253 Games found

Mindscape 1994
Genre: Strategy, Action
Rating: 4/6
Language: English, Deutsch
Licence: Commercial
System: PC
Windows 3.1 has never been a gaming platform. It was simply too slow and instable. There were of course exceptions. Most of them were turn-based games requiring much thinking. And there was Win-Doom as an action game. But that's it. Almost. One game which showed one possible way to work with Windows is almost always forgotten: Metal Marines!

Silmarils 1991
Genre: Action, Puzzle
Rating: 4/6
Language: Francais, English, Deutsch
Licence: Commercial
System: Amiga
As everybody knows, technology is evil. Some day, it machines will take over control and make humans their slaves. Comparing the amount of fictional coverage this theory gets to visions of less grim futures, it seems impossible it'll not come true. This game is yet another version of this well-known story. This time, mankinds only hope is a cyborg, the Metal Mutant of the title.
One of the easier games for the Vectrex, it is also the one that was in-built, instead of cassette-based. When the game starts, a UFO drops some mine-eggs. These eggs hatch into full-grown mines which move around, and which, if you shoot them with your space-ship, will explode and cause two eggs with smaller but faster mines to hatch. Destroy all mines to finish a level, but beware of the UFO which will return to lay some more mines each level! There are five types of mine, normal mines, mines that shoot back when destroyed, homing mines, homing mines that shoot back and invisible mines that shoot back.
Use your head to break some blocks, move others, while a few enemies try to be annoying to avoid you from solving the many platform puzzles which form this game.
It seems the main character, a walking moai, an Easter Island statue, goes in search of smaller ones with some kind of relation to it. But well, as if one cares with this kind of game, the only impact it have is that you should get them to finish the level, so each one always is the same, but not in the same way. Start somewhere around the place, make your way to them and then reach the big doors to finish the level.
It seems the main character, a walking moai, an Easter Island statue, goes in search of smaller ones with some kind of relation to it. But well, as if one cares with this kind of game, the only impact it have is that you should get them to finish the level, so each one always is the same, but not in the same way. Start somewhere around the place, make your way to them and then reach the big doors to finish the level.
You, as a knight of the druids, have been sent in a quest for the moonstone, which if finished will give you a place between the legends. In your adventure you will have to fight monsters, a dangerous dragon and three other knights, which can be controlled by up to three other players.
Playing Mortal Kombat is a pure pleasure. Or pain, depending how well you are doing. The game offers everything a lover of fighting games could wish for - fast paced action, tonns of moves, punches and kicks, all of which can get combined, decent opponents, each with special attacks and a lot of blood. In addition, some extras, such as small skill tests and the introduction of all characters makes the game very well rounded.
The Baron Baldric goes to the puzzle and trap filled lazarine towers of his wizard ancestors in a mission for clearing them of monsters in this isometric adventure.
Each time you go inside one of them the doors will close, and remain so until you have killed all the creatures and destroyed the monster generator, located always in the third and middle tower level, to avoid more of them from appearing. Only then you will get the main gate key and advance to the next tower.
Each time you go inside one of them the doors will close, and remain so until you have killed all the creatures and destroyed the monster generator, located always in the third and middle tower level, to avoid more of them from appearing. Only then you will get the main gate key and advance to the next tower.
Many sports games are usually followed by at least yearly but unimproved sequels (like FIFA or NHL). NBA Jam is the first part of such a series, so I chose this one for the sake of originality.
Alternate Names: "Tower Toppler"
Nebulus is one of the most addictive puzzle arcades I have ever played. First encountered on my Spectrum, the game has followed me ever since, and still graces my hard drive. Created by the same people who released the hellish Impossaball, Hewson, the game is a little simpler, but even more addictive.
Every system of the 80s and early 90s had 'its' platformer. This immensely popular genre was especially liked by the companies because it was so easy to make those games! You didn't need any ground-breaking new ideas. The basics are always the same anyway: run from left to right (and sometimes up and down) and avoid your sprite is killed by the nasty monsters. To kill those, there were two general ways: shooting them (in whatever way) or jumping on their heads. Whoever came up with the latter must have smoked a bit too much of the wrong stuff! But for some reason, this concept stuck.







