499 Game(s) Found
Page 3 of 50
Page 3 of 50

Infogrames 1990
Genre: Action, Simulation
Rating: 4/6
Language: English, Francais, Deutsch
Licence: Commercial
System: PC
Now what should you think of this? A pseudo-esoteric 3D Sim with an unusual soundtrack. Yeah... that pretty much describes it. That's all? Hell no, of course not. The goal of the game itself is a bit unclear, but usually you have to find your way out of the room you are in, which in some cases is not difficult at all - at least it seems so - just jumping up those stairs. Yeah, you think - the gravity is different in those rooms, some stairs are just moving away and not all the doors you might want to use as an exit are open - you sometimes have to use crystals to open the doors. Nasty thing about this is that you can't even leave through the door you entered all the time - nice surprise to fall down from just below the roof, defintely eliminates the possibility of using that door again - hehe.
Siege & Ambush At Sorinor & Walls Of Rome: A series of games very similar to each other. The screenshots look almost identical. And all the games are quite similar in fact They're all pioneers of the RTS genre. That means much action is in them. But in contrast to current titles, the strategy- component is stressed. This becomes clear when you discover that you can give orders to your army when the game is paused.

Max Design / Sunflowers 1998
Genre: Strategy
Rating: 3.5/6
Language: Deutsch
Licence: Commercial
System: PC
[Tapuak] Anno 1602 is a classic city building sim. You're founding a settlement in a world of islands, and develop it by providing space to live and necessary goods to the citizens. In mission mode, you have to fulfill single tasks, but in free play, it's your final goal to beat your opponents from the surrounding cities to achieve sovereign rule over the islands. At the beginning, you choose a appropriate island to found your first settlement. Right from the start, you have to deliver basic goods to your people.
Alternate Name(s): "Out of this World"
An energy experiment has gone wrong and a scientist now finds himself in another world, an unknown and dangerous place where he quickly ends as a captive of an advanced alien culture. With the help of an alien captive now he must find the way out to freedom.
Have you ever heard about Napoleon? Yeah, the genial goblin-like garlic-eater. It's strange how along the time, the good games that had a look at this formidable person...simply failed to appear.
Where DID that enemy tank go? Behind that house? Or next to that ruin? BOOM! Whoah, that was close! It must be able to see us! Let's get outta here! Ahh, now I have you. Just one more shot, and then... trrrrrrrrrrrrrr....... Oh no, not that annoying chopper again! Maybe we can hide here...AAAAH! It has seen us! Race for it! It's released a missile! It's heading this waBOOM! Crap...
Arnie 2 is an isometric arcade Commando clone.
PLOT
You are required to complete four separate missions. The four levels are: chemical weapons factory, airbase, naval base, and finally a jungle POW camp rescue mission.
PLOT
You are required to complete four separate missions. The four levels are: chemical weapons factory, airbase, naval base, and finally a jungle POW camp rescue mission.
Alien Invaders, the Gorgons, are running their final assault on the city of Atlantis. The last line of defense are three guns, two positioned at the sides of the screen and one in its centre. Their lines of fire are fixed: the middle one shoots straight up, the ones on the sides fire diagonally towards the centre of the screen. The player can select which gun to shoot with by moving the controller to the left and right.
Known mainly as a developer of very unique and very colorful role-playing games for the Amiga, Thalion has produced several high-quality puzzle games as well. Probably the best puzzle was Atomix, a mix of timed puzzle and educational software. Over the course of ever fifty levels, the player had to combine atoms into molecules, in order to advance further.
Autoduel is one of the few classic games that don't deserve as much attention as it is getting. It may sound ironic that I review a game just because I don't consider it worth a review, but it isn't so. Autoduel is a very original piece of work, which is seriously flawed by inferior graphics, awkward interface and an extremely steep learning curve. Autoduel is simply the result of applying arcade principles to a pen-and-paper roleplaying game.
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