6 Game(s) Found
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In 1991, the EU wasn't nearly as prominent as it is now. In fact, it didn't even exist back then, because the treaties of Maastricht would only be signed a year later. However, there was the 'European Community' which was pretty much a predecessor of the EU. And it was obvious that the political and economic integration would continue, so there was a 'need' for political propaganda to soften the nationalist feelings of the population. Which part of the population is most easily influenced? Right, the children. Enter Auf dem Weg nach Europa.
Alternate Name(s): "The Patrician"
The late Middle Ages: The Baltic Sea are is ruled by the Hanseatic League, an alliance of flourishing cities ruled by a class of wealthy merchants. As an aspiring merchant in any of those cities, each player tries to build up a trading empire by sending out ships, buying and selling goods and establishing offices in as any cities as possible.
Ever wanted to rule a country? This is your chance! Your party has just won the election and now you're Chancellor (that's similar to the British Prime Minister).
Now you have to start working. Many decisions await you! What's your first step? Getting drunk? Giving an interview
Now you have to start working. Many decisions await you! What's your first step? Getting drunk? Giving an interview
I have conquered medieval England countless times in countless variations (i.e. games) already. All the mixes have very similar flavours, the differences are marginal. In such a (once) overcrowded genre, these little things count though!
A game which needs no introduction, because every single person on this planet has already played it or at least one of the hundreds of sequels and offshoots it spawned. This is the original game which started the 'Sim' craze. Ironically, it actually isn't a simulation game, but virtually the epitome of the non-war strategy genre, but its influence can be seen even today when people call pure strategy games 'simulations'.
Sim City - father of the whole sandbox genre, i.e. games in which the player just builds something without a final goal. In this case, you build up a city from the perspective of a mayor. That means, apart from a few central functional buildings (e.g. power plants) and roads, you don't actually build anything yourself. Industry, residential and commercial zones can only be declared and depending on several factors, they'll be used or not.
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