570 Game(s) Found
Page 54 of 57
Page 54 of 57
The alien invasion of Earth is afoot, and there's just no way to stop the attacking forces by conventional means. Even if the puny earthling forces manage to destroy one wave, countless more are just waiting to take its place. So the humans recognize their only chance is to go to the source and cut off the invaders' supplies.
When Uridium first came out, it was breathtaking: great looking, lovingly animated and incredibly fast at the same time. As the years went by, such qualities gradually lost some of their effect, of course. Still good, still (relatively) impressive, but not a sensation anymore.
Alternate Name(s): "Uridium+
", "Heavy Metal Uridium
", ""
Uridium Plus, released the same year as the Uridium. Not much time to change anything, but also not much need to, since the original version was very successful - never change a winning horse. So the basics remain the same: The player flies the Manta ship's assault on the aliens' huge Dreadnoughts, first taking out the numerous waves of defenders, then landing and activating the self-destruct mechanism - all that to stop the invaders' supply of raw materials.
Sometimes them game-programmers really demand a lot of imagination - who would think of a human body and virii looking at this game? In Vaxine you are the last line of defense protecting important cells against agressive virii. Such a virus appears in 3 possible colors and can be eliminated by shooting at it with a little ball of the same color. To make this clear right now - at first you will think you got a cool fast action-game here. You will be frustrated soon because you won't survive very long. The game will just get faster and faster if you want it to and you won't be able to defend your cells since you will always miss the virii you try to shoot. You need to think of some basic strategies. Most important things are the black gates. Just drive through one and everything will freeze for one minute (remember to drive through one again before the minute runs out). Now you can search for the next virus and get into a good shooting position before you shoot at it (which will unfreeze everything). While this is enough for the first level you will need to eliminate the virus-producers (flat cells moving around on the floor) first in the higher levels. You will hear a special sound-effect each time one of them appears and that means you have to find the next black gate fast to have time to search for that little bastard.

Event Horizon / SSI 1993
Genre: RPG, Adventure
Rating: 5/6
Language: English, Castellano
Licence: Commercial
System: PC
This review is part of The Review Roundup - Round 2: Games Related to the Undead
A sudden cloud of bats splashing in your airplane forces you to land in a lost, dark and small valley. A place ruled by a vampire, and where, ignoring it, you have started to fulfil a prophecy of freedom.
A sudden cloud of bats splashing in your airplane forces you to land in a lost, dark and small valley. A place ruled by a vampire, and where, ignoring it, you have started to fulfil a prophecy of freedom.

Promotion Software / LBS 1993
Genre: Adventure
Rating: 3/6
Language: Deutsch
Licence: Freeware
System: Amiga
"Victor Loomes" is a private eye in the Chicago of the 1920s. And his sponsor is..... the LBS (a German "Bausparkasse" - if you don't know what that is, visit their homepage for a good laugh)! If you're asking where the temporal (at that time, the LBS didn't exist) and local (the LBS doesn't exist anywhere outside Germany) link is, you've already understood the whole problem of the game.
Virocop was one of the games which really got a lot of attention before it was released - at least from the readers of one specific German Amiga magazine: Amiga Games. This magazine published a "developer's diary" over several months, then it suddenly stopped - but the finished game didn't appear. No explanation, no comment. A lot later, they mentioned they had dropped this article because they couldn't squeeze these pages in anymore. Never sounded too believable to me. More likely that there just wasn't enough happening anymore. Still, it was quite interesting to read every month how the idea developed, how changes to the concept were made (it changed from "Tanky" to "D.A.V.E" over time), how the graphics changed from hand-drawn sketches to actual screenshots.

Firebird 1988
Genre: Action, Simulation
Rating: 2/6
Language: English
Licence: Commercial
System: Atari ST
Why can't humanity meet a non-aggressive alien race just once for a change? This particular one even employs tactics of biological warfare, infecting the countryside with a virus which leaves only a dead and barren landscape. So the player jumps into his spaceship to destroy all the death-inducing invaders.

Lankhor 1994
Genre: Sport, Action
Rating: 2/6
Language: Francais, English
Licence: Commercial
System: PC
That's the way it happens sometimes: you're told by another gamer how great (or in this case at least good) a game is and how you should really try it. You do and get bored after a few minutes. You wonder if you just haven't found the good part so far, so you continue playing. But nothing happens! It just stays boring. Because that is what the game really is: boring.
Siege & Ambush At Sorinor & Walls Of Rome: A series of games very similar to each other. The screenshots look almost identical. And all the games are quite similar in fact They're all pioneers of the RTS genre. That means much action is in them. But in contrast to current titles, the strategy- component is stressed. This becomes clear when you discover that you can give orders to your army when the game is paused.
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