60 Game(s) Found
Page 2 of 6
Page 2 of 6
An urgent job sends you to GenCorp, where a man called Derrida urgently needs a parcel. But something has happened and the place is filled with bio-weapons and security systems through which you will have to find your way.
Trivial Pursuit on the computer... always a tricky thing. The game lets you reveal the answer to the questions and asks if you made it correct. Basically completely nonsense to play alone and when playing with a friend the question remains why you don't play the "real" board game. I've always wondered who buys these games at all - but then again, obviously not too many as the game is out of sale (and I cannot remember having really seen it in the stores at all, might just be me, but I guess it wasn't exactly a bestseller and thus not many copies were in the shops). If you don't happen to own the board game this game makes for a somewhat decent replacement though. That weird turkeylike... person... asking the questions is a bit annoying - also he managed to annoy me very fast by endlessly demonstrating that the programmer was able to put my name into a variable and insert that into each and every statement after the question, success or not.
Alternate Name(s): "The Clue!"

neo Software 1994
Genre: Strategy, Puzzle
Rating: 5/6
Language: Deutsch, English
Licence: Freeware
System: Amiga
Lured by the promise of quick money, Matt Stuvysunt arrives in London in early 1953. A meeting with his not very sympathetic, but nevertheless fascinating aquaintace Briggs provides him with a used car, some startup money and at least a faint idea where to start: a small kiosk somewhere out of town. Low gain, but also close to zero risk. Briggs himself is obviously up to something a lot bigger.
Made directly following Geh aufs Ganze, this is another TV show. Guess the prices of real products, and be more accurate than the other AI or human players - thrilling!
Tapuak was responsible for entering the prices into the 'database'. The final 'level' is unfortunately missing, because we both couldn't remember the exact rules anymore.
Tapuak was responsible for entering the prices into the 'database'. The final 'level' is unfortunately missing, because we both couldn't remember the exact rules anymore.
Dingsda was a popular quiz show on German television running from the mid-80s to the end of the last millenium (in fact, it was only popular until the mid-90s, but it ran for another five years after that). The basic premise: two teams of TV 'celebrities' would compete in guessing words which were explained by kindergarten children.
Donkey Kong is the signature game of NES. While originally developed as an arcade game by Nintendo and later ported to every single console available at that time, NES has been the flagship product of Nintendo, and so it's only natural that it was here that the game was most visible. This game not only started the most successful game franchise of all times, it also transformed a 90-years old game cards company into an electronic entertainment behemoth and in the process set one of the most important legal precedents for the gaming industry.

Firebird 1986
Genre: Action, Puzzle
Rating: 3/6
Language: English
Licence: Commercial
System: Plus/4
Don't worry, this is not a cheesy game revolving around a horse and an annoying child (I'm watching too much TV). This Fury is a Lode Runner version with a small twist. Instead of searching for treasure, the player is put in the role of one of the few survivors of an atomic war. Like the others, he lives underground to avoid death from radiation. However, there are also evil mutants in these caverns who must be destroyed (it's "us or them" apparantely). So the objective is not getting rich, but killing the mutants.
Computer version of a well-known (and extremely stupid) TV show. What I'm especially proud of is the how the 'studio audience' is trying to influence you ;)
Written in Quick Basic 4.5.
Written in Quick Basic 4.5.

Art Department 1993
Genre: Adventure, Puzzle
Rating: 2.5/6
Language: Deutsch
Licence: Freeware
System: PC
[Mr Creosote] "Geheimprojekt DMSO" is an Art Department graphic adventure, promoting the rheumatism medicaments by the company Merckle GmbH. Professor Scheiffele of the university of Ulm, who had been working in corresponding product research, has vanished. Right before that happened, he called his nephew Jack Bene for help via telegram. Now it's his task to find the professor and uncover the background of his disappearance.
Okay... first off, this game is in swedish... or norwegian - you can switch between these languages... and it's completely irrelevant. This game is a Coloris/Columns clone - and a very good one! Concept is simple - get 3 gems in a row, vertical, horizontal, diagonal - and they vanish. The original was usually referred to as a "Tetrislike game" although that kind of reduces the concept to less than it is. Coloris (or Columns ...or gemline) requires a different set of tactics and strategy. You cannot make long term plans as you can (try to) do in Tetris, you have to build and let vanish fast - you CAN prepare a larger collapse, but the game doesn't let you this room, you'll run out of space faster than in Tetris. Some might argue it's not as challenging as Tetris - maybe it's not, but it requires a different kind of thinking, not necessarily easier or harder...
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