314 Spiel(e) gefunden
Seite 3 von 32
Seite 3 von 32
Siege & Ambush At Sorinor & Walls Of Rome: Eine Serie von einander sehr ähnlichen Spielen. Die Screenshots sehen fast identisch aus. Und diese Spiele sind sich auch ziemlich ähnlich um genau zu sein.
Alternativnamen: "ADOM"
If there is one game that professional developers and publishers hate, it's Ancient Domains of Mystery (ADOM). The final version (1.0) released in late 2002, this freeware role-playing game that fits on a single floppy offers an unprecedented depth of character development and a length of gameplay that easily matches the longest games ever released. In fact, ADOM offers more replay value than any game released in the 21st Century, and unlike many of those games, it remains fun no matter how often you replay it.
It is very rare to find a shareware first-person roleplaying game. Ancients I: Death Watch is just that. Clearly copied from Bard's Tale with a few minor improvements and a much weaker story, Ancients is a second-tier game at best, but still interesting and entertaining enough to keep you playing for a few days. The game is designed in first person, where a group of four adventurers explores a city and various dungeons that are accessible from the houses. Featuring graphics comparable with the first Bard's Tale, mapping the city is quite difficult, and it does not get much better in the dungeons.
It is very unusual for a relatively unsuccessful game like Ancients I to have a sequel. Ancients II: Approaching Evil simply increases the scope of the original game, but offers little else.
Ancients II is a shareware first-person roleplaying game, where you take charge of a group of adventurers and travel the land, vanquishing the monsters. As is the case with the first part, I could not find a coherent story or the ultimate goal in this game. It is as if the designers were creating only a demo for a game engine and forgot to fill in a story. Or maybe the engine did not allow a quest system. Either way, the lack of the story makes the game very repetitive and boring.
Ancients II is a shareware first-person roleplaying game, where you take charge of a group of adventurers and travel the land, vanquishing the monsters. As is the case with the first part, I could not find a coherent story or the ultimate goal in this game. It is as if the designers were creating only a demo for a game engine and forgot to fill in a story. Or maybe the engine did not allow a quest system. Either way, the lack of the story makes the game very repetitive and boring.

Max Design / Sunflowers 1998
Genre: Strategie
Wertung: 3.5/6
Sprache: Deutsch
Lizenz: Kommerziell
System: PC
[Tapuak] Anno 1602 ist eine klassische Aufbausimulation. In einer kleinen Inselwelt gründet man eine Siedlung, die man weiter ausbaut, indem man Wohnraum zur Verfügung stellt und die Bewohner mit allen Gütern versorgt, die sie benötigen. Im Missionsmodus muss man jeweils einzelne Aufgaben erfüllen, während es im Endlosspiel letztendlich das Ziel ist, alle Konkurrenten aus den umliegenden Städten auszuschalten und die Alleinherrschaft in dem Inselreich zu erringen. Zuerst sucht man sich eine geeignete Insel aus, auf der man seine erste Siedlung gründet. Von Anfang an muss man die Bewohner mit grundlegenden Waren versorgen.
Alternativnamen: "Out of this World"
An energy experiment has gone wrong and a scientist now finds himself in another world, an unknown and dangerous place where he quickly ends as a captive of an advanced alien culture. With the help of an alien captive now he must find the way out to freedom.
Arnie 2 is an isometric arcade Commando clone.
PLOT
You are required to complete four separate missions. The four levels are: chemical weapons factory, airbase, naval base, and finally a jungle POW camp rescue mission.
PLOT
You are required to complete four separate missions. The four levels are: chemical weapons factory, airbase, naval base, and finally a jungle POW camp rescue mission.
Known mainly as a developer of very unique and very colorful role-playing games for the Amiga, Thalion has produced several high-quality puzzle games as well. Probably the best puzzle was Atomix, a mix of timed puzzle and educational software. Over the course of ever fifty levels, the player had to combine atoms into molecules, in order to advance further.

Micromagic / Origin 1988
Genre: Rollenspiel
Wertung: 4/6
Sprache: English
Lizenz: Kommerziell
System: PC
Autoduel is one of the few classic games that don't deserve as much attention as it is getting. It may sound ironic that I review a game just because I don't consider it worth a review, but it isn't so. Autoduel is a very original piece of work, which is seriously flawed by inferior graphics, awkward interface and an extremely steep learning curve. Autoduel is simply the result of applying arcade principles to a pen-and-paper roleplaying game.
Balance of Power ist eine regelrechte Simulation des Kalten Krieges. Als eine der beiden Hauptmächte (USA oder UdSSR) versucht man, möglichst viel Einfluss zu gewinnen, ohne dass es zum Nuklearkrieg kommen darf.
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