57 Game(s) Found
Page 6 of 6
Page 6 of 6
The avatar is summoned back to Britannia, but this time it is a trap set by the gargoyles, demon like creatures that have attacked the kingdom, starting a war that will only end with the death of the one they call the false prophet.
A few months after destroying the black gate the Avatar is sent to catch the leader of the conspiracy, who had fled to a lost land known as the Serpent Isle.
Basically the game system is the same as in the first part, but with some improvements. Mainly better graphics, noticed easily when equipping your characters and some hotkeys. But there is a big weakness added, linearity.
Basically the game system is the same as in the first part, but with some improvements. Mainly better graphics, noticed easily when equipping your characters and some hotkeys. But there is a big weakness added, linearity.
A mysterious being contacts you, the Avatar, menacing with a drastic change to the land of Britannia and, again, a gate is opened to carry you back to the kingdom, where nobody has summoned you as after two hundred years of peace the land is entering into a new age of illumination.
Ultima VIII - Pagan. The Guardian has banished the Avatar to Pagan, a world he controls. Now it is up to you (aka the Avatar) to make it back to your own world. You find yourself near the town Tenebrae which is ruled by Mordea - who is leading something best described as a terror regime. Among other things it's one of your goals to defeat her.

Event Horizon / SSI 1993
Genre: RPG, Adventure
Rating: 5/6
Language: English, Castellano
Licence: Commercial
System: PC
This review is part of The Review Roundup - Round 2: Games Related to the Undead
A sudden cloud of bats splashing in your airplane forces you to land in a lost, dark and small valley. A place ruled by a vampire, and where, ignoring it, you have started to fulfil a prophecy of freedom.
A sudden cloud of bats splashing in your airplane forces you to land in a lost, dark and small valley. A place ruled by a vampire, and where, ignoring it, you have started to fulfil a prophecy of freedom.
Once upon a time, the legendary world of Llylgamyn was ruled by an Overlord, appointed by the Council of Sages. When Trebor, the local hero, became the Overlord, he became obsessed with power. He found out about an artifact, a magical amulet of great power. He wasn't the only one looking for it: the evil wizard Werdna was only a step behind Trebor's efforts to find the artifact. Trebor found it first, however, only to have it stolen by Werdna almost immediately. Werdna didn't know how to handle the amulet properly, caused an earthquake beneath Trebor's castle, which creates several levels of mazes. To avoid looking like a complete idiot, Werdna announced that it was his intent to create the maze, so that he could move in at the lowest level. Trebor managed to clear out the first four levels of the maze, which he then pronounced to be his Proving Grounds for everybody interested to becoming a part of this private guard. You are one of these candidates...

Enix 1994
Genre: Adventure, RPG
Rating: 4/6
Language: Japanse, English (unofficial)
Licence: Commercial
System: SNES
Based on Pinocchio and with a simple AI as main character, Wonder Project J consists on raising Pino, a robot that looks like a kid, to make him become human like.
All is done with a controller different to the usual one in a console game, as you use a mouse, on of those add-ons that only one or two more games made use of. It moves around a fairy robot that can carry objects, to put them into your inventory or getting them out of it, order Pino to move or stop, and scold (and doing it again, hit) or praise him.
All is done with a controller different to the usual one in a console game, as you use a mouse, on of those add-ons that only one or two more games made use of. It moves around a fairy robot that can carry objects, to put them into your inventory or getting them out of it, order Pino to move or stop, and scold (and doing it again, hit) or praise him.
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