578 Game(s) Found
Page 56 of 58
Page 56 of 58
Warlords is a very basic game. Some parts of Empire mixed with a little bit of Risk and finished with a fantasy touch. Up to eight different fractions are struggling over supremacy in Illuria. Illuria is a relatively small country with 80 cities which is completely flat and apparantely has some kind of impenetrable borders - this is where the map just ends.
Warlords is very basic in gameplay, but is fun and fast action, and also allows for a certain level of strategy. In Warlords, you have four players (Always 4. If you have less than 4 human players, the rest will be computer controlled), and each player has a warlord, a castle, and a shield. This game uses the paddles instead of the joysticks. What you have to do is use your shield to deflect the ball away from your castle & warlord, while simultaneously trying to direct it -at- your opponents' castles & warlords.

Strategic Studies Group 1993
Genre: Strategy
Rating: 4/6
Language: English
Licence: Commercial
System: PC
In this game, you are in charge of a nation (faction or whatever), and will try to take over the world. The other players will surrender when you conquer more than half of the castles. You can refuse this surrender, but after that the opponents unite and will try to wipe you out.
Definitely the Vectrex game with the best graphics I have played so far. It even has music, as well as sound effects!
You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).
You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).

PCSL Software 1991
Genre: Puzzle, Action
Rating: 1/6
Language: Deutsch
Licence: Commercial
System: Amiga
Warning: Even though I normally try to treat both language versions of the site equally, there are situations in which this is impossible. This review is such an example. This English review will be a boring read to everyone who isn't familiar with German television, because it mostly consist of references to the popular TV show which the game is based on. You'll still learn something about the game, but I won't promise it'll amuse you much.

Teque / Millenium 1994
Genre: Sport, Action
Rating: 2/6
Language: English
Licence: Commercial
System: Amiga
To us Europeans, American Football is just a big slaughter anyway. So when we play Brutal Sports Football, we don't even notice much of a difference to what's offered in the NFL. Who cares if a few weapons have been added? Don't those suits make living weapons out of the players anyway (dramatic pause...)?
What a mediocre game! Walking from left to right and beating up evil guys. There's also some kind of 'story' behind it, but I have to confess I don't know it exactly. When playing it again for the review, I couldn't find the intro, no matter how hard I tried!
Iceland, 2002 - the big showdown. The armies of King Elwood are invading from Greenland, Scandinavia and the United Kingdom. Dictator Ray has to admit defeat to the royal Blues Brother. Risk - the classic. Only ONE type of army - a very limited number of areas to conquer and gameplay based on the roll of the dice. It's simple - no big stats, no training and improving of units, no building, no nothing. And that's the fascination of Risk. You don't have to learn it - you can just play it and after a few rounds of this ingenious board game you're in it.
Meanwhile, german game desginers have adapted to their foreign idols and they only produce 3D-Action and Real-Time-Strategy now. That is a pity, because some really innovative german concepts were lost. But the majority of "german" games was pure mass production. Only a few years ago there were games of which you could both graphically and from the content say that they come from Germany. A very typical example for this is "Winzer" which means wine-grower.
Los Angeles, February 1938. Freeman Linder has received what he believes to be death threats from a man called Stiles whom Mrs Linder had had an affair with before her suicide. Linder asks the police for their protection and he gets it. A detective (the player) is assigned to be present at the Linders' home on the evening Stiles' telegram to Linder talks about.
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