304 Games found

Gremlin Interactive 1995
Genre: Sport, Action
Rating: 1.5/6
Language: English
Licence: Commercial
System: PC
Now I've never been one of the greatest in playing football games... however I do see it as a bad sign when I cannot find a way to move the goalkeeper. Okay, I managed to let him lift his arm... but that's about everything. Limited by this I was naturally not too hard to beat by the computer who pretty much only needed to shoot at the goal to score. Well... I have to admit that this led to frustration. I am willing to accept though that it was just my usual low intelligence hindering me to find out how that @#!* goalkeeper could probably be convinced to do more than lift his arm in the hope to reach the ball without moving or even jumping. Apart from that playing is something like semi-enjoyable. If you can live with getting control over a player that's somewhere in the background instead of the one near the ball and of course an automatical switch once you approach the ball... I do have to be fair though - this does not happen all the time - only in the worst situations. ;)
The first text adventure I wrote. Story has been ripped off a Mickey Mouse comic with just the character names removed.
Puzzles are virtually nonexistent, the 'parser' only understands commands which have been hardcoded into the game.
Puzzles are virtually nonexistent, the 'parser' only understands commands which have been hardcoded into the game.
A conversion of an immensely popular arcade game, Afterburner does everything in its power to deliver the same feeling, but fall short. A long time ago, when I still visited arcade halls, Afterburner was one of my favorite games, but also one of the hardest to play, due to the long line of people waiting for their turn. It was one of those games where you sat down into a seat, which moved with you as you turned the airplane, flew up or down. The soundtrack, a cheap copy of the Top Gun music, blasted from all sides.

Falken Software 1991
Genre: Simulation, Strategy
Rating: 4/6
Language: Deutsch
Licence: Commercial
System: PC
Airline is a nice German business simulation where you try to build up and expand your airline worldwide. At the start you can either decide if you want to start a new company, expand an existing one or wish to bring an unprofitable airline back on the winning track.
Even after the evil has been vanquished, there are still many foul creatures plaguing the land. It is your task to get rid of them. This rather unusual premise is the basis for the first roleplaying game ever. Selling only eight copies, it wasn't a commercial success either, but is spawned one of the most successful computer RPG franchises ever.
Today is the great day, today the Toronto arrives at its goal, a mineral rich planet where to start a colossal mining operation finishing a multimillionaire travel. Everything looks great, until an accident during leaves the exploration crew stranded on the deserted lifeless planet, to discover that it isn't a desert, and much less lifeless.

Ybarra Productions / Sierra 1993
Genre: Adventure, Strategy
Rating: 5/6
Language: English
Licence: Commercial
System: PC
The seedship Calypso arrives to the Beta Solaris system, where the colonists of the more advanced Tantalus seedship are awaiting. Only that they are not there, just leftovers of their colonies spreading around all the planets and moons, mixed with hints and references to a hidden danger.

Inner Circle Creations / Softdisk Publishing 1996
Genre: Action, Puzzle
Rating: 4/6
Language: English
Licence: Shareware
System: PC
PLOT
While nearing the planet Untharia your ship is shot at and damaged forcing you to land. The ship now requires repairs, but as you do not carry spare parts you are stuck on the planet. Annoyed at this situation you swear an oath of revenge against the Untharians. In an effort to fulfill your oath you plunge into the nearby jungle to search for their base.

Infogrames 1992
Genre: Adventure, Action
Rating: 4/6
Language: English
Licence: Commercial
System: PC
This game is loosely based on H.P. Lovecrafts works. So you can expect a decent horror athmosphere. And that's what the game is all about: the athmosphere!
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.

Infogrames 1990
Genre: Action, Simulation
Rating: 4/6
Language: English, Francais, Deutsch
Licence: Commercial
System: PC
Now what should you think of this? A pseudo-esoteric 3D Sim with an unusual soundtrack. Yeah... that pretty much describes it. That's all? Hell no, of course not. The goal of the game itself is a bit unclear, but usually you have to find your way out of the room you are in, which in some cases is not difficult at all - at least it seems so - just jumping up those stairs. Yeah, you think - the gravity is different in those rooms, some stairs are just moving away and not all the doors you might want to use as an exit are open - you sometimes have to use crystals to open the doors. Nasty thing about this is that you can't even leave through the door you entered all the time - nice surprise to fall down from just below the roof, defintely eliminates the possibility of using that door again - hehe.



