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Posted at 02:33 on January 21st, 2004 | Quote | Edit | Delete
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Admin
Reborn Gumby
Posts: 11126
Glad I could help :)

Quote:
You use UAE under Linux?
Yes.
-----
Now you see the violence inherent in the system!
Posted at 02:31 on January 21st, 2004 | Quote | Edit | Delete
Member
Baby Gumby
Posts: 4
Hey, it works!! Thanks a lot, got it! Now I have to get used to all the amiga-specifics again after some pure PCDOS-years...

BTW: You use UAE under Linux?
Posted at 15:08 on January 20th, 2004 | Quote | Edit | Delete | Delete Attachment
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Admin
Reborn Gumby
Posts: 11126
Here's the configuration I used. Please do not, I repeat: not just copy this file to your hd and try loading your emulator with it - it's meant for another version of UAE.

From what I can see immediately, you're first booting the Workbench to run the game. that's not necessary, just insert the Shadowgate disk into DF0:. Also, even though it shouldn't influence this, try removing all file systems (hds) from the configuration. I guess you get my drift by now - get rid off everything in the configuration you don't need, and if it's working then, you can add things one by one again to weed out the offending option.
Attachment: *****
-----
Now you see the violence inherent in the system!
Posted at 14:45 on January 20th, 2004 | Quote | Edit | Delete
Member
Baby Gumby
Posts: 4
And here is the config:

