The Good Old Days

...because age matters!
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Abandoned Places
The Highly Unofficial Abandonware Ring

Plugins
573 Game(s) Found
Page 6 of 58

Barry McGuigan World Championship Boxing
Title Screen
Sportsware Productions 1985
Genre: Sport, Action
Rating: 5/6
Language: English
Licence: Commercial
System: C64
There are some things I've always enjoyed. Staying up until late in the evening on my C64 (or proudly-owned P IV more recently :lol:), reading, writing (as you can see here). Oh yeah, and watching box matches. I never practiced box professionaly, although I did have some recalcitrating classmates who realized that you *can* learn something if you watch the TV. Boxing is just one example, if you know what I mean :lol:

Barschsoft Special
Title Screen
Barschsoft 1997
Genre: Puzzle, Action
Rating: 2/6
Language: Deutsch
Licence: Freeware
System: PC
All games made by 'Barschsoft'...

Salad Days

The first entry in this here reproduced log can be backtraced to 1997. Like so often, die psychosis of the testee is caused by events in his childhood. In this case, it's the strong nostalgic memories about the dominating products of long dead producers of leisure electronics.

Batman Returns
Title Screen
Konami 1993
Genre: Action
Rating: 2/6
Language: English
Licence: Commercial
System: SNES
A common day in Gotham City: Batman puts on his chicle coat, and with his Batmobile he drives to the place of action. Through the slits of his ridiculous mask, he sees the unjustness. Good citizens are being hindered to do their Christmas shopping. A gang of clowns prevents a fluent and free enterprise and causes a setting that reminds of an oriental bazaar.

Battle Bugs
Title Screen
Sierra 1995
Genre: Strategy
Rating: 5/6
Language: English, Deutsch, Francais
Licence: Commercial
System: PC
Battle Bugs is one of the games that do not need a story. You just complete mission after mission. Nevertheless it has a naive charme because of its theme (insect battles). The military background is ironically weakened by that. Most times they are about "conquering" most of the food that is lying around. That is done by moving a "unit" near the thing that you want to conquer. Then a flag appears on it, slowly rising. If you have more bugs there the flag will rise faster. When it has reached its top you own the object. Unfortunately the enemy tries to achieve the same so that heavy battles take place. As long as both sides have insects around the food nobody owns it. Conquered targets can of course be taken over the other army if it dominates the control zone. Almost any unit has its own special ability, strengths and weaknesses. A grasshopper for example is lethal for enemys but it also is killed fast. Bees can (of course) fly and also drop bombs, dynamite or cheese (!) on the enemy. This last thing is used to stun units. All flying animals have to fear ants with missiles. These specific characteristics should be considered when planning the battle. An example: A huge mass of enemies that would easily crush you hands down comes nearer. You send your "pill bug" in their direction. The enemy army concentrates on it, so that all are on the same place and beat it up. Now your bee starts and drop its bombs on this concentrated mass. The pill bug is immune to bombs but the enemies die in the explosions. Level completed!

Battle for Wesnoth
Title Screen
Various 2004
Genre: Strategy, RPG
Rating: 5/6
Language: Castellano, Catala, Cestina, Dansk, Deutsch, English, Euskera, Francais, Greek, Hungarian, Italiano, Nederlands, Norsk, Polski, Portuges do Brasil, Russian, Slovencina, Suomi, Svenska
Licence: Freeware
System: PC
Even people who don't really follow the development in this 'scene' will know that there are countless 'open source game projects' floating around the Internet. Many of them remakes of classic concepts, some highly original. Most are nowhere near a finished state. What you can see on their homepages is usually a 'roadmap' outlining what still needs to be done (pretty much everything), and a few early screenshots. Sometimes, you can even download some kind of 'alpha engine' which doesn't really do anything so far. Experience tells that more than 90% of these projects are abandoned before they've achieved anything.

Battle Isle
Title Screen
Blue Byte 1991
Genre: Strategy
Rating: 5/6
Language: English, Deutsch
Licence: Commercial
System: Amiga
Battle Isle - the game which got two different groups of games into public focus: wargames and German games. Both had had their loyal fan-base before, but both had been small. Tactical wargames turned into a very popular genre following this game. German games stayed a niche market in spite of this game's success.

Battle Isle 2
Title Screen
Blue Byte 1993
Genre: Action
Rating: 5/6
Language: Deutsch, English
Licence: Commercial
System: PC
After two mission disks and the differently themed History Line: 1914-1918, Blue Byte followed their more successful game to date up with a real sequel. The evil robot armies are back and the Drullians saw no other way than to kidnap a great strategist to lead their armies - you. Stories have never been a strong point in strategy games (that made it even more surprising that a 'novelization' of the story actually came with the game).

Battles of Napoleon
Title Screen
SSI 1990
Genre: Strategy
Rating: 5/6
Language: English
Licence: Commercial
System: PC
You know, some time ago (about 200 years or so...), there was a great man (I avoid saying 'big' at his 1.60m height) who liked war. Maybe a bit of a pertinent introduction, but no matter if you are French of Anglo-Saxon, you are going to enjoy this.

BattleTech: The Crescent Hawk's Inception
Title Screen
Westwood / Infocom 1988
Genre: RPG, Strategy
Rating: 4/6
Language: English
Licence: Commercial
System: PC
A unique blend of role-playing, tactical strategy and adventure, Battletech: The Crescent Hawk Inception was one of Infocom's first forays into graphical gaming. For years, the company ruled the text-based gaming, and with this ambitious product, wanted to cross over to the increasingly popular graphics-based games. Developed by Westwood's finest, the game became immensely popular, despite its balancing issues and weak graphics.

Battlezone
Title Screen
Atari 1983
Genre: Action
Rating: 3/6
Language: -
Licence: Commercial
System: Atari 2600
In the not-so-distant future (1999 to be exact), the nations of the world have at last recognized the need for peace to avoid mutual destruction and ensure the survival of the human race. The plan to achieve world piece is strongly reminiscient of the movie The Day the Earth Stood Still: Automated weapons are unleashed, supposedly to exterminate anyone becoming an aggressor. Of course, technology goes awry, and the weapons are starting to exterminate all life on earth. The player jumps into a rusty old tank trying to blow up all the other thanks, fighters and flying saucers which now threaten humanity.