Sid Meier's Colonization (1981)

colonization_box.jpg
System: PC
Company: Microprose
Year: 1994
Genre: Strategy
Theme: Business / Historical / Pirates / Politics / War / Logistics
Language: English
Licence: Commercial

Sid Meier's Colonization (ID: 1981)

Disks:
3 x 3.5" HD (1440kB)
Format:
Raw (.IMG)
Status:
Verified
Language:
English
Contributor:
Westhaus
SHA1 Hashes:

05e48f9484e17216f372226327b637867f04f23f  disk01.img
5a24d1a62607f477ff41de5686f7fb6e19f3c6e9  disk02.img
a37fe28e8662fa6855eef9347d83ed3fcafc0b06  disk03.img
Added: 2019-01-26
Edited: 2020-04-20

Sid Meier's Colonization (ID: 50)

Disks:
3 x 3.5" HD (1440kB)
Format:
Raw (.IMG)
Status:
Unverified
Language:
German
Contributor:
T-Pow
Notes:
v2.26 -- 19-Sept-94
SHA1 Hashes:

99bfc838460f34ddde182e0376fda47d4dac1786  disk1.img
eff61d95c9e5cebdced92fa9e0de2f760f1ada41  disk2.img
c59bebc2366803958eb559aa3fcb8da3387df993  disk3.img
Added: 2018-10-02
Edited: 2020-04-20

Sid Meier's Colonization (ID: 1110)

Disks:
3 x 3.5" HD (1440kB)
Format:
Raw (.IMG)
Status:
Unverified
Language:
German
Contributor:
McWulff
Notes:
v2.26 -- 19-Sept-94
SHA1 Hashes:

024e44f949b171e9736a35320ac1a71b5ad932e0  disk1.img
60413e002ed05ffa9b2049d3915dfd46fec5fb8b  disk2.img
3cf0d893ee27acc298a54ae7a9642e52a500a05a  disk3.img
Added: 2018-10-02
Edited: 2020-04-20

Sid Meier's Colonization (ID: 2808)

Disks:
3 x 3.5" HD (1440kB)
Format:
Raw (.IMG)
Status:
Restored
Language:
French
Contributor:
Otaku
Notes:
Restored OEM ID, cleaned CT & AT.
SHA1 Hashes:

08e327ab689e5f7dcaa0f692355e07e5859cd37e  disk1.img
27ac390fdee74b0b83e95adc525be755c17013e0  disk2.img
51ba0cd632a519179eacdd0adc49f56c4b55b201  disk3.img
Added: 2018-10-02
Edited: 2020-04-20

Comments (14) [Post comment]

Mr Creosote (2017-11-04):
The game is obviously based on North American history much more than the rest of the world…
NullVoid (2017-11-04):
I lost a good many hours to this one, which is something of a cross between Civilization and Sim City. Even though we were always incensed that the Portuguese had been written out of history; Sid Meier's Pirates! roots were showing...
Mr Creosote (2016-12-11):
Quote:
At the end of its commercial life, the Amiga had some strange releases. As the viability of ports decreased, but wasn't yet completely absurd, the key was often to cut costs. Ports came late, if at all, and often hadn't been subject to sufficient quality control. Colonization was ported two years after its initial release by Microprose's UK branch. It doesn't do completely horribly, but also shows the typical signs.

Read more...

Wandrell (2011-05-25):

Well, wasn't Bartolomé de las Casas one of the "founding fathers" you could get? He was the dominican fray who wrote against indian slavery in spanish colonies. Even if officially there where no slaves. Slavery was forbidden, actually, so there was the cacique system, which was basically the same thing.

But the main problem I see on the game is that it's too USA centric in all the design. And the spanish bonus being against the indians apart from not too useful is very stereotypical.

Mr Creosote (2011-05-24):
Possibly, but the review predates that newer game :) By the way, being from Europe, I have actually never heard of this alleged controversy.
Rogue (2011-05-24):

Taken from Colonization review:

Quote:
A controversial game

Colonization was maybe the only strategy game to create a great deal of political controversy, especially in Europe. Many politically correct people were disturbed by the fact that the game has completely ignored the issue of slavery. This is also rumored to be the reason why a sequel was never produced.

Isn't Civilization IV: Colonization sequel to original Colonization??

Wandrell (2009-04-19):

The simplicity of the game is one of it's strong points, not having to worry a lot about technologies, but about developing the cities. It's a great game, but in what comes to the historical part, it's too centered on the united states, all the factions are the United States with another name, which even contradicts their history.