config_description=A500,OCS,No extramem
config_version=0.8.22
win32.sound_tweak=0
win32.sound_style=waveout_looping
win32.file_path=none
sound_bits=8
gfxlib_replacement=no
gfx_immediate_blits=no
gfx_32bit_blits=no
gfx_test_speed=no
win32.rom_path=./
win32.floppy_path=./
win32.hardfile_path=./
win32.middle_mouse=false
win32.logfile=true
win32.map_drives=false
win32.serial_port=none
win32.parallel_port=none
win32.iconified_highpriority=true
win32.iconified_nospeed=false
win32.iconified_pause=false
win32.iconified_nosound=false
win32.ctrl_f11_is_quit=false
win32.midiout_device=0
win32.midiin_device=0
win32.no_overlay=false
win32.aspi=false
win32.soundcard=0
win32.cpu_idle=0
use_gui=no
use_debugger=false
kickstart_rom_file=F:utilsAmigaEmulationshared
omkick130.rom
kickstart_ext_rom_file=
kickstart_key_file=rom.key
flash_file=
cart_file=
kickshifter=false
floppy0=F:utilsAmigaEmulationsharedadfwb130.adf
floppy0type=0
floppy1=F:utilsAmigaEmulationsharedadfshadowgate.adf
floppy1type=0
floppy2=F:utilsAmigaEmulationsharedadfdejavu.adf
floppy2type=0
floppy3=F:utilsAmigaEmulationsharedadfSavings.adf
floppy3type=0
nr_floppies=4
floppy_speed=100
parallel_on_demand=false
serial_on_demand=false
serial_hardware_ctsrts=true
serial_direct=false
scsi=false
sound_output=exact
sound_channels=mono
sound_min_buff=1500
sound_max_buff=16384
sound_frequency=22050
sound_interpol=none
sound_adjust=0
sound_filter=off
sound_pri_time=0
sound_pri_cutoff=0
comp_trustbyte=direct
comp_trustword=direct
comp_trustlong=direct
comp_trustnaddr=direct
comp_nf=true
comp_constjump=true
comp_oldsegv=false
comp_flushmode=soft
compforcesettings=false
compfpu=true
comp_midopt=false
comp_lowopt=false
avoid_cmov=false
avoid_dga=false
avoid_vid=false
cachesize=0
joyport0=mouse
joyport1=joy0
bsdsocket_emu=false
gfx_framerate=1
gfx_width=640
gfx_height=480
gfx_refreshrate=0
gfx_vsync=false
gfx_lores=false
gfx_linemode=double
gfx_correct_aspect=true
gfx_fullscreen_amiga=true
gfx_fullscreen_picasso=true
gfx_center_horizontal=smart
gfx_center_vertical=smart
gfx_colour_mode=16bit
gfx_opengl=false
gfx_opengl_vert_zoom=0
gfx_opengl_horiz_zoom=0
gfx_opengl_vert_offset=0
gfx_opengl_horiz_offset=0
gfx_opengl_scanlines=0
gfx_opengl_scanlinelevel=0
gfx_opengl_scanlineratio=17
gfx_opengl_bits=16bit
gfx_opengl_mode=linear
immediate_blits=false
ntsc=false
show_leds=false
keyboard_leds=numlock:none,capslock:none,scrolllock:none
chipset=ocs
collision_level=full
fastmem_size=0
a3000mem_size=0
z3mem_size=0
bogomem_size=2
gfxcard_size=0
chipmem_size=1
cpu_speed=real
cpu_type=68000
cpu_compatible=true
cpu_cycle_exact=false
blitter_cycle_exact=false
accuracy=2
log_illegal_mem=true
catweasel_io=0x0
kbd_lang=us
filesystem2=rw,:System:..shareddirSystem,0
filesystem=rw,System:..shareddirSystem
filesystem2=rw,:Work:..shareddirWork,0
filesystem=rw,Work:..shareddirWork
filesystem2=rw,:WinHD_I:I:,0
filesystem=rw,WinHD_I:I:
filesystem2=rw,:WinDF_A:A:,0
filesystem=rw,WinDF_A:A:
filesystem2=rw,:WinRM_J:J:,0
filesystem=rw,WinRM_J:J:
filesystem2=ro,:WinCD_L:L:,0
filesystem=ro,WinCD_L:L:
filesystem2=ro,:WinCD_Y:Y:,0
filesystem=ro,WinCD_Y:Y:
filesystem2=ro,:WinCD_Z:Z:,0
filesystem=ro,WinCD_Z:Z:
input.config=0
input.joymouse_speed_analog=20
input.joymouse_speed_digital=10
input.joymouse_deadzone=33
input.joystick_deadzone=33
input.mouse_speed=100
input.autofire=10
input.1.joystick.0.disabled=0
input.1.joystick.0.axis.0=JOY1_HORIZ.0
input.1.joystick.0.axis.1=JOY1_VERT.0
input.1.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.1.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.1.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.1.joystick.1.disabled=0
input.1.joystick.1.axis.0=JOY2_HORIZ.0
input.1.joystick.1.axis.1=JOY2_VERT.0
input.1.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.1.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.1.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.1.mouse.0.disabled=0
input.1.mouse.0.axis.0=MOUSE1_HORIZ.0
input.1.mouse.0.axis.1=MOUSE1_VERT.0
input.1.mouse.0.axis.2=MOUSE1_WHEEL.0
input.1.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.1.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.1.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.1.mouse.1.disabled=0
input.1.mouse.1.axis.0=MOUSE1_HORIZ.0
input.1.mouse.1.axis.1=MOUSE1_VERT.0
input.1.mouse.1.axis.2=MOUSE1_WHEEL.0
input.1.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.1.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.1.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.2.joystick.0.disabled=0
input.2.joystick.0.axis.0=JOY1_HORIZ.0
input.2.joystick.0.axis.1=JOY1_VERT.0
input.2.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.2.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.2.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.2.joystick.1.disabled=0
