314 Game(s) Found
Page 15 of 32
Page 15 of 32
Finally. Finally I have the guts to put this up. My childhood love. My introduction to the Interactive Fiction world. Aah.
Based upon a world famous series of books by world renowned Science Fiction author Douglas Adams (who also wrote Starship Titanic, great game, it has the very best in sarcastic game humour you'll ever see), this game sets you as the loser Arthur Dent in one hell of a mess.
Based upon a world famous series of books by world renowned Science Fiction author Douglas Adams (who also wrote Starship Titanic, great game, it has the very best in sarcastic game humour you'll ever see), this game sets you as the loser Arthur Dent in one hell of a mess.
Well, who ever wasn't angry about watching a highly praised movie in the cinema which turned out to be quite bad? I guess everyone so with this game you have the chance to make movies with your own imagination. From the script up to the costumes you have all things in your hands.

The Dreamers Guild / Cyberdreams 1995
Genre: Adventure
Rating: 5/6
Language: English, Deutsch
Licence: Commercial
System: PC
In a distant future, humanity has finally done it: it has finally destroyed itself. 'Only' indirectly, though, as it was the 'Allied Mastercomputer', the American defense system, which developed a consciousness, called itself 'AM' (as in 'I think therefore I AM') and wiped out the human race. Since computers (especially military ones) are sadists, it kept five humans alive to torture them for all eternity.
So, what makes this game so 'dry'? Well, just look at the screenshots. Apart from the 3D starmap everything is white and gray. Furthermore there´s no sound. 'Why play this game then?', some of you might say. WAIT! You´re about to miss a great game...As I said, it´s a very complex and deep game, but luckily I've managed to find the manual for detailed information.

Blue Byte 1997
Genre: Strategy
Rating: 5/6
Language: Deutsch, English
Licence: Commercial
System: PC
1997? Yes, I know what you're thinking: So he is playing new games after all. That's right - there are a few good ones. The more current the year, the bigger the exception, though, making it even more noteworthy if a good game turns up in such a year. Considering its age, Incubation is like a flower growing from bowl of pus. Growing from such an unpleasant surrounding, it has to be spoiled in some way.

Lucas Arts 1996
Genre: Adventure, Action
Rating: 3/6
Language: English, Deutsch
Licence: Commercial
System: PC
The daily life of Dr. Henry Jones Jr. Somewhere in Central America, he's carrying out his archeological duties. It all starts with his colleague Marcus Brody giving him his latest assignment. It usually concerns finding an artifact before a competing archeologist does, freeing someone from the clutches of the nazis or something similar. The best thing about it: every time you start the game, you get a different adventure to play. Or at least that's what the advertisement says.
'Indianapolis 500' is one of the first racing sims that kept me from doing anything else than racing around the famous 'Brickyard'. The game itself is actually quite simple: The Indianapolis Raceway is the only track and you can choose from three different cars. But the ultimate challenge, to finish the Indy 500 race (which takes about 2-3 hours of pure racing time) is what keeps you motivated. And very rarely you will have this satifying feeling of seeing the chequered flag.
IndyCar Racing is a racing-simulation with the famous IndyCar(now: Cart) theme.
Like in the majority of racing-simulations the view is the driver's perspective. The car's gameplay is excellent, also rookies get easy involved with it. The visualization was detailed and well ported from the original. IndyCar Racing belongs to the best racing-simulations of its time. The grade of realism could not handle with Grand Prix 2 but the game was the reference in the Indy500 category. Also in our days the gameplay is unbeaten. Visualization and Sound were innovative. For the first time there were textures on the cars, asphalt and on the sourroundings. The sound of the motor is very realistic. The 8 Race- and Speedways were lovingly copied.
Like in the majority of racing-simulations the view is the driver's perspective. The car's gameplay is excellent, also rookies get easy involved with it. The visualization was detailed and well ported from the original. IndyCar Racing belongs to the best racing-simulations of its time. The grade of realism could not handle with Grand Prix 2 but the game was the reference in the Indy500 category. Also in our days the gameplay is unbeaten. Visualization and Sound were innovative. For the first time there were textures on the cars, asphalt and on the sourroundings. The sound of the motor is very realistic. The 8 Race- and Speedways were lovingly copied.
Who does not know the classic shaking sports games on the C-64 or the Amiga? They were as good to get cramps as they were Joystick killers. But this game is different! It leaves out the hectic movement of the input device and replaces it with...NOTHING.
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