Posted at 19:06 on January 12th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 560 | Yeah, I know... already finished it a couple times a while ago ----- "In theory, if people bred as fast as ants, and with an equal indifference for it's surrounding species, earth would have 5 million human inhabitants at the turn of the century. But this, of course, is highly unthinkable" |
Posted at 15:32 on January 12th, 2003 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | In case you try it, always play on the hardest mode available - it's both more fun (way too easy otherwise) and you also get a few extra cut scenes which look quite good. ----- Now you see the violence inherent in the system! |
Posted at 14:26 on January 12th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 560 | As for the game: it is called Loom and it's an adventure where every acton you can do is detemined by a melody you have to play on your staff... I should still have a copy of it somewhere at home... ----- "In theory, if people bred as fast as ants, and with an equal indifference for it's surrounding species, earth would have 5 million human inhabitants at the turn of the century. But this, of course, is highly unthinkable" |
Posted at 11:19 on January 12th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Why is that so strange? I don't think the two are very much related? Rhythm is maths basically, and I'm not that good at maths... When I was following music lessons, melodic dictation was just a melody with no really 'difficult' rhythms in it; rhythmic dictation however was just handclapping (with complicated rhythms), and I remember learning pages and pages of common rhythmic figures by heart, but listening two or three times was never enough for me to get it right (unless I used a metronome, which was not allowed of course). Therefore I often have to rely on trial and error when trying to note rhythm (this doesn't happen that often - for example using guitar tablature doesn't require 'real' rhythmic notation, and I do have a sense of rhythm, it just gets screwed up in the notation). I don't have many problems reading rhythm though; but figuring it out myself can be challenging. ----- "One Very Important Thought" |
Posted at 10:55 on January 12th, 2003 | Quote | Edit | Delete | |
Member Retired Gumby Posts: 936 | How can one's rhythmic be worse than melodic? Strange... ----- Keep your stick on the ice |
Posted at 07:08 on January 12th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | I did one this morning with my younger brother at the piano... 10 out of 10! My rhythmic hearing was never that good but melodic seems to be okay. ----- "One Very Important Thought" |
Posted at 12:59 on January 10th, 2003 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | Hearing, like every 'talent' has to be trained... ----- Now you see the violence inherent in the system! |
Posted at 12:48 on January 10th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Can't say for sure I still am for the simple reason that I don't have to do these dictations anymore, but that doesn't mean I lost my sense of hearing, does it? ----- "One Very Important Thought" |
Posted at 12:34 on January 10th, 2003 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | You used to, yes ----- Now you see the violence inherent in the system! |
Posted at 12:13 on January 10th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Hey, I used to be quite good at what we call (literally translated) 'melodic dictation'. Never scored less than a 9 out of 10... ----- "One Very Important Thought" |
Posted at 11:27 on January 10th, 2003 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | Yes, people without a sense of hearing indeed shouldn't play it ----- Now you see the violence inherent in the system! |
Posted at 11:09 on January 10th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Okay, so my suspicions were right... I indeed never played it, didn't want to either actually. ----- "One Very Important Thought" |
Posted at 11:07 on January 10th, 2003 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | That picture shows Bobbin Threadbare and his assumed mother. Can't remember anything else. Edited by Mr Creosote at 19:07 on January, 10th 2003 ----- Now you see the violence inherent in the system! |
Posted at 11:05 on January 10th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Well it looks kind of self-explanatory, but still, I don't feel like taking a guess... I assume the name is related to the machine shown in the screenshot? ----- "One Very Important Thought" |
Posted at 10:57 on January 10th, 2003 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | I don't remember, either ----- Now you see the violence inherent in the system! |
Posted at 10:50 on January 10th, 2003 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Great! But what game is that screenshot from? Don't remember ever seeing that; must be a LucasArts adventure I've never played... or something even older maybe? Looks cool though. [Edit: please don't shoot me for not knowing/remembering it. ] Edited by The Mole at 18:52 on January, 10th 2003 ----- "One Very Important Thought" |
Posted at 10:36 on January 10th, 2003 | Quote | Edit | Delete | Delete Attachment | |
Admin Reborn Gumby Posts: 11126 | Another related mystery uncovered - see attachment. ----- Now you see the violence inherent in the system! |
Posted at 13:52 on December 20th, 2002 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | Absolutely correct I also think the second part is just an inside joke. As Otis says: "Time once told me that Dave said that Ron wanted to know why 'a third shadow is nigh'." Tim is obviously Tim Schafer (designer of Day of the Tentacle, Dave is Dave Grossman, Ron is Ron Gilbert, the lead designer of MI. These three are credited for 'programming' MI, so they're basically the ones who made the whole game. Kind of a 'cameo appearance'.... ----- Now you see the violence inherent in the system! |
Posted at 13:23 on December 20th, 2002 | Quote | Edit | Delete | |
Member Prof Gumby Posts: 607 | Finding the demo was more trouble than I would've expected, but here it is: "Ah, but a new faculty Shadow is nigh." The first part about getting a new faculty advisor, that you get from the voodoo lady, is a reference to the scene in Indiana Jones and The Last Crusade (one of my all time favourite games) where you have to get rid of all the students. If you happen to know if the second part has any significance, please tell me; as far as I can tell it's just an inside joke from the creators... ----- "One Very Important Thought" |
Posted at 08:36 on December 19th, 2002 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11126 | Yes, it is from a demo, you're right there. I never claimed it is from the full version Now back to the question ----- Now you see the violence inherent in the system! |