323 Game(s) Found
Page 21 of 33
Page 21 of 33

21st Century Entertainment 1992
Genre: Action, Sport
Rating: 4/6
Language: English
Licence: Commercial
System: Amiga
Released the same year as its predecessor, Pinball Fantasies again provides you with four new tables for you to enjoy.
Partyland
The name says it all: you're entering the plastic world of a theme park. Very well placed targets and ramps, clear and clever interaction between them. Two ramps are only accessable via the third paddle on the upper half of the table. Partyland is pure fun - just what such a park should be!
Partyland
The name says it all: you're entering the plastic world of a theme park. Very well placed targets and ramps, clear and clever interaction between them. Two ramps are only accessable via the third paddle on the upper half of the table. Partyland is pure fun - just what such a park should be!

Microprose 1990
Genre: Strategy, Action
Rating: 6/6
Language: English
Licence: Commercial
System: Amiga
Arr, Jim-boy! After three years, the vicious pirates have finally found their way to the prosperous shores of the Amiga. But instead of the ageing, sea-worn face of the original, we get a completely new and streamlined version - all the wealth which has been amassed in the meantime shows!

Microprose 1994
Genre: Strategy, Action
Rating: 6/6
Language: English
Licence: Commercial
System: Amiga
First of all, all comparisons are referring to the original Pirates! and the PC version of Pirates! Gold. Read the first review for a detailed covering of the gameplay itself. It is almost identical in this version.

Gremlin 1992
Genre: Adventure
Rating: 3/6
Language: English, Deutsch, Francais
Licence: Commercial
System: Amiga
It is generally accepted as the 'worst movie ever'. It has everything what makes a film funny: acting of the worst kind, a story which seems to have been written within ten minutes, extremely cheap sceneries (gravestones made of paper which the actors stumble over...) and ridiculous post-production. And best of all: it is not meant to be funny as in all these boring modern films, but completely involuntarily humor!
The shortest running of the common Sierra Adventures. Does that say anything about its quality? Come on, we're talking about Sierra! As if these sillyheads had ever cared about consumer wishes or producing quality products!
Bullfrog entered the market relatively late - their first own development was Populous in 1989, before, they had just done some conversions of existing games. Surprisingly enough, Peter Molyneux still managed to become a kind of 'cult-designer' even though the industrialization (and thus non-personification) of gaming was already dawning. Must have been because of the pure originality and quality of his design! Between the first two (and only worthy) parts of the famous first god-series, Molyneux designed a somewhat similar, but still again groundbreaking game: Powermonger.

Frames / Arc Software Publishing 1989
Genre: Strategy
Rating: 2/6
Language: English
Licence: Commercial
System: Amiga
Touted as a "wargame for people who don't usually play wargames", Prince is one of the many attempts to make the genre more appealing to a broader audience by adding attractive graphics, easy mouse controls and make the gameplay a little less complex (or more shallow, depending on your point of view). It is also one of the many in the long line of games to have tried this and failed.

Infogrames 1995
Genre: Adventure
Rating: 3/6
Language: Francais, English, Deutsch
Licence: Commercial
System: PC
Prisoner of Ice holds a special place in my heart, because it's one of the last three games I've ever bought for 'full price'. I ordered it immediately after it came out. So quickly that there weren't any walkthroughs for it. Remember those were the days when Internet access was unthinkable, and even if I had had it, I probably wouldn't have found any cheat sites/newsgroups/mailboxes. The only way to get solutions for games was with next month's computer magazine. That one wouldn't arrive before three weeks. I was on my own to successfully play the game. Not that I usually use walkthroughs to finish Adventures, but it gives a good feeling of security to have one lying around...
Alternate Name(s): "Wing Commander: Privateer"
Right. What can I write about such an immensely popular game which hasn't already been said. Obviously not much. Also, what should I describe it for - everybody already knows it! Then again, maybe not really everybody. So, a brief introduction.

Electronic Arts 1990
Genre: Sport, Action
Rating: 5/6
Language: English
Licence: Commercial
System: Amiga
Team sports are all more or less the same: two opposing teams on some field trying to score more than the other. The method of scoring might differ a bit, but that's it. Relatively innovative computer sports games like for example Speedball started their changes at the same aspect: the way of scoring. Just looking at this, Projectyle goes the most conservative of all possible ways: 'players' have to 'shoot' a 'ball' into a 'goal'.
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