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Warlords (1990)

Posted at 12:00 on August 19th, 2004 | Quote | Edit | Delete
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Warlords is a very basic game. Some parts of Empire mixed with a little bit of Risk and finished with a fantasy touch. Up to eight different fractions are struggling over supremacy in Illuria. Illuria is a relatively small country with 80 cities which is completely flat and apparantely has some kind of impenetrable borders - this is where the map just ends.


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Now you see the violence inherent in the system!
Posted at 12:00 on July 7th, 2006 | Quote | Edit | Delete
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I must admit that Warlords I is my favorite game. Very simple, but still providing for countles hours of playing. The plot is very simple. Without any intro, you select a nation, set the toughness of other nations and start to play. You start with one castle which produces an army every once in a while and a hero. This hero can either lead an army, or simply wander around and search old ruins and libraries. In return, he is either slain, or finds special objects, gold, or mystical creatures as allies.


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Posted at 17:21 on November 19th, 2018 | Quote | Edit | Delete
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Floppy set catalogued:
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ID: 1432
Title: Warlords
Version:
Language: English
Disks: 3.5" DD (720kB) x 1
Protection: ?
Format: Raw (.IMG)
Status: Unverified

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Cheer up! Remember the less you have, the more there is to get.

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Posted at 12:09 on November 26th, 2018 | Quote | Edit | Delete
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Floppy set catalogued:
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ID: 2893
Title: Warlords
Version:
Language: English
Disks: 5.25" DS DD (360kB) x 3
Protection: ?
Format: Raw (.IMG)
Status: Modified

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Cheer up! Remember the less you have, the more there is to get.

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Posted at 09:48 on August 16th, 2020 | Quote | Edit | Delete
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From a very recent replay I can totally agree on the game's wonderful simplicity: There are a couple of rules which are easy to learn and it is very comfy to get into.

Yet they lead to a fascinating complexity that can make the game difficult at times or lead to some really tense and exciting situations. E.g. sneaky units that you simply did not have on your radar, lucky strikes in battles, finding one of the more powerful artifacts and changing the tide with it.

So, still worth the one or the other game even today. If it were not for the dusty graphics and the somewhat clunky interface you might even say it is somewhat timeless.

One strange thing happened to me though: While conquering the island in the NW corner of the map, I summoned all my heroes and best units (dragons, demons, ghosts) and tried to conquer one of the last three remaining castles. The heroes were no nobodies: They had increased strength, some of the strongest artifacts, all of them attacked at once… yet they were vanquised by a two simple heroes a dragon and some infantry. Must have been some kind of bug or I simply do not know how the combat system works.
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The known is finite, the unknown infinite. - Thomas Henry Huxley
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