134 Game(s) Found
Page 1 of 14
Page 1 of 14

Datasoft 1986
Genre: Puzzle, Adventure
Rating: 3/6
Language: English
Licence: Commercial
System: C64
Some board games can be converted into computer games perfectly, because their rules are simple and logically structured enough. 221B Baker Street is such a case.
30 cases in classic style of Doyle's shorter Holmes stories are waiting to be solved by the player(s). As it was common back in the 80s, the nicely written introductions to these aren't presented 'in-game', but they can all be found in the accompanying casebook.
30 cases in classic style of Doyle's shorter Holmes stories are waiting to be solved by the player(s). As it was common back in the 80s, the nicely written introductions to these aren't presented 'in-game', but they can all be found in the accompanying casebook.

Revistronic 1996
Genre: Adventure
Rating: 3/6
Language: English, Castellano
Licence: Commercial
System: PC
Arizona, 1866. Fenimore Fillmore, the young (actually, he looks like he's 12 years old) hero of our story, accidently stumbles across the secret of three golden skulls which unlock the way to the treasure of the Toltecs. One of these skulls is already in his possession. Two other ones have yet to be located, but at least he knows who has them.
This is a must for every Xanth-Fan! I always loved the great books of Piers Anthony and searched hard for any computer-games based on it. Long before I was able to get my hands on the graphical adventure I found this game (and lost it when my harddisk crashed).
Before he was banished from public view in order to stay in the pool or 'fly' over the fields forever, Rudi Scharping was the head of one of the biggest political parties in Germany: the SPD. In 1994, he managed to lose the most important election in spite of all polls having been in favour of the SPD mere weeks earlier. A few months before that, the results of the election of the European parliament turned out even worse for them. In spite of (or because of?) this game.
The first text adventure I wrote. Story has been ripped off a Mickey Mouse comic with just the character names removed.
Puzzles are virtually nonexistent, the 'parser' only understands commands which have been hardcoded into the game.
Puzzles are virtually nonexistent, the 'parser' only understands commands which have been hardcoded into the game.

Ybarra Productions / Sierra 1993
Genre: Adventure, Strategy
Rating: 5/6
Language: English
Licence: Commercial
System: PC
The seedship Calypso arrives to the Beta Solaris system, where the colonists of the more advanced Tantalus seedship are awaiting. Only that they are not there, just leftovers of their colonies spreading around all the planets and moons, mixed with hints and references to a hidden danger.

Infogrames 1992
Genre: Adventure, Action
Rating: 4/6
Language: English
Licence: Commercial
System: PC
This game is loosely based on H.P. Lovecrafts works. So you can expect a decent horror athmosphere. And that's what the game is all about: the athmosphere!
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.
It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands.

Microsphere 1985
Genre: Action, Adventure
Rating: 5/6
Language: English
Licence: Commercial
System: ZX Spectrum
Last year, schoolboy Eric managed to steal his report card from the headmaster's safe. He has taken his time to forge a positive one. Now it's time to get it back into the safe.
A lot has happened on the school grounds over the holidays. It has been split in two sections: a boys school and a girls school (with a fence between them). The boys' building (the only part which could be seen in the prequel Skool Daze) has been expanded, too. There are now more classrooms, more offices, a new assembly hall and (perhaps the most useful innovation) a bathroom. The school has also bought a new safe to replace the old one. This one doesn't have a combination of numbers, but a simple lock. But where has the key been hidden?
A lot has happened on the school grounds over the holidays. It has been split in two sections: a boys school and a girls school (with a fence between them). The boys' building (the only part which could be seen in the prequel Skool Daze) has been expanded, too. There are now more classrooms, more offices, a new assembly hall and (perhaps the most useful innovation) a bathroom. The school has also bought a new safe to replace the old one. This one doesn't have a combination of numbers, but a simple lock. But where has the key been hidden?
A local radio station is holding a competition: answer five questions about (male) rockstar 'Alex X. Pose' (for the younger readers: the singer of a then popular band called Guns 'n' roses was called 'Axl Rose') to win a romantic candlelightdinner with him. Our (male) hero is keen to be the chosen one. Yes... you'd better ignore the homoerotic elements of this story. Anyway, let's just say our protagonist is a huge fan, ok?
In spite of a few visits as a kid, I've pretty much always been quite a cynic about the circus. Ballyhoo is all about the circus. So insert your favourite fuzzy stereotypes here as I'll neither be listing them, nor be talking about 'the magic' or whatever. This game is set in the circus. The owner's daughter has been kidnapped and she's held for ransom. The player has to find her, because the detective who has been hired to investigate is a clueless drunk.
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