input.2.joystick.1.axis.0=JOY2_HORIZ.0
input.2.joystick.1.axis.1=JOY2_VERT.0
input.2.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.2.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.2.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.2.mouse.0.disabled=0
input.2.mouse.0.axis.0=MOUSE1_HORIZ.0
input.2.mouse.0.axis.1=MOUSE1_VERT.0
input.2.mouse.0.axis.2=MOUSE1_WHEEL.0
input.2.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.2.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.2.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.2.mouse.1.disabled=0
input.2.mouse.1.axis.0=MOUSE1_HORIZ.0
input.2.mouse.1.axis.1=MOUSE1_VERT.0
input.2.mouse.1.axis.2=MOUSE1_WHEEL.0
input.2.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.2.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.2.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.3.joystick.0.disabled=0
input.3.joystick.0.axis.0=JOY1_HORIZ.0
input.3.joystick.0.axis.1=JOY1_VERT.0
input.3.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.3.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.3.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.3.joystick.1.disabled=0
input.3.joystick.1.axis.0=JOY2_HORIZ.0
input.3.joystick.1.axis.1=JOY2_VERT.0
input.3.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.3.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.3.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.3.mouse.0.disabled=0
input.3.mouse.0.axis.0=MOUSE1_HORIZ.0
input.3.mouse.0.axis.1=MOUSE1_VERT.0
input.3.mouse.0.axis.2=MOUSE1_WHEEL.0
input.3.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.3.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.3.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.3.mouse.1.disabled=0
input.3.mouse.1.axis.0=MOUSE1_HORIZ.0
input.3.mouse.1.axis.1=MOUSE1_VERT.0
input.3.mouse.1.axis.2=MOUSE1_WHEEL.0
input.3.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.3.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.3.mouse.1.button.2=JOY1_3RD_BUTTON.0
input.4.joystick.0.disabled=0
input.4.joystick.0.axis.0=JOY1_HORIZ.0
input.4.joystick.0.axis.1=JOY1_VERT.0
input.4.joystick.0.button.0=JOY1_FIRE_BUTTON.0
input.4.joystick.0.button.1=JOY1_2ND_BUTTON.0
input.4.joystick.0.button.2=JOY1_3RD_BUTTON.0
input.4.joystick.1.disabled=0
input.4.joystick.1.axis.0=JOY2_HORIZ.0
input.4.joystick.1.axis.1=JOY2_VERT.0
input.4.joystick.1.button.0=JOY2_FIRE_BUTTON.0
input.4.joystick.1.button.1=JOY2_2ND_BUTTON.0
input.4.joystick.1.button.2=JOY2_3RD_BUTTON.0
input.4.mouse.0.disabled=0
input.4.mouse.0.axis.0=MOUSE1_HORIZ.0
input.4.mouse.0.axis.1=MOUSE1_VERT.0
input.4.mouse.0.axis.2=MOUSE1_WHEEL.0
input.4.mouse.0.button.0=JOY1_FIRE_BUTTON.0
input.4.mouse.0.button.1=JOY1_2ND_BUTTON.0
input.4.mouse.0.button.2=JOY1_3RD_BUTTON.0
input.4.mouse.1.disabled=0
input.4.mouse.1.axis.0=MOUSE1_HORIZ.0
input.4.mouse.1.axis.1=MOUSE1_VERT.0
input.4.mouse.1.axis.2=MOUSE1_WHEEL.0
input.4.mouse.1.button.0=JOY1_FIRE_BUTTON.0
input.4.mouse.1.button.1=JOY1_2ND_BUTTON.0
input.4.mouse.1.button.2=JOY1_3RD_BUTTON.0
Posted at 14:44 on January 20th, 2004 | Quote | Edit | Delete
Member
Baby Gumby
Posts: 4
Thanks a lot, i brought me further. I now was able to start the game. The different windows open, I see the menu in the right top corner. But neither is there a text in the lower window, nor is there the picture. It was to my remember a position outside the castle.

I post my config, and would be very grateful if you have yours avail, with which you were able to play.

N.B. Deja vu, a game of the same company and the same age, works.

Greetings,

Thomas
Posted at 16:30 on January 18th, 2004 | Quote | Edit | Delete
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Admin
Reborn Gumby
Posts: 11126
Working with UAE, using Kickstart 1.3. Make sure you use "slow but compatible" CPU flag. Apart from that, standard A500 settings should be fine. If you still have problems, please save your emulator configuration to a file and post it here.
-----
Now you see the violence inherent in the system!
Posted at 15:57 on January 18th, 2004 | Quote | Edit | Delete
Member
Baby Gumby
Posts: 4
I downloaded the game shadowgate since my original doesn't play any more. But the same happens with the emulation. Does anybody get the game to work? And if, how are the settings? Which is the best emulator?
I forgot to mention, that the Guru is always the same: #0000000A:
"Opcode 1010 Emulation Instruction word with a value between A000-AFFF."

Pity, this doesn't say anything to me.

Greetings,

Thomas Mildenberger

Edited by Thomas Mildenberger at 00:08 on January, 18th 2004
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