Adventure

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128 Games found
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Beneath A Steel Sky
Title Screen
Revolution Software / Virgin 1994
Genre: Adventure
Rating: 5/6
Language: English, Deutsch, Francais, Italiano
Licence: Freeware
System: Amiga
If at first you don't succeed.... Lure of the Temptress wasn't a very good game, but it did receive quite positive reviews - let's just say there are and were games which are even more overrated. After that, Revolution Software took their time to develop a successor - and they succeeded in a brilliant way!

Bermuda Syndrome
Title Screen
Century Interactive / BMG 1996
Genre: Action, Adventure
Rating: 4/6
Language: English, Français, Deutsch
Licence: Commercial
System: PC
Vinyl record sleeves and game boxes have something in common, in the sense that a particularly good design can prompt you to buy the record/game without trying it first. That's how I ended up with The Virgin Prunes' If I die, I die, which is absolutely god-awful. And Bermuda Syndrome, which is great fun.

Bi-Fi Roll: Snackzone
Title Screen
Art Department 1993
Genre: Adventure, Action
Rating: 3/6
Language: Deutsch
Licence: Freeware
System: Amiga
The 'production secret' of 'Bi-Fi Roll' (greasy 'meatbar' imported from BSE-infected countries, hidden in a bread container), a single sheet of paper, has disappeared. Instead of taking the usual route of calling the lawyers to sue everybody in sight, Bifi can depend on volunteers who scout their cities for free, because they're aware that without constant supply of their drug, they won't survive for long.

Border Zone
Title Screen
Infocom 1987
Genre: Adventure
Rating: 5/6
Language: English
Licence: Commercial
System: PC
Border Zone is another of Infocom's IF masterpieces. That means it uses the greatest parser ever made. But that alone doesn't make a great game!
There are other things that cause this. First the plot. It is a spy thriller. With microfilms, evil agents, an assassination and all the other cool features you know from these old movies. Only that YOU are involved this time!

Bureaucracy
Title Screen
Infocom 1987
Genre: Adventure
Rating: 5/6
Language: English
Licence: Commercial
System: PC
Infocom's text adventures are known to be the best. Their game engine with its great parser was used for a large variety of masterpieces. Bureaucracy is one of those. What it makes superior to most of its "colleagues" is the hilarious plot. It was written by Steve Meretzky (Leather Goddesses of Phobos, Stationfall) and the well known author Douglas Adams. The two had collaborated before to convert Adams' The Hitchhiker's Guide to Galaxy into a game.

Captain Gysi
Title Screen
PDS 1997
Genre: Adventure
Rating: 4/6
Language: Deutsch
Licence: Freeware
System: PC
A dark backroom filled with smoke. The evil masterminds had a meeting. "How can we achieve world domination the fastest way?", asked the overweight boss. The suspicious looking man on his right was playing with his knife but his mouth remained closed. For the first time, we can see the third man's face. He had been slumped back into his chair but now he was leaning forward on the table. He was wearing thick glasses, the little hair which is left was completely white. He's wearing a brown suit. "Can't we just do it like in the old days? Let's just fake the results of the elections!" Fury was glowing in the big cheese's eyes. "Stupid fool!", he shouted out, "Oh Great Satan, why do I have to be surrounded by such idiots?". Suddenly, a slim shadowy figure stepped out of a dark corner. The three looked surprised - they obviously had no idea there was someone else in the room. Stunned by the shock, they just looked at the mysterious man eyes wide open. Tension was building up in the air, the silence would have killed every normal being. At last, the figure began to speak: "I come directly from the the nameless one you serve." "You mean.....", was all the big cheese could gasp pointing his head eastwards. "Silence!" Despite his unimpressive appearance, the unknown person seemed to have some kind of natural authority over all the other men. "Listen to me carefully as I'll only say it once: the youth of today is the future voters. Control the youth, and the future is yours!" In the very next moment, the figure was gone again - as suddenly as it had appeared. But he had left inspiration in the other men's heads. "Heureka! Let's make a computer game!", they shouted unisono.


Clock Tower
Title Screen
Human Entertainment, ASCII 1995
Genre: Adventure
Rating: 5/6
Language: Japanese, English (Unofficial)
Licence: Commercial
System: SNES
The Barrows family took to their mansion lost in the forest four young girls as adopted daughters. But quickly it is shown that something is not right, and one of them, Jeniffer, will have to find a way to somehow escape alive.

Conquests of the Longbow
Title Screen
Sierra 1991
Genre: Adventure
Rating: 4/6
Language: English
Licence: Commercial
System: PC
When he was coming back from the third crusade Lionhearth has been captured. His brother won't allow the ransom to be paid for the true king, but the kidnap can not be kept a secret and a group of loyal men will try to build up the sum of money to get him back.

Croisière pour un cadavre
Alternate Names: "Cruise for a Corpse"
Title Screen
Delphine Software 1991
Genre: Adventure
Rating: 4/6
Language: Francais, English, Deutsch, Castellano
Licence: Commercial
System: Amiga
Taking one of the most thrilling concepts of an old genre and combine it with the modern attributes of current computers. That is how Cruise for a Corpse can be described best. The conclusion at the beginning of a review? Well, I thought I could do it a bit differently than normal sometimes ;)

Curse of Enchantia
Title Screen
Core Design 1992
Genre: Adventure
Rating: 1/6
Language: Multi
Licence: Commercial
System: Amiga
1992. Sierra had left the Amiga market (only to return silently later again, but that's another story), other companies tried to fill the gap. Core Design (these days known as the makers of horrible action games featuring big breasts) did it most successfully - they almost perfectly took Sierra's place with their Adventures! Not so much in serial output, but certainly concerning the quality of their products. Does that mean they made great classics with intriguing stories and witty puzzles which stood the test of time? Well, not exactly.

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