190 Game(s) Found
Page 10 of 19
Page 10 of 19
A man was murdered on the abbey, and it is fray Francisco, a monk who has just arrived, the one in charge of discovering the culprit. And he must hurry, because in a few days inquisitor Bernardo Gui will arrive, and it will be better for everybody if he doesn't get mixed in all of this.

Kingsoft 1992
Genre: Puzzle
Rating: 4/6
Language: Deutsch, English
Licence: Commercial
System: Amiga
Which game would fit the description 'digital model railroad' best? Most people would say Railroad Tycoon. It doesn't quite fit, though, because of the economic aspects. For Märklin fans, it's mostly about controlling forks and setting routes. The perfectly fitting game: Locomotion.

Cinemaware 1989
Genre: Strategy, Action
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
You like the concept, but medieval England is getting a bit tiring? Then head over to medieval Japan! This is how Lords of the Rising Sun is best described. Oh, you don't have a clue what I'm talking about? Then you probably haven't played Defender of the Crown by the same company! Stop reading here and sit in the corner!
Alternate Name(s): "Merchant Prince"
You, being a rich venetian trader, do what you are better at, sending ships and caravans to commerce, buying at low prices for selling at higher ones wherever the best deals are and fight for the power against the other merchant families.
You may smile ironically about the graphics of C64 games. You may even consider them ugly. I won't protest much. In fact, I have to confess I don't value the 'multimedia' capabilities of this computer too highly myself. I can understand everyone who appreciates these extremely blocky looks, but I've been 'socialized' by other machines mainly. One thing is undeniable, though: The C64 had and still has the most creative 'user scene'! Even today, new programs are being written by the followers of this small computer, some even released commercially.
A safe way for a game to become successful back in the 'golden days' was to get good reviews in the magazines dealing with computer games. Most companies went with simple bribery (even though you never believed this of course, eh?).
Alternate Name(s): "Ultima, Worlds of Adventure 2"
In the Victorian age many celebrities that range from Marie Curie to Lenin have ended stranded on Mars. Now a second expedition, with a few more celebrities along the Avatar and professor Spector, is sent in a rescue mission.

Access Software 1990
Genre: Adventure, Action
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
Einstein was wrong: the people living after World War 3 (which happened in 1998) aren't fighting with pointed sticks and stones. It's still guns. The whole world is in fact still very much the same as we know it. If it weren't for a few details: Half of the population has mutated because of the high radiation and people are using flying 'speeders' instead of cars.

Sensible Software 1991
Genre: Strategy
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
Imagine a mixture between Populous, Powermonger, The Settlers and Civilization. What you get is Mega Lo Mania. This is of course not overly correct. Some of the games are older than the game we're talking about here (Populous, Powermonger) and can therefore be classed as role models. Civilization was developed at the same time and The Settlers was released significantly later, so it was inspired by Mega Lo Mania and not the other way round.

Mindscape 1994
Genre: Strategy, Action
Rating: 4/6
Language: English, Deutsch
Licence: Commercial
System: PC
Windows 3.1 has never been a gaming platform. It was simply too slow and instable. There were of course exceptions. Most of them were turn-based games requiring much thinking. And there was Win-Doom as an action game. But that's it. Almost. One game which showed one possible way to work with Windows is almost always forgotten: Metal Marines!
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