The Fourth Protocol (fourth_protocol_user_guide.7z)

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Mr Creosote:

You must be thinking of the third episode in relation to the parser. It's really bad; for example, you start with a machine gun in your inventory. However, attempting to refer to it (even examining it) only results in the noun not being recognized - in spite of typing it exactly as it appears in the inventory description. 'examine gun' doesn't work, either.

If your current self agrees with your eleven-year-old version, just add your rating the the entry!

jim:
I remember playing this game on my parents' C64 about twenty years ago. I think it was acquired as part of an odd lot of software we were given when a neighbor "upgraded" to an IBM of some sort... My main negative memory of the game was getting frustrated because the parser was not what I was used to after playing Infocom games for hours on end. My main positive memory is the realistic presentation of espianoge, as the game showed that "real spies" spent a lot more time shuffling papers and observing "the adversary" than blowing things up and romancing exotic secret agents. I'm probably thinking more of the first segment, as it looks as thought things get a little more dramatic later on. Unfortunately, I don't remeber enough to give a real opinion about gameplay, but I probably would have rated this 4 out of 6 when I was eleven.
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