132 Game(s) Found
Page 2 of 14
Page 2 of 14

Revolution Software / Virgin 1994
Genre: Adventure
Rating: 5/6
Language: English, Deutsch, Francais, Italiano
Licence: Freeware
System: Amiga
If at first you don't succeed.... Lure of the Temptress wasn't a very good game, but it did receive quite positive reviews - let's just say there are and were games which are even more overrated. After that, Revolution Software took their time to develop a successor - and they succeeded in a brilliant way!

Art Department 1993
Genre: Adventure, Action
Rating: 3/6
Language: Deutsch
Licence: Freeware
System: Amiga
The 'production secret' of 'Bi-Fi Roll' (greasy 'meatbar' imported from BSE-infected countries, hidden in a bread container), a single sheet of paper, has disappeared. Instead of taking the usual route of calling the lawyers to sue everybody in sight, Bifi can depend on volunteers who scout their cities for free, because they're aware that without constant supply of their drug, they won't survive for long.
When a game takes more than two years after the announcement to be released, it usually means something. Gamers who are waiting for the game to come out get pissed off. And the publisher almost certainly has a good reason to hold the game back. What this reason was in the case of Blade Warrior is unknown.
Blasteroids, along with Phobia and Spidertronic, was one of the first three original games I owned. Ironically enough, I owned it before I even got an Amiga. Oh well - looking at a box cover can be fun, too.
In contrary to the potential expectations considering the name, Brutal Sports Football does not have very much in common with soccer or football (or even sports). Some elements have been adopted, though. Two teams try to put a ball into the enemy's goal while guarding their own.
In contrary to the potential expectations considering the name, Brutal Sports Football does not have very much in common with soccer or football (or even sports). Some elements have been adopted, though. Two teams try to put a ball into the enemy's goal while guarding their own.

Sensible Software / Virgin Interactive 1993
Genre: Action, Strategy
Rating: 4/6
Language: English, Francais
Licence: Commercial
System: Amiga
Take the title. Take the slogan 'war has never been so much fun'. It's obvious Cannon Fodder is not a game to be taken seriously. Is war something to make fun of? Well, why not? However, it doesn't make a game automatically good as some people seem to suggest. It's still the game which counts, not the theme. So let's talk about the game.
Like in most games the story of "Chaos Engine" is not really original: A "Baron" invents a machine in his experiments that "although primitive" becomes more and more powerful and finally changes all creatures in its surroundings to evil monsters.
Chaos Engine. The epitome of an Amiga game. Made by the Amiga company. The immensely popular first part actually found its way to the PC more than a year later after the initial Amiga release. But then there was nothing.
Chase H.Q., which first got into the arcades in 1988, is a racing game with a twist. Instead of just using the basic 'driving faster than the opponents', it adds another goal: catching another vehicle. The simple background story tells us something about a 'futuristic' police department called 'Chase H.Q.'. The player sits around in his sports car all day until he gets a call from Nancy from the headquarters, telling him about an escaped criminal who has to be caught again.
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