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Posted at 19:18 on October 15th, 2021 | Quote | Edit | Delete
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Reborn Gumby
Posts: 9812
Quote:
The big shareware boom started by Apogee in the late 80s was not equally applicable to all game genres. Adventure games, for instance, are not as easily split up into logical episodes as some other games. Hugo's House of Horrors tried it anyway, though the shareware version is actually complete as far as plot, puzzles and locations go. Instead, developer David Gray promised additional features, such as "auto-play" to users willing to register – i.e. an option to watch the game solve itself, as if it were a movie. Hard to believe that this would have prompted people to pay, but it seems to have worked out. After all, the whole series is still available for sale.


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Now you see the violence inherent in the system!
Posted at 10:26 on May 15th, 2020 | Quote | Edit | Delete
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Baby Gumby
Posts: 7
I accidentally discovered this in ye olde AOL game search long ago. It was quite difficult, and I required help from online forums to get through. Still a nostalgic experience, that's not un-enjoyable.
Posted at 06:49 on April 12th, 2016 | Quote | Edit | Delete
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Reborn Gumby
Posts: 5346
Floppy set catalogued:
Quote:
ID: 1514
Title: Hugo's House of Horrors
Version:
Language: English
Disks: 5.25" DS DD (360kB) x 1
Protection: ?
Format: Raw (.IMG)
Status: Unverified

Notes:


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Cheer up! Remember the less you have, the more there is to get.
Posted at 04:03 on January 13th, 2010 | Quote | Edit | Delete
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Kind of funny, but lots of instant death scenes, pixel hunting (in the form of being forced to search for the exactly right spot to stand for a command) and, as mentioned in the review, general shortness make this nostalgic, but somewhat flawed experience. Still the best part of the series.
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Now you see the violence inherent in the system!
Posted at 20:25 on January 12th, 2010 | Quote | Edit | Delete
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Student Gumby
Posts: 25
Quote:
Hugo's House of Horrors is the first of three text-controlled adventure game created by Gray Design Associates. The controls are similar to the Sierra titles of the same style. You use arrow keys for character movement and you type in commands to complete tasks. The parser used for input is very limited, but this isn’t a problem since most parsers of the time suffered this same problem.


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