Black Crypt (black_crypt_spells.txt)

LIST OF ALL SPELLS IN BLACK CRYPT



CLERICAL SPELLS:
================


STARTER BOOK:
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POISON CLOUD (2nd level)
Creates a cloud of poison gas several feet in front of the party (to damage an
tabbingenemy).

LIGHT (1st level)
Dispels darkness.

REVEAL TRUTH (2nd level)
Reduces "false" scrolls to dust (scroll must be held in the hand of a
party tabbingmember).

HEALING I (1st level)
Restores 4-20 hit points to a party member.


PRAYERS OF ORLIN:
-----------------

CHANT OF ORLIN (2nd level)
Inflicts 2-8 points of damage on an enemy (+2 for each level of caster
tabbingbeyond 3rd level).

HEALING II (5th level)
Restores 8-40 hit points to a party member.

CREATE FOOD (3rd level)
Creates 4 portions of food.

GOD'S FURY (9th level)
Inflicts 20-80 points of damage on an enemy.


TOME OF LIFE:
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RAISE DEAD (6th level)
Resurrects a dead party member (must hold Death Gem in one hand when
tabbingcasting spell).

CURE POISON (4th level)
Heals a poisoned party member.

CURE DISEASE (3rd level)
Heals a diseased party member.

RESTORE (7th level)
Restores full hit points to one party member.


BOOK OF RETRIBUTION:
--------------------

RUNE OF PAIN (2nd level)
Summons a magic rune to inflict 4-12 points of damage on an enemy.

RUNE OF DEATH (9th level)
Summon a magic rune to inflict 20-100 points of damage on an enemy.

VORPAL AIR (5th level)
Inflicts 10-25 points of damage on an enemy.

DIETY STIKE (7th level)
Inflicts 10-50 damage on an enemy.


MANUAL OF PIETY:
----------------

SUSTEANCE (4th level)
Restores food and water levels to full (entire party).

REMOVE TRAP (2nd level)
Removes traps up to 10" in front of party.

POISON PURGE (5th level)
Heals poisoned party members (entire party).

BINDING (6th level)
Temporarily holds enemy.



MAGIC USER SPELLS:
==================


STARTER BOOK:
-------------

WIZARD SIGHT (1st level)
Automatically maps party's progress through dungeon.

COMPASS (2nd level)
Replaces SKULL. informs party of the direction in which they are travelling
tabbing.

FIREBALL (3rd level)
Causes 2-12 points of damage to enemy (+2 per level of caster beyond 3rd
level).

SHIELD (1st level)
Temporarily gives one party member +1 protection (+1 per every 2 levels of
caster tabbingbeyond the 4th level).


NECROMANCER'S GUIDE:
--------------------

STRENGTH (2nd level)
Adds +2 to strength of one party member.

REMOVE GLYPH (2nd level)
Removes a glyph of warding from the party's path (spell level must be
tabbingequal to or greater than the level of the glyph for this to be
successful).

DISPEL MAGIC (2nd level)
Dispels magic fields (barriers) up to 10" in front of party (spell level
must be tabbingequal to or greater than the level of the barrier for this to be
successful).

FREEZE (2nd level)
Causes 4-12 points of damage to enemy.


CULT OF MAGIC:
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HASTE (3rd level)
Allows to battle at a quicker pace.

MIND STRIKE (4th level)
Inflicts 2-20 points of damage on an enemy (+4 per every level of caster beyond
5th).

DEATH (8th level)
Inflicts 50-70 points of damage on an enemy.

DISPEL ILLUSION (5th level)
Reduces "false" scrolls to dust (scroll must be in the hand of a party
tabbingmember).


WIZARD WORD:
------------

CREATE WALL (4th level)
Creates a 10" section of wall (only for enemy) in front of party.

ETHEREAL SHIELD (5th level)
+2 protection for entire party (+1 for every 2 caster levels beyond 6th).

REFRESH (7th level)
Remember all spells below 4th level.

LIGHTNING FIELD (5th level)
Causes 5-50 points of damage to enemy.


LIBRAM OF DARKMAGIC:
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DEATHSTORM (9th level)
Causes 10-100 damage to enemy.

LIFESTEALER (7th level)
8-32 damage.  Also transfers 30% of hit points inflicted back to spell caster

TELEPORT (7th level)
Teleports party to any location on the map.

DETECT TRAPS (2nd level)
Alerts party of nearby traps (remains effective for 1 minute per level of
tabbingcaster).



DRUID SPELLS:
=============


STARTER BOOK:
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DISPEL MAGIC (2nd level)
Dispels magic fields (barriers) up to 10" in front of party (spell level
must be tabbingequal to or greater than the level of the barrier for this to be
successful).

CHAOS (1st level)
2-8 points of damage per caster's level.

READ RUNES (1st level)
Allows party to read messages written in other languages.

PROTECTION (1st level)
Temporarily gives one party member +1 protection (+1 for every 2 levels of
tabbingcaster beyond 4th level).


MANUAL OF THE PLANES:
---------------------

LIGHT (1st level)
Dispels darkness.

SWARM (2nd level)
Causes 2-8 points of damage to enemy (+3 per every 2 levels of caster beyond 3rd
tabbinglevel).

DISMISS (8th level)
Sends enemy to another plane.

DISRUPT (9th level)
Causes 30-80 points of damage to enemy (+10 per level of caster).


FORCE OF THE ELEMENTS:
----------------------

SHADOW SHIELD (4th level)
+1 protection for entire party (+1 for every 2 levels of caster beyond 6th).

ICE STRIKE (7th level)
Causes 5-75 points of damage to enemy (+5 for every level of caster beyond
6th).

BLAST OF COLD (5th level)
Causes 10-40 points of damage to enemy (+5 for every level of caster
tabbingbeyond 6th).

QUAKE (10th level)
Causes 10-110 points of damage to enemy.


WISDOM OF THE DRUIDS:
---------------------

PESTILENCE (4th level)
Causes 8-16 points of damage to enemy (+3 for every level of caster beyond
tabbing6th).

CURE WOUNDS (2nd level)
Restores 4-20 hit points to a party member.

CURE POISON (4th level)
Heals a poisoned party member.

CHANT OF DOOM (6th level)
Causes 40 points of damage to enemy.


BOOK OF FIRE:
-------------

STONEFIRE (2nd level)
Causes 2-8 points of damge to enemy (+2 for every two levels of caster beyond
tabbing3rd).

FIREWIND (3rd level)
Causes 2-12 points of damage to enemy (+2 for every two levels of caster beyond
tabbing3rd).

FIRE VORTEX (5th level)
Causes 5-50 points of damage to enemy.

FIRE MAELSTROM (10th level)
Causes 10-110 points of damage to enemy.

Quiz