Worms (2415)

System: PC
Company: Team17
Year: 1995
Genre: Action
Theme: Cartoon & Comic / Misc. Fantasy / Multiplayer
Language: English
Licence: Commercial

Worms (ID: 2415)

3 x 3.5" HD (1440kB)
Raw (.IMG)
Modified OEM ID and RootDir (CT & AT). Possibly factory settings.
SHA1 Hashes:

f616a0413262b495e2146c70771e33c9669722a6  disk1.img
010d6c4fdda3b7e931c432f9f57b36461c1eb829  disk2.img
ee4c636ef5023950f54ff1f7b3268da70130ea10  disk3.img
Added: 2019-08-24
Edited: 2020-04-20

Comments (2) [Post comment]

AKK (2012-05-09):

The game reminds me of my earliest childhood, I came from soccer practice, my brother laughed at me and said, Shorty is now WormsTime. Very cool Worms games, i play it now on ps3 with friends and even hold Privattournement with trophy.


Mr Creosote (2008-09-29):

Since you only say 'there are a few problems' without naming them, let me start by adding what I consider the biggest fallacy of the game:

Playing against the computer and against humans is completely different. The computer players are simply too good at aiming their weapons. They basically never miss their target. Everyone who claims to have won an open confrontation with a computer player lies. However, the AI controlled players are unimaginative. So to beat them, you can dig yourself in and only leave those tunnels to deliver your own shots. The computer then tries aims as if there weren't lots and lots of earth above your head. At some point, it'll still get you this way (because, as mentioned in the review, the landscape is slowly blown up), but hopefully, it'll buy you enough time to get his worms first. None of this is really common versus human players. So there isn't really a way to practice on your own - it's like two different games.

A minor complaint I have is that there basically is just this 'league' mode in which you have to hand-pick the enemies yourself. This is a good mode to have (because it lets you play and continue to play with not everyone necessarily being there), but there should be some sort of league with automatically generated matches as well (as well as other modes).

However, Worms is undeniably a great, carefree game. In fact, when I think about it, it's actually the only really good game Team 17 ever made. Sure, they were always 'there', making games of all kinds, but none really ever got above the average. Some are close to unplayable (Project X - looking good, but no way to survive for longer than 10 seconds), most are just really, really average / 'somewhat ok' (why play Alien Breed when there is Chaos Engine?).

Re. your newspost... this is not an MS-DOS original by the way.