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Warlords II (1993)

Posted at 12:00 on July 8th, 2006 | Quote | Edit | Delete
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In this game, you are in charge of a nation (faction or whatever), and will try to take over the world. The other players will surrender when you conquer more than half of the castles. You can refuse this surrender, but after that the opponents unite and will try to wipe you out.


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NetDanzr<br />
-The quick brown fox jumps over the lazy dog-
Posted at 16:23 on July 8th, 2006 | Quote | Edit | Delete
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There is an improved version, Warlords 2 Deluxe, which changes many things, the more interesting part is that it adds a campaign creation tool that allows to even modify the graphics.
Posted at 11:41 on August 15th, 2015 | Quote | Edit | Delete
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Warlords 2… not a huge jump from from the original. NetDanzr already identified the main differences in his review. While I don't agree with him concerning the ships (the manual handling of expensive ships as found in the original was way too fussy, in my opinion), I think he hit the nail on the head concerning the ability to 'buy' production. This feature did not make the game better, because it lowers the strategic importance of individual cities. However, you will use it, because the whole strategic model is of course built around it. Instead of going into further detail on those, this review will focus on what's new in Warlords 2 Deluxe.


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