69 Game(s) Found
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Page 1 of 7
Alternate Name(s): "Stun Runner"

Tengen / Domark 1990
Genre: Sport, Action
Rating: 2/6
Language: English
Licence: Commercial
System: Atari ST
You've all gone through this: You see this amazing game, a technological marvel, a sensational experience. You buy the game, and then it turns out your own computer doesn't really seem to be up to it. These days, you'd just go out and buy a new video card or a faster processor, but in 1990, that just wasn't possible - because all hardware on the consumer market wouldn't have cut it in some cases. Cue S.T.U.N. Runner.

Durell Software 1986
Genre: Action
Rating: 5/6
Language: English
Licence: Commercial
System: ZX Spectrum
Of all Spectrum games, Saboteur was one of the most unique and entertaining ones. Unlike most Spectrum games, it was neither pure action, nor a text adventure, and not even an arcade. The game was a blend of action and puzzle; quick thinking was more important than quick fingers, and keeping your cool was they key to success. Good memory or at least decent mapping skills were not useless, either.

Lucas Arts 1994
Genre: Adventure
Rating: 5/6
Language: English, Deutsch, Français, Italiano, Castellano
Licence: Commercial
System: PC
Which character appeared most in Lucas Arts' Adventure games? Chuck the Plant, I guess. Just counting the mammal characters, though, it's Sam & Max. Their creator, Steve Purcell had been drawing backgrounds for many of the games, and Sam, the dog, and Max, the rabbit, had small guest appearances (e.g. as an idol in front of the giant monkey head, as a costume on Booty Island and as a portrait in the Edison's motel). And then, it was time for their own game.
Alternate Name(s): "Worlds of Ultima"
On earth, an experiment with the moonstone the Avatar got on his last adventure goes awry and carries him, along a professor and a reporter, to the lost Valley of Eodon, where dinosaurs and humans live together.
When I started playing this game, I got hooked immediately. It just has...something that makes it addictive. What that is, I can't say.
For its time, it has very good graphics, almost as good as its successor, but it doesn't have great music to go along with it (except for a few major exceptions). The sound effects, however, are good, the combat system is great (Real-Time, with special attacks, throws with the glove weapon, numbers that indicate damage which are bigger if the hit is more severe, critical hits (i.e. Rabite gets whacked) while the enemies can also make criticals, you can move and swing/thrust/hit in all directions, and opponents actually fly back and fall to the ground because of the force of your hits. Plus, it just looks good ;)
For its time, it has very good graphics, almost as good as its successor, but it doesn't have great music to go along with it (except for a few major exceptions). The sound effects, however, are good, the combat system is great (Real-Time, with special attacks, throws with the glove weapon, numbers that indicate damage which are bigger if the hit is more severe, critical hits (i.e. Rabite gets whacked) while the enemies can also make criticals, you can move and swing/thrust/hit in all directions, and opponents actually fly back and fall to the ground because of the force of your hits. Plus, it just looks good ;)
This is, in my opinion, THE best game ever made for the SNES. It has almost everything:
-A good storyline, with 6 different beginnings (one for each of the 6 characters) and 3 different final areas. It will keep you in front of your screen for many hours, with the occasional unexpected event, and then, just when you think you've almost finished the game, you find out that you're only at about one third of the game! (Yep, it's WAAAAY longer than Secret of Mana 1) and that's just with one party, with 119 other possible parties still waiting to be tried, or, if you have too little time for that, 2 other game endings...
-A good storyline, with 6 different beginnings (one for each of the 6 characters) and 3 different final areas. It will keep you in front of your screen for many hours, with the occasional unexpected event, and then, just when you think you've almost finished the game, you find out that you're only at about one third of the game! (Yep, it's WAAAAY longer than Secret of Mana 1) and that's just with one party, with 119 other possible parties still waiting to be tried, or, if you have too little time for that, 2 other game endings...
This game is one of the first real flight sims I played on the PC and despite its age it's a game I still play nowadays because it just has everything you can expect from a serious flight simulation game. But on to the details...

Infogrames 1993
Genre: Adventure
Rating: 5/6
Language: Francais, English, Deutsch
Licence: Commercial
System: PC
The village of Illsmouth. A town hall, a post office, a tiny harbour and a few houses. Nothing special really, it's like the epitome of a comfortable hood, none of the modern-world related problems occur here.

Icom Simulations 1987
Genre: Adventure
Rating: 2/6
Language: English
Licence: Commercial
System: Amiga
It seems there is no fantasy world in which people can live happily and undisturbed by huge threats. This one is no exception. An evil Warlock is trying to summon a mystical monster - the Behemoth. You impersonate the good hero who has to stop him.

Dataeast 1993
Genre: RPG, Action
Rating: 5/6
Language: English / German
Licence: Commercial
System: SNES
He wakes up in the mortuary. He doesn't know where he is. He doesn't know who he is. The only clue is a small, torn piece of paper in his pockets, telling him the address of a bar...
Well, that's the interesting beginning of an uncommon game. Shadowrun is one of the few adventures which are really unique concerning their feeling. During the game, you are drawn into the atmosphere of this gloomy piece of fiction. A world of powerful companies and powerless countries. You are right in the middle of it. Without identity. Everywhere you are threatened by violent mercenaries, but you don't know why they chase you.
Well, that's the interesting beginning of an uncommon game. Shadowrun is one of the few adventures which are really unique concerning their feeling. During the game, you are drawn into the atmosphere of this gloomy piece of fiction. A world of powerful companies and powerless countries. You are right in the middle of it. Without identity. Everywhere you are threatened by violent mercenaries, but you don't know why they chase you.
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