the hilarious plot. It was written by Steve Meretzky (Leather Goddesses of Phobos, Stationfall) and the well known author Douglas Adams. The two had collaborated before to convert Adams' The Hitchhiker's Guide to Galaxy into a game.
If you want to become Dr Brain's new helper (and you want if you are playing this) you have to solve all the puzzles that wait on his castle, placed to test your skills resolving problems of all kinds.

Human Entertainment, ASCII 1995
Genre: Adventure
Rating: 5/6
Language: Japanese, English (Unofficial)
Licence: Commercial
System: SNES
The Barrows family took to their mansion lost in the forest four young girls as adopted daughters. But quickly it is shown that something is not right, and one of them, Jeniffer, will have to find a way to somehow escape alive.
Alternate Names: "Sid Meier's Colonization"

Microprose 1994
Genre: Strategy
Rating: 5/6
Language: English, Deutsch
Licence: Commercial
System: PC
Once upon a time, Sid Meier along with some other people created really innovative and fresh games. But then Civilization came! Even though it was (is!) a great game, it had one negative effect on the gaming industry: It made Sid Meier & company reusing the basic idea again and again.

Novalogic 1993
Genre: Simulation, Action
Rating: 5/6
Language: English, Deutsch
Licence: Commercial
System: PC
Normally, I don't like flight sims. They're usually overloaded with options to make it feel 'realistic'. So when I try one and I'm not able to take off without extensive study of the manual, I stop playing immediately. But Comanche is different! It's on the border to the action genre. The flight model is not too realistic, the controls have been reduced to the necessary things. I still consider it a simulation though, because it doesn't rely exclusively on fast reflexes, but finishing missions involves a lot of tactics.

Microprose 1990
Genre: Action, Strategy
Rating: 5/6
Language: English
Licence: Commercial
System: PC
Putting this game into a genre is impossible! It's a mixture of everythin you can think of. But it's this point that makes the game so special!
You are Max (or Maxine) Remington, agent at the CIA. Your boss calls you to his office to give you a mission. He introduces you to the basic problem and the available information. Then you're on your own! Well, not really. There are CIA-analysts who support you. They collect all the data and filter out the important stuff.
You are Max (or Maxine) Remington, agent at the CIA. Your boss calls you to his office to give you a mission. He introduces you to the basic problem and the available information. Then you're on your own! Well, not really. There are CIA-analysts who support you. They collect all the data and filter out the important stuff.
Surprisingly shortly after the the release of Crusader: No Remorse, this sequel came out. However, once one actually plays the game, the surprise is gone. No Regret looks the same, plays the same and feels the same as its predecessor. This review will just cover the few differences, for general information about the gameplay, please refer to the review of the first game.
In the late 22nd century, the world has fallen into a dark age. Huge worldwide corporations are ruling with an iron fist. Personal freedom has been more or less abolished, order is kept by heavily armed military units roaming the streets. The protagonist is a member of an elite unit called 'Silencers'. After botching the assignment to kill a few unarmed civilians, they are ambushed a combat robot belonging to their own forces. Everybody but the protagonist is killed. Opening his eyes to the horrors of this regime, he joins the resistence.
Effectively Ishar 0, Crystals of Arborea introduces the player to the land of Arborea, which has later spawned three Ishar game. The evil god Morgoth has submerged most of the world, save for a small island, where he keeps the enslaved humans, elves, gnomes and others. Only you, the elven prince Jarel and your six companions were not influenced by Morgoth, and now have to defeat him. To do so, you will need to find four crystals and place them on the top of four towers. Morgoth takes you quite seriously, though, sending legions of his followers to stop you or find the crystals first. If everything else fails, he will meet you at the last tower to personally prevent you from placing the last crystal.
Cyber- & Fantasy Empires: These two games are so similar that it's almost impossible to write separate reviews for them. In both games the objective is to conquer the whole world. Up to four opponents try to do the same. You command your army on a strategic map in a turn-based way. You can build fortresses in order to improve your defense and different kinds of 'factories' (in Fantasy Empires they're barracks) to produce more units. With those you conquer more territories and so on. Then there are some other options like simple diplomacy and spying.





