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Posted at 13:56 on August 29th, 2015 | Quote | Edit | Delete
Member
Master Gumby
Posts: 81
A few years ago i made an similar game. Only one level, but online highscore ;)
http://www.freizeitagentur.de/game_spacetaxi/index.php
It was written in java. Java sucks but paying for development tools sucks even more and in those days there was no way to programm in Flash for free. And Alambik was an way to odd.
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Posted at 07:58 on August 29th, 2015 | Quote | Edit | Delete
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Member
Student Gumby
Posts: 20
Quote:
It’s 1984. USA and the USSR race each other to space. Arcades are plagued with games about starships, aliens, and space exploration. So the moment you booted Space Taxi on a Commodore 64, the brand new computer released just two years earlier, and saw the loading screen with an ordinary yellow cab with landing pads, you knew you were up to have some real fun with this tongue-in-cheek action/puzzle game by Muse.


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