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304 Games found
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Trailblazer
Title Screen
ShadowBit Interactive 2004
Genre: Sport, Action
Rating: 3/6
Language: English
Licence: Freeware
System: PC
Gremlin's classic arcade game Hustle remains one of the most played classics today, although you might not know it under that name and it has mostly lost its place on desktop computers. It has moved to smaller devices like mobile phones, and it's usually called Snake.

Transport Tycoon
Title Screen
Microprose 1994
Genre: Strategy
Rating: 5.5/6
Language: English, Deutsch
Licence: Commercial
System: PC
The game begins with the founding of your company. You choose a fitting portrait, the company colour and of course the name. Then it immediately starts with your first funds. Similar to Sid Meier's Railroad Tycoon, in which you could build tracks for your trains. In Transport Tycoon, you're not limited to railroad tracks for your iron horses. On the random map which is full of cities and factories, you can build a depot and bus stops, to transport citizens to the next town, for example. Alternatively, you can create a system of railway tracks through all cities with which you can not only transport people, but also goods like mail. For example, you can build a station near a forest and another next to a sawmill. Connect the stations and you can transport raw logs to the mill, which can be very profitable. In addition, you can conquer the skies with your planes or and waves of the sea with your boats. Either you're just transporting passengers, or you buy fitting vehicles for other goods. That decision is up tot he player.

TriPeaks
Title Screen
Microsoft 1991
Genre: Puzzle
Rating: 4/6
Language: English
Licence: Freeware
System: PC
I tend to dislike card games. My father loved them, and he was much better at them than I ever will be. There is one notable exception to this rule, however: TriPeaks. It's a very simple card game. You enter your name, and a deck of cards pop up, shaped like a mountain with three peaks, with all lowest cards revealed. You get the rest of the 52 cards in the deck, all turned over, except one. Say, you get a 5. You must pick a card from the mountain that's either one higher or lower than your current card, so in this example 4 or 6. Then that card becomes your next card, and you have to pick a card one lower or higher than that one. The idea is to make series, or streaks, of cards. Why? Money. You start the game broke. First card in a streak nets you $1, the next $2, the next $3 and so on. Having to buy another card loses you $5. The object of the game is to get filthy rich. It's more difficult than it sounds, however. I rarely get over $200 no matter how long I play. My father easily got $3500 in a single game.

Troddlers
Title Screen
Sales Curve 1993
Genre: Puzzle
Rating: 4/6
Language: English
Licence: Commercial
System: PC
Your master needs troddlers for his magic, and as they are not a bright bunch, you are needed to make them reach their destination, for this you have a magic wand that allows you to create, and dissipate, solid stone block.

Tube
Title Screen
Bullfrog 1994
Genre: Sport, Action
Rating: 4/6
Language: English
Licence: Commercial
System: PC
How should I categorize this game? It was a very close call between action and sports and the only reason I put it here is, that it's supposed to be racing. But a very action-based racer!
First of all, I should point out that this is not a commercial game! It was made by Bullfrog when they were working on High Octane, so Tube is most likely some kind of study object. It has been published in Germany by the well-known magazine PC Player (there are even their logos appearing in the game!). So the gameplay is a very early version of High Octane.

TV Sports Basketball
Title Screen
Cinemaware 1990
Genre: Sport, Action
Rating: 5/6
Language: English
Licence: Commercial
System: PC
Welcome to this evening's match - Indiana against the famous Keep Allstars. The Keepians get into the match fast taking the lead with Elwood scoring the first goal. But Indiana's not to be underestimated - they soon catch up and take over the lead. Coach Keepmaster gets out his best man Skree and when everything seemed to be lost just seconds before the end of the first quarter with Indiana leading 23:19 Stacy scores a 3-pointer as well as getting a free shot for being fouled. And there it is! 23:23 - the Keep Allstars get a tie!

UFO: Enemy Unknown
Alternate Names: "X-COM: UFO Defense"
Title Screen
MicroProse 1994
Genre: Strategy
Rating: 5.3/6
Language: English, Deutsch, Francais
Licence: Commercial
System: PC
Also known as X-Com: UFO Defense. Here you will have to take care of a special combat unit to keep a war against the superior alien invaders. From air and ground combat to investigation and development of new technologies, everything in this war will be under your control.

Ugh *
Title Screen
Asmodean 2001
Genre: Strategy, Puzzle
Rating: 2/6
Language: Deutsch
Licence: Freeware
System: PC
It's the year 2023/24. After a devastating nuclear war which wiped out almost all life the only 2 survivors, Borislav and William Jefferson leave their respective caves in the Himalaya to take a look at what's left. After some days they happen to meet on a tiny path, surrounded on both sides by gaping cliffs. Only one can go on, the other must jump into oblivion. But how decide who that will be? Well, why not with a board game called UGH.

Ugh!
Title Screen
Play Byte 1992
Genre: Puzzle, Action
Rating: 4/6
Language: -
Licence: Commercial
System: PC
Stone Age. You're sleeping peacefully dreaming of great women when suddenly an apple hits your head. Heureka! Quickly you construct your flying machine. But the women only seem to be interested in more valuable materials like money. Hmm... but hey, couldn't you make some money with your invention?

Ultima I: The First Age of Darkness
Title Screen
Origin 1987
Genre: RPG
Rating: 5/6
Language: English
Licence: Commercial
System: PC
It was 1980, and an 18-years old kid had nothing better to do than to sit in his bedroom in Houston, TX, and type a computer program on his Apple II. From time to time, a friend was helping him out with the tedious task of hexadecimal calculations. The kid was Richard Garriot and his friend was Ken Arnold. The program they worked on was the first of its kind - a computer game called Ultima: The First Age of Darkness.

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