7 Spiele gefunden
Where DID that enemy tank go? Behind that house? Or next to that ruin? BOOM! Whoah, that was close! It must be able to see us! Let's get outta here! Ahh, now I have you. Just one more shot, and then... trrrrrrrrrrrrrr....... Oh no, not that annoying chopper again! Maybe we can hide here...AAAAH! It has seen us! Race for it! It's released a missile! It's heading this waBOOM! Crap...
Die Entscheidungsschlacht zwischen den außerirdischen Invasionstruppen der Gorgonen und der Stadt Atlantis beginnt. Die letzten Verteidigungsanlagen sind drei Kanonen, zwei an den Seiten des Bildschirms und eine im Zentrum. Ihre Schusswinkel sind nicht flexibel: Die mittlere schießt immer direkt nach oben, die beiden an den Seiten jeweils diagonal in Richtung der Mitte. Der Spieler kann die jeweils aktive Kanone durch horizontale Bewegung des Joysticks wählen.
A Pacman clone with a twist or two.
You are a bank director and your bank has just been robbed. The robbers have blown up your safe and the money is now lying everywhere in the bank. You are collecting it, but the bankrobbers are trying to get you. And when they do...you're history.
You are a bank director and your bank has just been robbed. The robbers have blown up your safe and the money is now lying everywhere in the bank. You are collecting it, but the bankrobbers are trying to get you. And when they do...you're history.
Der Firmeninhaber Marshall Robner wurde tot in seiner Bibliothek aufgefunden. Das Zimmer war von innen verschlossen, und eine Überdosis eines Antidepressivums, das er regelmäßig nahm, wurde in seinem Blut gefunden. Ein klarer Fall von Selbstmord? Der verantwortliche Inspektor scheint das zu denken. Der Anwalt des Verstorbenen hat allerdings eine interessante Information auf Lager: Nur wenige Tage zuvor hatte Robner ihm gegenüber geäußert, er wolle sein Testament ändern. Dazu kam es dann nicht mehr. Wie passt das in die Selbstmordtheorie? Man wird beauftragt, die Schlüsse des Kollegen nochmals an Ort und Stelle zu überprüfen.
Ein Feuer breitet sich in einem altem Lagerhaus aus. Nur ein Lagerhaus, also nicht ganz zu schlimm - und so wird nur ein einziger Feuerwehrmann geschickt. Was eigentlich daran liegt, dass die anderen Feuerwehrmänner gerade volltrunken in der Ecke liegen. Und der eine, der kommt, ist wahrscheinlich ebenfalls besoffen, aber er hat irgendein albernes Trinkspiel verloren, und muss nun als "Strafe" gehen. Dann der Schock: In einem der oberen Stockwerke ist ein Mann eingeschlossen, und rennt panisch herum! Der Spieler muss ihn davor retten, lebendig gebraten zu werden.

Melbourne House 1982
Genre: Adventure
Wertung: 4/6
Sprache: English
Lizenz: Kommerziell
System: ZX Spectrum
If you think text adventures, you probably think Infocom and PC. However, even with all the freeware text adventures as a result of a huge fan base, the Spectrum is still the primary platform for text adventures. With over 1,400 commercial (or semi-commercial) text adventures for Spectrum alone and countless more that ware made thanks to the simple programming language, the Spectrum was a heaven for all adventure fans. In hindsight, it's not surprising. In the early 80s, PCs were still very expensive, Apple II had too good graphics to bother with text games and the rest of the crowd were consoles, only few of which had a keyboard. Spectrum was perfect: with a 3.5MHz processor it was pretty weak for high-res graphic games, yet because it was also a programming platform, it had a highly functional keyboard, perfect for text adventures.
Definitely the Vectrex game with the best graphics I have played so far. It even has music, as well as sound effects!
You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).
You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).





