Budokan: The Martial Spirit (717)

Box
System: PC
Company: Electronic Arts
Year: 1990
Genre: Action
Theme: Fighting / Multiplayer
Language: English
Licence: Commercial

Budokan: The Martial Spirit (ID: 717)

Disks:
1 x 3.5" DD (720kB)
Format:
Raw (.IMG)
Status:
Verified
Language:
English
Contributor:
core
Notes:
Manual protection
SHA1 Hashes:

f24244defc6765a057808c7d6a51a74fd9d9ae6d  disk1.img
Added: 2019-11-30
Edited: 2020-04-20

Budokan: The Martial Spirit (ID: 2012)

Disks:
1 x 3.5" DD (720kB)
Format:
Raw (.IMG)
Status:
Verified
Language:
English
Contributor:
flyers80
Notes:
Italian re-release (Big Games / Hit Squad).
SHA1 Hashes:

ed1e6883d394b2e1fce1006105cc6a5a05f926f8  disk01.img
Added: 2019-11-30
Edited: 2020-04-20

Budokan: The Martial Spirit (ID: 3354)

Disks:
2 x 5.25" DS DD (360kB)
Format:
Raw (.IMG)
Status:
Verified
Language:
English
Notes:
Manual copy protection.
SHA1 Hashes:

84aa44e77320f72e5c4e65dae559750e1617f82e  disk1.img
1dfd6726779fd63c7a9db63064476b79c3f02d27  disk2.img
Added: 2019-11-30
Edited: 2020-04-20

Comments (7) [Post comment]

Mr Creosote (2017-03-12):
Originally posted by Moebius at 18:26 on March 11th, 2017:
Why bother with so many moves if you can get away with just two, especially when the rest is just utterly useless and self-damaging...

Typical weakness of the genre, I would say. Having played a good number of these games recently, you probably wouldn't believe how far I got in many of them just doing a crouching kick (for lack of a better term). Or you probably would. If it's at least a combination of moves you need, that's acceptable in my book (albeit far from perfect).

(Though I can hardly believe you actually "perfectly" beat the game using only two moves.)

Quote:
also, while the postures are ok some of the actual moves, the kicks specifically, look ridiculous.

Oh, even compared to fireball throwing Japanese adolescents? ;)

Moebius (2017-03-11):
Granted, i actually discovered and played it in the 2000s already, but then i could still enjoy some other fighting games which were even older. Budokan i didn't enjoy for a second and played it only to see the end of it using a combo of 90% flawless hits, which actually is another downside to the gameplay. Why bother with so many moves if you can get away with just two, especially when the rest is just utterly useless and self-damaging... also, while the postures are ok some of the actual moves, the kicks specifically, look ridiculous. Speaking of PC version, i was also quite annoyed with the digitized speaker output.
Mr Creosote (2017-03-11):
Animations, for a game originally developed on an IBM PC, I found actually quite decent for the time. Clearly, this is not a spectacular or flashy game, as mentioned in the review. I appreciate its down-to-earth angle, actually. Although clearly, when the mood strikes me to pick a fighting game for pure enjoyment (i.e. outside of reviewing duties), Budokan is not the first pick.
Moebius (2017-03-11):
Well, first off, choppy animation for some moves, which is mostly unexpected as still pictures suggest a different idea. Secondly, very unresponsive and inconveniently defined controls. I hated those delays between pushing and execution of moves and my fingers would get tired. And lastly, there could be just a few more special effects, like enemies jerking back on hit etc.
Mr Creosote (2017-03-11):
So what bothered you about it?
Moebius (2017-03-10):
It looked very attractive alright, but the gameplay was very weak in my opinion.
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