314 Game(s) Found
Page 3 of 32
Page 3 of 32
Siege & Ambush At Sorinor & Walls Of Rome: A series of games very similar to each other. The screenshots look almost identical. And all the games are quite similar in fact They're all pioneers of the RTS genre. That means much action is in them. But in contrast to current titles, the strategy- component is stressed. This becomes clear when you discover that you can give orders to your army when the game is paused.
Alternate Name(s): "ADOM"
If there is one game that professional developers and publishers hate, it's Ancient Domains of Mystery (ADOM). The final version (1.0) released in late 2002, this freeware role-playing game that fits on a single floppy offers an unprecedented depth of character development and a length of gameplay that easily matches the longest games ever released. In fact, ADOM offers more replay value than any game released in the 21st Century, and unlike many of those games, it remains fun no matter how often you replay it.
It is very rare to find a shareware first-person roleplaying game. Ancients I: Death Watch is just that. Clearly copied from Bard's Tale with a few minor improvements and a much weaker story, Ancients is a second-tier game at best, but still interesting and entertaining enough to keep you playing for a few days. The game is designed in first person, where a group of four adventurers explores a city and various dungeons that are accessible from the houses. Featuring graphics comparable with the first Bard's Tale, mapping the city is quite difficult, and it does not get much better in the dungeons.
It is very unusual for a relatively unsuccessful game like Ancients I to have a sequel. Ancients II: Approaching Evil simply increases the scope of the original game, but offers little else.
Ancients II is a shareware first-person roleplaying game, where you take charge of a group of adventurers and travel the land, vanquishing the monsters. As is the case with the first part, I could not find a coherent story or the ultimate goal in this game. It is as if the designers were creating only a demo for a game engine and forgot to fill in a story. Or maybe the engine did not allow a quest system. Either way, the lack of the story makes the game very repetitive and boring.
Ancients II is a shareware first-person roleplaying game, where you take charge of a group of adventurers and travel the land, vanquishing the monsters. As is the case with the first part, I could not find a coherent story or the ultimate goal in this game. It is as if the designers were creating only a demo for a game engine and forgot to fill in a story. Or maybe the engine did not allow a quest system. Either way, the lack of the story makes the game very repetitive and boring.

Max Design / Sunflowers 1998
Genre: Strategy
Rating: 3.5/6
Language: Deutsch
Licence: Commercial
System: PC
[Tapuak] Anno 1602 is a classic city building sim. You're founding a settlement in a world of islands, and develop it by providing space to live and necessary goods to the citizens. In mission mode, you have to fulfill single tasks, but in free play, it's your final goal to beat your opponents from the surrounding cities to achieve sovereign rule over the islands. At the beginning, you choose a appropriate island to found your first settlement. Right from the start, you have to deliver basic goods to your people.
Alternate Name(s): "Out of this World"
An energy experiment has gone wrong and a scientist now finds himself in another world, an unknown and dangerous place where he quickly ends as a captive of an advanced alien culture. With the help of an alien captive now he must find the way out to freedom.
Arnie 2 is an isometric arcade Commando clone.
PLOT
You are required to complete four separate missions. The four levels are: chemical weapons factory, airbase, naval base, and finally a jungle POW camp rescue mission.
PLOT
You are required to complete four separate missions. The four levels are: chemical weapons factory, airbase, naval base, and finally a jungle POW camp rescue mission.
Known mainly as a developer of very unique and very colorful role-playing games for the Amiga, Thalion has produced several high-quality puzzle games as well. Probably the best puzzle was Atomix, a mix of timed puzzle and educational software. Over the course of ever fifty levels, the player had to combine atoms into molecules, in order to advance further.
Autoduel is one of the few classic games that don't deserve as much attention as it is getting. It may sound ironic that I review a game just because I don't consider it worth a review, but it isn't so. Autoduel is a very original piece of work, which is seriously flawed by inferior graphics, awkward interface and an extremely steep learning curve. Autoduel is simply the result of applying arcade principles to a pen-and-paper roleplaying game.
Balance of Power is almost a simulation of the cold war. As one of the two major superpowers (USA or USSR) you try to gain influence without starting a nuclear war.
The rest of the world is serving as a playground for the enemies. Other countries are not directly conquered but you try to get the respective government on your side or to overthrow it.
The rest of the world is serving as a playground for the enemies. Other countries are not directly conquered but you try to get the respective government on your side or to overthrow it.
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