For example, the more freedom from the metropolis, the better the production increases. But on south american, thanks to the great freedom from the metropolis the corruption grow fast, which damaged the countries. A few changes to make each faction a bit more different (including different designs, and maybe being able to configure your own) would have been great.

Sven (2000-12-12):
Einfach geil das spil
Gregor (2000-12-12):

Dieses Spiel ist meiner Meinung nach eines der besten rundenstrategiespiele.Durch seinen intressanten geschichtlichen Hintergrund motiviert es den Spieler enorm und bietet so guten langzeitspielspass.
Was mich an dem spiel stört ist die schlechte Gegner KI sowie der öde Kampf gegen die europäeischen Kolonialmächte.
Da diese sich immer gleich verhalten und einfach ihre Truppen wahlos an der Küste absetzen und so leicht zu besiegen sind. (genügend eigene Truppen vorausgesetzt) Weiterhin finde ich das Kampfsystem irreführend da es den anschein hat das die Kämpfe ausgewürfelt werden. Ansonten aber absolut spielenswert!

Stefan (2000-12-12):
Mein erstes Spiel auf einem PC ! Einfach cool !
PhantomXXL (2000-12-12):
Colonization ist eines der Spiele die ich trotz meines Pentium auch heute noch gerne Spiele, obwohl bis auf das Spielprinzip alles überaltet ist, aber das ist der springende Punkt, kaum ein Spiel schafft es mich heute noch so zu fasznieren. Hinzu kommt noch die Möglichkeit das Spiel, bis auf ein gewisses Grundgerüst, "neu" zu gestalten indem man einfach alles ändern kann. Und ich bin froh das dieses Spiel noch keinen Nachfolger erhalten, den wer weis wa die Entwickler da alles verpfuscht hätten.
Mr Creosote (2000-12-12):

Kleine Ergaenzung zur fehlenden Originalitaet. Wollen wir doch mal sehen, was Sid Meier für Spiele bis Civilization designed und produziert hat:
Civilization (1991)
Railroad Tycoon (1990)
Covert Action (1990)
F-15 Strike Eagle II (1989)
M1 Tank Platoon (1989)
Red Storm Rising (1989)
Sword of the Samurai (1989)
F-19 Stealth Fighter (1988)
Pirates! (1987)
Gunship (1986)
Crusade in Europe (1985)
Decision in the Desert (1985)
F-15 Strike Eagle (1985)
Silent Service (1985)
Solo Flight (1985)
Spitfire Ace (1984)

Kaum zwei vom selben Genre dabei, geschweige denn irgendwelche Nachfolger.

Und jetzt NACH Civilization:
SimGolf (2002)
Civilization III (2001)
Alpha Centauri Planetary Pack (2000)
Alien Crossfire (1999)
Alpha Centauri (1999)
Antietam (1998)
Gettysburg (1997)
Civilization II (1996)
Vikings: The Strategy of Ultimate Conquest (1996)
CivNet (1995)
Colonization (1994)
F-15 Strike Eagle III (1993)
Pirates! Gold (1993)

Davon basieren schonmal 7 auf dem Civilization-Konzept. Dann noch zwei reine Nachfolger. Bleiben vier andere, die ganz allgemein in der Fachpresse beinahe verrissen wurden - und das teilweise aus gutem Grund.

Krusty (2000-12-12):

Was für eine Fehleinschätzung bezüglich der Spielidee!
Colonization war eines der besten Aufbauspiele der damaligen Zeit. Im Vergleich zu Civilization war die Grafik besser und das gesamte Spielprinzip ausgereifter. Durch 5 verschiedene Schwierigkeitsgrade konnte man wochenlangen Spielspass haben, es gab Cheats und sogar die Möglichkeit, wenn man clever genug war, die texte seinen eigenen Vorstellungen nach umzumodeln. Das war keineswegs langweilig oder geklaut, vielmehr zielte Colonization darauf ab, die Entwicklung der Unabhängigkeitsbewegung in den Kolonien der Neuen Welt nachzuspielen als die Erschaffung eines weltbeherschenden Imperiums wie in Civilization. Dieses Spiel kriegt 20 von 20 Punkten.

Mr Creosote (2000-12-12):
Quote:
Once upon a time, Sid Meier along with some other people created really innovative and fresh games. But then Civilization came! Even though it was (is!) a great game, it had one negative effect on the gaming industry: It made Sid Meier & company reusing the basic idea again and again.

Read more...

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