62 Game(s) Found
Page 1 of 7
Page 1 of 7

Max Design 1992
Genre: Strategy
Rating: 2/6
Language: Deutsch, English
Licence: Commercial
System: Amiga
In late 1992, two trading simulations were competing for the (German / European) market: Der Patrizier (also know as The Patrician abroad) and 1869. The latter came a little later (wow...) and it was generally considered the loser in this direct duel by the press. Only by a small margin, though - a very good second place.
'Aces of the Pacific' is a very good air combat simulation which takes place in the Pacific in 1941-1945. A large variety of combat missions, airplanes, periods to start and realism settings guarantee almost infinite replayability.

Infogrames 1992
Genre: Adventure, Action
Rating: 4/6
Language: English
Licence: Commercial
System: PC
This game is loosely based on H.P. Lovecrafts works. So you can expect a decent horror athmosphere. And that's what the game is all about: the athmosphere!
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.

Factor 5 / Hudson Soft 1992
Genre: Action
Rating: 3/6
Language: English
Licence: Commercial
System: Amiga
Conversions of console games to computers often go wrong. Translations of Japanese games just as often. With B.C. Kid, it went surprisingly smooth. It first appeared on the PC Engine and had (for 'western' tongues) a really strange name. The English version became 'Bonk'. Bonk? To make a long story short, the Amiga version got a better title when it was ported by the German company Factor 5 a few years later.
Here you have a platformer, you know, a game that is about jumping around. Only this one is all just about jumping and bouncing your way across puzzles filled with dangers and death. Oh well, that is all the game has, really, but it’s something to see.
Alternate Name(s): "The Manager"

Software 2000 1992
Genre: Sport, Strategy
Rating: 4/6
Language: Deutsch, English
Licence: Commercial
System: PC
Visiting an old acquaintance... you probably know that, not having seen each other for a long time. Maybe you think back how it was. The good old days together... back then... you have lots of fun, it was wild times, fun times and so on. Now you're facing this old friend again - and... now what? Often, everything is different. Time has cut a rift you can't bridge anymore. You two have become alienated. That's a pity then. Then, there are the cases in which you stand face to face and it is almost like no day has passed at all.
1992. Sierra had left the Amiga market (only to return silently later again, but that's another story), other companies tried to fill the gap. Core Design (these days known as the makers of horrible action games featuring big breasts) did it most successfully - they almost perfectly took Sierra's place with their Adventures! Not so much in serial output, but certainly concerning the quality of their products. Does that mean they made great classics with intriguing stories and witty puzzles which stood the test of time? Well, not exactly.
Cyber- & Fantasy Empires: These two games are so similar that it's almost impossible to write separate reviews for them. In both games the objective is to conquer the whole world. Up to four opponents try to do the same. You command your army on a strategic map in a turn-based way. You can build fortresses in order to improve your defense and different kinds of 'factories' (in Fantasy Empires they're barracks) to produce more units. With those you conquer more territories and so on. Then there are some other options like simple diplomacy and spying.

Cyberdreams 1992
Genre: Adventure
Rating: 4/6
Language: English, Francais, Castellano, Deutsch
Licence: Commercial
System: Amiga
One of the better known Adventures from the early 90s, Darkseed features classic horror with the help of well-known Swiss artist H.R. Giger who also designed the monsters for 'Alien' (the movie). Your alter ego has just moved in an old villa in a small village. It was a real bargain! Suddenly, he gets this strange headache which is unbearable without the help of a lot of pills and from the first night in the house on, he gets weird nightmares about..... alien-like creatures.
Darklands is partially an historic game, but also partially a fantasy game based on the medieval myths of the christianism, of witches and of goblins. With your party of four adventurers you go around the 15th century german empire in search of fame. You will travel around the country, being asked for tasks or asking for them in cities, scorting pilgrims, freeing villages from the pillages of raubritters (robber knights), getting rid of paganic dangers and goblins or even, if you want bigger tasks, looking for the places the sabbats are celebrated and giving an end to them.
© 2000 - 2008 The Good Old Days (all texts are © by their respective authors)





