130 Games found
Bullfrog entered the market relatively late - their first own development was Populous in 1989, before, they had just done some conversions of existing games. Surprisingly enough, Peter Molyneux still managed to become a kind of 'cult-designer' even though the industrialization (and thus non-personification) of gaming was already dawning. Must have been because of the pure originality and quality of his design! Between the first two (and only worthy) parts of the famous first god-series, Molyneux designed a somewhat similar, but still again groundbreaking game: Powermonger.

Gremlin Graphics 1992
Genre: Sport, Strategy
Rating: 5/6
Language: English
Licence: Commercial
System: PC
Released roughly at the same time as the first Championship Manager, Premier Manager was different enough to attract its own crowd of fans. This game has started a battle that, in a sense, rages until today: a battle between two styles of soccer management games. Where Championship Manager was heavy on different statistics and on putting together to optimal squad for each match, Premier Manager by Gremlin, and later its spiritual successors ? Premier League Manager and Total Club Manager series by EA ? took on a more user-friendly approach and mixed in the business and training aspects of managing a soccer team.
Premier Manager 2 is a nice football manager game with many different features. Up to two players can select a team which is always starting in Englands lowest division, the Conference League. From here you have to battle your way up or you could also choose to coach another, higher placed team.
The third part of this series is very much similar to the second part so I just want to point out the major differences. For a more thorough description of the game concept itself have a look at the review of Premier Manager 2 on this site.
The "Treaty on the non-proliferation of nuclear weapons" was signed in 1968. It was the attempt to stop all the small countries from gaining access to nuclear weapons. Only the five major 'official' powers were allowed to own atomics: the USA, Great Britain, France, the USSR and China. So this treaty secured the monopoly of these countries to nuclear weapons!
Tired of all these modern 'anti-terror' - games? Hunting evil guys of whom you have no idea what kind of evil they've done gets boring? You're fed up with working for an anonymous 'government' with more than questionable ideals? Then choose the other side: become a terrorist!
Most people already know this classic. Because it was a huge success. And it deserved it! Inspired by Sim City, Sid Meier wanted to do a real-time building game. This was the product.
The most significant thing about the game is, that there's no real goal. Just like in Sim City you just build and build. You can't really win the game, only climb the highscore list. You just try to build up a huge railroad company.
The most significant thing about the game is, that there's no real goal. Just like in Sim City you just build and build. You can't really win the game, only climb the highscore list. You just try to build up a huge railroad company.

Julian Gollop / Red Shift 1984
Genre: Strategy
Rating: 4/6
Language: English
Licence: Commercial
System: ZX Spectrum
Not many games can claim the honour of having started something really big and immensely popular for themselves. Rebelstar Raiders is one of the notable exceptions. It spawned a whole modern genre and has to be recognized as the seminal work for countless others. Games like UFO (X-Com) and Jagged Alliance wouldn't exist without RR. Talking about UFO, RR was even made by the same person, so it's even a direct descendant.
The most vicious pirates of the Carribean want to find out who is the biggest cutthroat, so they make a bet. They're all sailing the same route, and whoever can show the biggest amount of loot at the end of the journey wins. Master pirate Redhook plays the judge, but there aren't many rules - everything is allowed as long as it earns gold.
Siege & Ambush At Sorinor & Walls Of Rome: A series of games very similar to each other. The screenshots look almost identical. And all the games are quite similar in fact They're all pioneers of the RTS genre. That means much action is in them. But in contrast to current titles, the strategy- component is stressed. This becomes clear when you discover that you can give orders to your army when the game is paused.







