8 Game(s) Found
Page 1 of 1
Page 1 of 1
Alternate Name(s): "Buffalo Bill's Rodeo Games"
Summer Games, California Games - you all know these games which consist of somehow sports-related mini games. Then there was was Circus Games - we're already getting a little more obscure here - and later, the same company released Buffalo Bill's Wild West Show. And once again, the title says it all, so let's quickly go through the events of this game.
Alternate Name(s): "Pro Tennis Tour"
The strangest thing happened with my floppy disk of this game. It would stop loading in the middle of the booting process. I thought it was hopelessly broken - wrong. All I had to do was take the disk out of the drive and put it in again, and it would continue loading as normal. Of course, this happened several times every time I loaded the game, so playing became quite a piece of work. Even with several years of university behind me, I still can't figure out a logical explanation for this behaviour. An unsolved mystery of computer science.
If there is one genre which really screams '8 Bit', it's probably the joystick waggling games. You know, those sports games which actually required you to train your muscles - and which killed your wrists and destroyed your joysticks. International Championship Athletics is a total anachronism: It's an Amiga / Atari ST exclusive, yet it still follows that (by then) ancient gameplay principle.
Alternate Name(s): "IK+"
How can one improve International Karate? Hard question. Most changes and additions would just screw the concept up. Everybody knows examples of great first parts of a series which got spoiled completely in the sequel.
This is definitely one of the strangest games I've ever played! Not much action, not much thinking, not much change. But nevertheless not a bad game!
The point is merely to play a kind of airhockey in a pub. This 'sport' is a bit difficult to explain to those who've never seen it. But I'll try:
The point is merely to play a kind of airhockey in a pub. This 'sport' is a bit difficult to explain to those who've never seen it. But I'll try:
Street Fighter II - the game which ruled the arcades. One of the first examples of tweaking the modern kind of fighting to its perfection. One of the first to incorporate flashy special moves for its characters, thus making them really unique. The two-player sensation. Also a huge hit on the SNES.
It's the early 60s. You're one of those 'cool rebels' who spend all day in their garage with your car. Tuning the motor, polishing it and in more intimate moments, probably even stroking it. However, what's the worth of a beautiful girlfriend which nobody else knows about? Exactly. That's why you're taking part in illegal road races.

Magnetic Fields / Gremlin Graphics 1990
Genre: Sport, Action
Rating: 4/6
Licence: Commercial
System: Amiga
Racing games weren't always in pseudo 3D. For instance, there were Sprint and Super Sprint (which was never ported to the Amiga, but that's a story for another day). Super Cars is a home-computer-original variant of the same idea, and quite a good one.
© (unless otherwise stated) 2000 - 2010 The Good Old Days (all texts are © by their respective authors)







