499 Game(s) Found
Page 48 of 50
Page 48 of 50

Lankhor 1994
Genre: Sport, Action
Rating: 2/6
Language: Francais, English
Licence: Commercial
System: PC
That's the way it happens sometimes: you're told by another gamer how great (or in this case at least good) a game is and how you should really try it. You do and get bored after a few minutes. You wonder if you just haven't found the good part so far, so you continue playing. But nothing happens! It just stays boring. Because that is what the game really is: boring.
Siege & Ambush At Sorinor & Walls Of Rome: A series of games very similar to each other. The screenshots look almost identical. And all the games are quite similar in fact They're all pioneers of the RTS genre. That means much action is in them. But in contrast to current titles, the strategy- component is stressed. This becomes clear when you discover that you can give orders to your army when the game is paused.
Do you also sometimes have these incredibly positive memories about a game? Always thinking back how great it was and how you would love to play it again? Doesn't happen at all to me for the simple reason I still have all my games and keep playing them constantly - no misleading emotions.
Druid in its third round. War rages again in Belorn - how original. Lone magician (this time not called 'druid', but 'warlock') battles his way through and ends the threat.
After the relatively fresh and original Enlightenment, Warlock is a complete turn towards the original again. No more complicated spell management and also no non-linear levels anymore. In fact, the best description is this: New levels for the original Druid.
After the relatively fresh and original Enlightenment, Warlock is a complete turn towards the original again. No more complicated spell management and also no non-linear levels anymore. In fact, the best description is this: New levels for the original Druid.

Strategic Studies Group 1990
Genre: Strategy
Rating: 6/6
Language: English
Licence: Commercial
System: PC, Amiga
I must admit that Warlords I is my favorite game. Very simple, but still providing for countles hours of playing. The plot is very simple. Without any intro, you select a nation, set the toughness of other nations and start to play. You start with one castle which produces an army every once in a while and a hero. This hero can either lead an army, or simply wander around and search old ruins and libraries. In return, he is either slain, or finds special objects, gold, or mystical creatures as allies.
Warlords is very basic in gameplay, but is fun and fast action, and also allows for a certain level of strategy. In Warlords, you have four players (Always 4. If you have less than 4 human players, the rest will be computer controlled), and each player has a warlord, a castle, and a shield. This game uses the paddles instead of the joysticks. What you have to do is use your shield to deflect the ball away from your castle & warlord, while simultaneously trying to direct it -at- your opponents' castles & warlords.

Strategic Studies Group 1993
Genre: Strategy
Rating: 4/6
Language: English
Licence: Commercial
System: PC
In this game, you are in charge of a nation (faction or whatever), and will try to take over the world. The other players will surrender when you conquer more than half of the castles. You can refuse this surrender, but after that the opponents unite and will try to wipe you out.
Definitely the Vectrex game with the best graphics I have played so far. It even has music, as well as sound effects!
You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).
You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).

PCSL Software 1991
Genre: Puzzle, Action
Rating: 1/6
Language: Deutsch
Licence: Commercial
System: Amiga
Warning: Even though I normally try to treat both language versions of the site equally, there are situations in which this is impossible. This review is such an example. This English review will be a boring read to everyone who isn't familiar with German television, because it mostly consist of references to the popular TV show which the game is based on. You'll still learn something about the game, but I won't promise it'll amuse you much.
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