The Good Old Days

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Abandoned Places
The Highly Unofficial Abandonware Ring

Plugins
498 Game(s) Found
Page 20 of 50

Impossible Mission
Title Screen
Epyx 1984
Genre: Action
Rating: 4/6
Language: English
Licence: Commercial
System: C64
"Another visitor... stay a while... stay forever!"

This is how Elvin Atombender welcomes you to his lair. Mr Atombender is the stereotype of a mad scientist. He's currently plotting to destroy the world (once again). You are a secret agent with the mission to stop him. You leave the elevator, enter a room and...

In the Dead of Night
Title Screen
Trecision 1994
Genre: Adventure
Rating: 4/6
Language: Italiano, English
Licence: Commercial
System: Amiga
Tom Scool, a former private investigator who doesn't mind taking less honourable jobs if the money is right, has been hired by Sam Svarowsky, an un-gentlemanly collector, to retrieve a precious gem for him. This gem is in the possession of the actress Diana Stevens who is currently residing in a cut-off chalet in the mountains. All the important members of her next film project are there as well: the screenwriter, the director (who is also her husband), some members of the cast. In addition, the novelist Eric Wells has been invited - he wrote the thriller which the film should be based on. Svarovsky kidnaps him before he arrives, so that Tom can take his place at the chalet. He's supposed to get the safe combination and with that, the gem. It doesn't work out as planned. Shortly after Tom's arrival, Diana Stevens is murdered. Due to a storm having cut off the regular connection to the outer world, the police might be a bit slowed, but they'll surely arrive sooner or later. Not much time left for Tom to get the jewel and escape unrecognized...

Incubation
Title Screen
Blue Byte 1997
Genre: Strategy
Rating: 5/6
Language: Deutsch, English
Licence: Commercial
System: PC
1997? Yes, I know what you're thinking: So he is playing new games after all. That's right - there are a few good ones. The more current the year, the bigger the exception, though, making it even more noteworthy if a good game turns up in such a year. Considering its age, Incubation is like a flower growing from bowl of pus. Growing from such an unpleasant surrounding, it has to be spoiled in some way.

Indiana Jones and his Desktop Adventures
Title Screen
Lucas Arts 1996
Genre: Adventure, Action
Rating: 3/6
Language: English, Deutsch
Licence: Commercial
System: PC
The daily life of Dr. Henry Jones Jr. Somewhere in Central America, he's carrying out his archeological duties. It all starts with his colleague Marcus Brody giving him his latest assignment. It usually concerns finding an artifact before a competing archeologist does, freeing someone from the clutches of the nazis or something similar. The best thing about it: every time you start the game, you get a different adventure to play. Or at least that's what the advertisement says.

Indiana Jones and the Fate of Atlantis
Title Screen
Lucas Arts 1992
Genre: Adventure
Rating: 6/6
Language: English, Deutsch, Francais, Castellano
Licence: Commercial
System: Amiga
Indiana Jones - George Lucas' and Steven Spielberg's tribute to old 'pulp' adventure stories. Or is it the pure commercialism re-using old ideas? Hyper-mega-commercial of course. One thing is for sure though: the movies are highly entertaining, not a very deep story or multi-dimensional characters, but archetype villains fighting against a lone hero who is everything but perfect on the surface, but has a heart of gold and of course the athletic skills necessary to deliver a punch or two.

Indiana Jones and the Last Crusade
Title Screen
Lucasfilm Games 1990
Genre: Adventure
Rating: 4/6
Language: English, Français, Deutsch, Castellano, Italiano
Licence: Commercial
System: Amiga
Indiana Jones and the Last Crusade - the last of the movies (well, at least they said it then), and the first Indiana Jones movie to become an Adventure game (the second time Lucasfilm used its software branch to make an Adventure game of any movie). Huge expectations, because in an Adventure, storytelling has to be a little better than in a simple action game throwing a few snakes at a whip-wielding hero sprite.

Indianapolis 500
Title Screen
Papyrus 1989
Genre: Sport, Simulation
Rating: 5/6
Language: English
Licence: Commercial
System: PC
'Indianapolis 500' is one of the first racing sims that kept me from doing anything else than racing around the famous 'Brickyard'. The game itself is actually quite simple: The Indianapolis Raceway is the only track and you can choose from three different cars. But the ultimate challenge, to finish the Indy 500 race (which takes about 2-3 hours of pure racing time) is what keeps you motivated. And very rarely you will have this satifying feeling of seeing the chequered flag.

Indycar Racing
Title Screen
Papyrus 1993
Genre: Sport, Simulation
Rating: 5/6
Language: English
Licence: Commercial
System: PC
IndyCar Racing is a racing-simulation with the famous IndyCar(now: Cart) theme.

Like in the majority of racing-simulations the view is the driver's perspective. The car's gameplay is excellent, also rookies get easy involved with it. The visualization was detailed and well ported from the original. IndyCar Racing belongs to the best racing-simulations of its time. The grade of realism could not handle with Grand Prix 2 but the game was the reference in the Indy500 category. Also in our days the gameplay is unbeaten. Visualization and Sound were innovative. For the first time there were textures on the cars, asphalt and on the sourroundings. The sound of the motor is very realistic. The 8 Race- and Speedways were lovingly copied.

International Athletics
Title Screen
True Emotions 1993
Genre: Sport
Rating: 1/6
Language: English
Licence: Commercial
System: PC
Who does not know the classic shaking sports games on the C-64 or the Amiga? They were as good to get cramps as they were Joystick killers. But this game is different! It leaves out the hectic movement of the input device and replaces it with...NOTHING.

International Karate
Title Screen
System 3 1986
Genre: Sport
Rating: 4/6
Language: English
Licence: Commercial
System: C64
Fighting games are all the same. As soon as you've found out how to activate the killer-special-mega-move of the character you've chosen, you're practically unbeatable. To still make the 'playability' last a bit, these special moves are usually either completely impossible to figure out (because they are undocumented on purpose) or impossible to activate (because they usually require the player to hit the 8 fire buttons in a certain combination and order along with movements of the joystick/joypad into certain directions - never less than 10 complicated steps). Usually both.